Magnathema
Magnathema
About
- Username
- Magnathema
- Joined
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Comments
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I've been playing on and off since 2018 and yes, I think people give up more frequently now.
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I'm pretty disappointed with the new Trickster. His power seems less effective, but more importantly, less fun. Having the ramp-up of throwing speed plus a really dangerous (if very situational) Main Event was what gave him flavour. I liked having those rare "go nuts" moments in between his slower moments, which I felt distinguished him from other ranged killers. With the flat throw rate and a really slow and short Main Event, those moments don't really happen anymore.
He is better at getting basic attack hits, yes. His speed helps a little with map presence, but he's really lost his flavour and fun factor.
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I think you don't actually have to play Trapper to do that one. I could be wrong, since I just did it as an "Adept Trapper" + Corrupt Intervention. But the icon for it is just the generic killer one, so I think you can do it as Nurse or Spirit with Trapper's perks. That might help.
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This happened to me too about an hour ago, and I was also playing Twins. I wonder if it's a killer-specific bug? This has never happened to me before now.
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@Marigoria said:
Dead Hard is fine. I think people are only complaining against it now because of the nurse challenges, and it is REALLY good against nurse.
Haha this is exactly it for me. It didn't bug me that much before, but I recently switched from PS4 to PC and am learning Nurse. It sucks when I manage to blink on top of a challenging survivor and then they Dead Hard it. For experienced Nurses it's probably not a big deal but I'm not at the point where I can just expertly blink onto them again immediately.
Instead of getting upset I'm just theorycrafting a Blood Echo/Sloppy Butcher build so I can have some rare situations where I KNOW they can't Dead Hard 😛.
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Yup, this is a pretty bad bug. If it helps, it seems to be the "swivel hooks" that are doing it. I've started taking wide, exaggerated routes to the hooks so that I'm hooking right at the front. Seems to help but I might just be getting lucky.
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I play on console and I didn't buy Oni or Blight for this reason. Some of the killers seem very much designed with only PC controls in mind. I know some people are able to get good with these killers or even Nurse on console but I just don't even bother with them.
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@DBD78 said:
Hag is free? Or is that only on Xbox? Anyway Hag is the 1-3 best killer in the game while if it was not for Clown, Trapper would be the worst killer. Still if you just play for fun than Trapper is always a nice killer to play.
Hag and Doctor are free on consoles (at least PS4 and Xbox) but on PC they're paid DLCs. I think the price of those DLCs is factored in on consoles though so they're not exactly free.
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I was a Trapper main when I started and then fell in love with Hag when I finally tried her. I'm a Hag main now but I still play Trapper a lot. I think they play slightly differently, but I also think Hag is just better with the current state of the game. Mobility is so important and her teleportation gives her that. Trapper can have some remote map pressure with the traps, but it happens so often that you catch someone in a trap and they're long gone before you can reach it.
Trapper feels a bit dated in some ways. The fact that he has to go pick up his traps versus Hag just always having them on her is a major difference.
Welcome to the more magical side of trap killers!
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As a console Killer there's just a couple things, like I'm easier to 360 than a PC killer would be and I can't hide my light while chasing. Generally not a big deal with the killers I play. Framerate is worse but since it's always been bad I'm kind of used to it.
As a survivor there's very little except I get more questionable hits on me if the killer is from another platform. Like I'm falling out a second floor window and get hit partway through the fall. I think that's happening to everyone, though.
I also don't have enough experience facing a Nurse as a survivor, haha those were almost a myth on PS4 until now.
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I prefer that they leave so I can get into a new game. I understand survivors sticking around in the gates if they don't know where their teammates are, though. If all the living survivors are there together then I'd rather they just leave.
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Hag already has plenty of counterplay that some survivors just don't feel like doing, so they complain instead. She's fine, but I agree we might start seeing "she's unfun to play against, so nerf her" threads once some other killers get nerfed. Some survivors want to play the exact same way in every game and win easily, and I can't imagine what would even be fun about that.
To answer your other question, Small Game tells you when there's a trap so it's kind of good against her (kind of...).
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I really like his design. I'm a killer main so I've only really invested in Old Town Nea and shirtless David until now. He'll be my third survivor who I load up with perks instead of just leveling to 40.
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Me too. It was NOED. He found me :(
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Hag is my favourite by far. I like the gameplay of planning ahead and then seeing my plans pay off (or not...). I also just think teleportation traps are a cool idea that I had never seen before in a game.
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Last night I was chasing a Bill who I knew had Dead Hard. At one point I dropped so many frames that I thought he used Dead Hard and I swung...only to whiff when he actually used Dead Hard.
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I think they’re kind of unfair but I will sometimes use one if I think I’m up against a 4-man SWF. Voice comms are even more unfair and with a mori I can even the odds.
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Hag is my favourite by a long shot. I like traps in general and hers are unique and really fun to use.
I also really like Trapper (my “main” before I tried Hag), Ghostface, Spirit, and Legion (preferred old Legion, I didn’t use Frank’s Mixtape).
I don’t like Nurse because I find her too hard (console...). I play almost everyone though.
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I really like Suffocation Pit. It can be challenging as killer sometimes but I just like how it’s laid out and the mine is cool.
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I run it on most, but not all killers. Since Ruin usually forces people off gens in the early game, I prefer Corrupt Intervention on Ghostface so I can try for an early gen grab. On some killers I use Devour Hope instead, since if there’s no ruin fewer people will go looking for totems. I use DH on Doctor, Wraith, and Legion and it can cause a hard mid-game pause if you can get 3 stacks.
There are other options but I do still use Ruin a lot.
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I don't understand why they needed to nerf Feral Frenzy move speed and vault speed when hitting someone with it does so little now.
