Joao_Bandicoot
Joao_Bandicoot
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- Joao_Bandicoot
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I think the Hatch was not considered in many of this comments, so I'll say again they were not doing any gens for more than 4 minutes so I was wondering if they were looking for Hatch with a key (costing me the game). I understand it's my fault to lose but that's not the issue in this thread, it's the potential of a gen being done in less than the time for a killer (in this case 110%) travel a map.
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@My_Farewell said:
https://forum.deadbydaylight.com/en/discussion/comment/585061#Comment_585061
Then you got outplayed.
If that happened to me i would send the ggwp to them.
That's actually what I did, just feel like it's not healthy for the game so much power.
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And I didn't said it wasn't my fault I just said the time for them doing that gen was ridiculous (sorry for my English)
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@My_Farewell said:
Your fault for deciding to check that empty corner.
I trim a bit because was too long but I checked for more than 4 minutes these three gen and was concerned about they waiting on Hatch (Which was on that "empty" corner.
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OoO should need some skill I think, cause the killer will see you and that's not a good thing for the most time.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/575941#Comment_575941
"What makes it unfair for Survivors? Your proposed change makes it so hooking by Jigsaw Boxes is bad because they can get the first box out of the way super easily, and from there, there is a 50% chance that the time wasted is very minimal. That is not a good direction."
Don't hook near boxes then? Like that's pretty common sense. Or do and expect them to jump on it ASAP letting you come back and get another hook. The game shouldn't be balanced around you making mistakes.
"Uh, no, it's still RNG. "
If you artificially influence the outcome then no, it's not RNG. If I rig a deck of cards so that I always get an ace and 4 random other cards, that's not RNG. Your entire argument falls apart and I don't even need to address anything else.
If you watched the Saw you know that Rigged games are Amanda's thing so (lore wise) it makes sense.
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In a concept perspective that actually makes sense, but if with consider it balance wise it would be completely broken and also would ruin the window mind game (when you pretend to vault but don't).
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@FredKrueger said:
It just seems that there's a lot of people de-pipping on purpose to stay at low ranks because they suck at high rank and most of them have the best perks, loadouts, and run in SWF groups. If your new to the game as a killer, what chance do you have against players like that or how can it possibly be fun to play? I also play on PS4, dunno if it's just worse there or what. I've tried to get a few of my friends into it but all they say is its way to hard playing as killer and isn't fun. They just get bullied, generators are done in 5mins tops, and they tease and taunt them at the exit gates. I also hate how hex ruin is a MUST with any killer. It's hard to get that perk for everyone on level 3. New killers have zero chance and that's a BIG problem for newer players, especially with these toxic SWF groups. They literally make people not want to play.
I imagine that PS4 it's pretty bad because you don't need a SWF to be in a party and communicate with others survivors
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@Carpemortum said:
They stated tomes come out and stay.
They stated rifts come out WITH tomes, but are limited.
Archive/tomes are lore and free.
Rift is limited battlepass.
I'm fine with the archives challenges. But not the "play this much or dont get this item ever" rift.
Event items like the Hallowed Blight are (sort of) the same thing, you have to play a x amount to get "free" cosmetics
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@NeaJovovich said:
NOED should only give Exposed Status to number of times a killer has hooked survivors.
Hooked survivors 6 times? Get 6 insta-downs.
Hooked only hooked 1 Survivor? Only 1 insta-down.
That would help alleviate NOED being OP training wheels to baby killers and bad killers.
For me the main problem with the NOED is the movement speed from the perk. You can loop a Killer with Devour Hope 3 stacks, I guarantee that it is way more easier.
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It's a good core ideia, just need some tweaks.