Kimplir
Kimplir
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3333942#Comment_3333942
That’s why this whole idea is absolutely terrible. It would never stop with the boundary pushing.
Survivors just need to suck it up and play against whatever killer they get, and vice versa with survivor builds. It’s not that serious.
I don't agree with you at all. I like many others see a bigger potential in a more diverse killer selection instead of going against the same killer over and over. You can tell people to suck it up all day long but at the end of the day it is still going to end up being boring for new and current survivors players.
People making dismissive comments, going off topic or adding subtle insults in a suggestion that could improve the game if a functional solution was actually found is also very tiring. It seem like some people take offense to the fact their main killer might potentially be part of the same killer over and over again issue.
I've played dbd for some years now and I don't mind playing survivor and losing because I understand that this is a game that favors the killer but all I ask and many others is for some killer diversity cause like I've mentioned before it is boring with the same one over and over, it is almost the equivalent like playing the same map over and over and over again.
Killers sure don't have to option to pick what survivors and builds they are up against, same as survivors can't do it towards killers but they themselves have the option to change killer when they'v been bored playing one for to long, survivors only get to change their own outfit and perks but so does the killer too.
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@Kaffry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3333931#Comment_3333931
I think the point they’re making is that if survivors can disable this killer, then the killer should be able to disable repetitive perks like DH, Adrenaline, etc.
I understand that point however it is off topic from this subject matter and if it dosen't add anything to this nor is relevant to this they can if they want add a new thread which is a recommendation placed in the forum rules outlining that people should not go off topic.
But if I where to add anything to that it would simply be that then why not also give that option to survivors to also block killer perks.
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@AssortedSorting said:
Can Killers disable Perks they don't want to face?
No and it seems you're off topic, if you'd wish for that to be an option then make that a suggestion.
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@JustWhimsical said:
I'm fine with a feature that reduces the chances of facing the same killer next game, like going from a blight match into a blight match, but not outright banning you from playing with certain killers. Though even me being fine with reducing the chances, it still is problematic especially if it's a popular killer it could increase the wait time more than it should be.
You make a great point and for the problem of there might being an increased wait time on popular killers I see a good solution of offering bloodpoints bonuses for playing killers which aren't that popular in the region so atleast the survivors have something else to play against and also the killers have something more to gain but also can see a way to get a fast lobby.
Let's play with it like this instead, what if they placed an estimated search time on the killer icon or if they simpley just gave the killer who's searching for over 2 min the option to change killer to one which is not as blocked and for survivors after 2 min to give them the option to unblock a killer whilst still searching thus also giving the option to everyone to get a fast match or to wait bit extra.
Let me tell you I'd rather wait an extra 5-15 min than get my 5th game of either wesker or blight again, and it's not that i dislike them but it gets really boring getting them over and over again.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3333469#Comment_3333469
There’s really not. And what does that even have to do with what I said?
@Warlord1981NL said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3332574#Comment_3332574
Survivors being at the mercy of the killer is the point of the game... Most killers, like myself, have rules for when to slug, camp tunnel, patrol, etc. Usually means a survivor was either being a dick or is a TTV/YTer.
Killers most definitely do not decide when survivors throw pallets. Don't put your bad plays on someone else.
You might not want to against the same killer over and over. Well, I don't want to go against the same tired builds over and over. Can I ban some perks and/or items? Killers would LOVE that and it is the same thing you are asking for.
"Long queues could be avoided if BHVR added a suggestion prompt or extra bloodpoints towards killers of which the survivor community wish to play against, meaning killers which are the least disabled/blocked by survivors."
You don't decide what killer people can play nor how they play them.
@Steakdabait said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3333463#Comment_3333463
it will make some killers nearly unplayable.
@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3333431#Comment_3333431
It's just not a good idea. It's a pvp and people are free to play what they want. You are simply never going to like everything you'll face, but that's just a part of the experience.
To Hugtechlover - My repsonse has to do with subject of this thread and maybe my region is different compared with yours but I do get a lot of blight and wesker games in mine.
To Warloard198NL - Most killers like yourself decide the game depending on their own rules.
The killers I also mentioned with the pallet drops are killers which are good at destroying pallets or still hitting you even if you use a pallet or not. You don't have to start insulting me for you not agreeing with what I write, this section of the forum is for feedback and suggestions which is exactly what my comments are, suggestions.
Edit: Also this suggestion does not remove the fact that survivors will still be at the mercy of killers.
To Steakdabait - Keyword is "some" however even there they can incentivize killers or survivors to play them or against them. They can like I've mentioned in previous comments add extra bloodpoints, shards or whatever daily or weekly to play with a certain killer or against them.
To Crowman - There is many games, gamemodes and as this pvp games that have restriction to weapons and allows for player prefrences for maps and weapons as well to try and make the game more evolved and not the same exhausting thing over and over. Even a previous commenter who seem to be against this thread even mentionned people keep making these threads.. I'm only guessing people do that because there is an actual demand for something like this.
No one is never going to enjoy everything and sure it will be part of the experience but if you play a game and everytime you load in and every game is the same... I'm just saying it gets to a point where it is kind of boring.
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Works fine in chrome today.
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@HugTechLover said:
Yea so me as a blight main will NEVER get a game. Idk why people keep making a thread on this. It is completely absurd and NEVER GOING TO HAPPEN. Fah-gettttt about it.
There is soooooooooooooooooo many blight and wesker mains in every lobby it feels like you're playing against botnets of them..
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@Steakdabait said:
as much as i would love to never ever see a knight/artist/hag player again this isn't a good idea.
Please elaborate?
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@RainehDaze said:
There are four Survivors in a game.
Four Survivors could potentially ban up to 12 Killers total.
Aside from the absurdity of one side dictating what the other one is even allowed to play (seriously, imagine you gave Killers three perk bans--think how that would go), co-ordinated blocking would mean some lobbies could lock off nearly half the roster and build to be even more immune to the rest.
Co-ordinated blocking would mean it is a swf-lobby and there they could just go with what the lobby leader has blocked just like they already have how the swf get placed in the lobby leader region and if the lobby leader has a certain prefrence agains cross-play that is what is the rule as well.
One side already decide how the rest of the lobby gets to play... The killer has full control of the game like truly dictating how it will be played depening if they wish to play fair or do something like facecamp with a bubba all day.
But let's play with it that there is 4 survivors and they get to ban 3 killers to not play against and there I can agree the lobbies would be harder to find however there is solutions to that and a very simple one is jus to play it down with survivors only being able to block one or two killers meaning at tops 8 diffrent killers if all of the survivors did not go by a lobby leader, however the chance of all of them picking diffrent killers I think is slim to nothing.
Still it would mean not only the killers will get a long waiting time but also the survivors and there is still potential to solve that by giving the survivors the option to search for all killers after a longer wait time or to give the killer the option to change to a less blocked killer in exchange for extra blood points or maybe even shards.
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The survivors are already at the mercy of the killer on how the killer wish to play the game meaning things like tunnel, camp, slug, patrol and even facecamp. How this is done could also be said is decided by which sort of killer the survivors are up against, like for instance speed killers like blight and wesker which I'd dare say normally don't camp since they can get to a gen typically fast however they can also get back to the hook in the same speed but uaslly by then they've already found another survivor to chew out. Killers also decides for a survivor if they should use a pallet or not for when it comes to killers like nurse, trapper or pyramid head since it can mean more danger doing so than not.
I could go on and on however I believe the post is about not wanting to play up against the same killer over and over again making the game pretty much the same almost everytime since depending on what sort of killer you're up against you will also expect a certain play pattern from that killer on which you as a survivor have to adapt to and if it is the same killer everyday every game it is going to get pretty exhausting after a bit since most people don't have that much time to play over 3 games of DBD per day.
Long queues could be avoided if BHVR added a suggestion prompt or extra bloodpoints towards killers of which the survivor community wish to play against, meaning killers which are the least disabled/blocked by survivors.
Also I do enjoy seeing the subtle insult you made with your first sentence towards the thread creator, nice touch.