HulkRogan
HulkRogan
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- HulkRogan
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I've been getting this too! I'm so pissed! I've gotten two merciless games as Nemesis before I noticed that there was no progress at all.
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@selflessnea said:
I am pretty sure the player level update isn't on behavior but on your ip. If you can, Change your DNS to the Google server and the player level update will be a thing of the past.
As for the cosmetics, I'm pretty sure it's a liscensing thing. Most of the liscense owners want there characters to stay true to the original (for the most part) so they don't want people mixing and matching sets. IMO they should make the legendary linked skins cost less if they use the any of the cosmetics from the base model, but I also don't know what the licensing deal is.
how do i change to the google servers?
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@toukent said:
Weren't glitched outfits a thing for several months? I wouldn't call that super quick. Also different teams manage different parts of the game so no point in complaining to the bug team when they don't even deal with cosmetics.
they fixed the mixed outfits with the RE sets near immediately. Other sets can still be delinked such as the SH sets.
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@Hektic3000 said:
Cosmetics make money, although a functioning game makes people want to play and also spend money which does the same thing. They must make sure cosmetics can't be tainted and you spend the extra $4 for some hair with a single strand in a different place.
the thing about that is the playerbase has openly said many, many times to just fix the big bugs. Fix the things that need to be fixed. A mixed cosmetic does not break the game. Meanwhile there are issues with the servers and the game itself that need to be fixed that they just aren't fixing
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2285827#Comment_2285827
Yes. You failed to earn enough to not lose a Pip. That is on you. It is the Killer's job to kill you, not to help you earn anything. This is a PvP game and your successes are YOURS earned fairly, and so are your failures.
So you're saying tunneling is okay and perfectly acceptable and that it's the survivor's fault? doesn't sound like you play much survivor
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@Superyoshiegg said:
BHVR is not one person managing the game. It has many different people in different roles, so one person fixing a seemingly insignificant bug (set breaking) isn't taking precedence over much larger issues (server management, game breaking bugs, etc).
It's like when people complain that "why are they making cosmetics and not fixing bugs!! reeeee". Apparently they don't understand that the same people who are graphic artists and designers aren't qualified to program, nor did they sign up to.
Also, it's likely for legal reasons. The Silent Hill cosmetics are all linked for the same reason.
BHVR is the overall company responsible for DBD. Thus all of these changes must go through an approval process or they have a certain schedule, I would assume. That means all changes to the game would need to be approved before being released. This also means that the person managing these teams is pushing for these money grabbing changes to be put in before changing the quality of the game.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2285803#Comment_2285803
Don't take this the wrong way, but I doubt it. I have found, playing both Survivor and Killer, that most Survivors incorrectly identify Tunneling. Are you a brand new Player in the Ranks 16-20? If so, you are up against baby Killers who do tend to keep chasing whomever they see. It means your teammates don't know enough to defend you. Again, that isn't on the Killer. This is the game. You either rise to the challenge or you find a game you like better. I'm not trying to be mean, just direct.
I've been accused of Tunneling when I hooked TWO people before I went back and hooked the accuser again. I've been accused of Camping when I was on the other side of the map. I've been accused of being toxic when I gave everyone three hooks and never hooked the same person in a row. In short, people MAKE EXCUSES because they don't want to take ownership of their failures. Until you do, you will NEVER get better at this game.
So, I don't think you were Tunneled, and even if you were Tunneled... get over it. Stand up, right the bike, and climb back on. We all have been there. This is a rough game on the ego, but I submit that people who stick with it gain something from this stress machine, this chaos engine we call Dead by Daylight.
so you're saying that me depipping further from red ranks was justified because a killer decided to not let me play the game? If you read the post fully you would've seen that it said I was almost at red ranks. There were no other hooks between me being unhooked and rehooked. The killer would come back to hook, chase me, down me, and hook me again. I was not allowed to play the game.
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@Moundshroud said:
A couple of things, why are you mad at the KILLER when you clearly state you were farmed by a bad Survivor? Moreover, you say "as soon as you touched a Gen" which means the Killer went after you because you were on an objective. Of course the Killer is going to go after a Survivor on an objective. You aren't punished for anything, you simply don't get rewards for failing to do well. Get your priorities straight.
as soon as i touched a gen in the beginning of the game. i spawned on a gen and started working. then i was tunneled from there
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@Crowman said:
Because you were unable to lose the killer or force the killer into long chases to buy your teammates time to do gens. You didn't do gens yourself. You didn't save your teammates or healed them.
You didn't do anything that gets you rewarded, so why should you not depip?
because i couldnt do any of the objectives. i was bloodlusted out of the game. shows you're a killer main
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@ZonkyWizard said:
Can someone provide me with some information on how the autoban thingy is gonna work? Got no idea.
nobody knows yet and that's the scariest part
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@Yords said:
Yeah, I can already imagine being banned for being good at the game.
yeah, 1 toxic SWF and you're banned
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@bjorksnas said:
all I think that the auto ban bot should do is mark people who are reported a decent amount over a short period of time then review them manually that way the workload of reading every single report is lowered but they still have some automation \
having a judge jury and executioner bot doesn't sound like the best idea
in that case then it's 1 SWF and you're done. I think it should only flag people who are reported A LOT.
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@CheyeneKL said:
Yes, holy cow. Worst thing I've heard about DBD since I started playing. The amount of salty killers I get as a survivor is crazy. I don't play killer as much but I'm actually going to be scared to play killer because then I'm dealing with, not one, not two, but FOUR people who could be mad enough to report.
I don't even play toxic at all, either, but it doesn't stop people from getting angry at the end sometimes.
I hope it won't be what I think it will be like but omg literally so worried that it will be AWFUL
i play killer a lot and i recently got to rank 1 after a long time of trying. But this is the scariest thing I've seen since the mori nerf.
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it is very scary. it will be too easily abused. the bans will be in the hands of the toxic.
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It will be too easily abused. And that is scary.
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This is super scary. I also made a post about this. It will be too easily abused and I believe it should just flag you to the support team and not be allowed to carry out punishment.
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@starkiller1286 said:
Side note when matchmaking was implemented wasn't their acceptable range of ranks around 8 above or below the killer? Because if that is the case the outlying 16 was the only real anomaly.
it's supposed to be 5 above or below
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@konchok said:
I just find it odd that you're complaining about the time that you were ranked with a bunch of rank 1s rather than the times you were ranked verses a bunch of brown ranks.
I'm not saying you are wrong to be angry to be in a match that was difficult, but if this was really about matchmaking surely you would bring that up as a supporting point. But I suspect that you don't actually care if you get put into a match where you can bully survivors, you only care when you yourself are bullied.
i never get matched against brown ranks. you know why? i almost never get more than 2 or 3 ranks below me
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@EvanSnowWolf said:
https://us.v-cdn.net/6030815/uploads/GOL30G8A2NSQ/image.png
"AS YOU, HULKROGAN, TRAVEL TO WRESTLEMANIA... ... TEAR DOWN THE COCK-PIT DOOR, HULKROGAN... TAKE THE TWO PILOTS THAT HAVE ALREADY MADE THE SACRIFICE ... ASSUME THE CONTROLS, HULKROGAN… SHOVE THAT CONTROL INTO A NOSE-DIVE, HULKROGAN.. AND YOU WILL SOON BE CLOSE TO PARTS UNKNOWN!"
LMAO HAHAHA
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1866663#Comment_1866663
Well, again, with the upcoming update rank will no longer matter. Everyone will start at rank 20 at the beginning of the month, but should still be ranked with their skill level.
I don't know how the new MMR will work with SWF.
they should limit it. Similar to how Overwatch requires you to be within 2 whole rank classes of each other in order to play ranked together. So maybe a green and a red can play together. But not a red and a brown.
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@QwQw said:
Alright my man, you really need to calm down.
I don't agree with a lot of the devs decisions, but you gotta understand that different departments do different things. The people that are updating animations and character models are not the people nerfing undying or in charge of the match making. Speaking of match making, they're changing it. Whether or not MMR will be good is up to debate, but at least they know it's an issue and they're trying to do something about it.
I understand that this game can be very frustrating, but please, try and convey your point in a less "10 year old on Xbox live" type way.
and to quote Cote when he was asked about how unfair the game is to killers he said "maybe try survivor? or play another game?" they don't care about killers or what they want. the game is way unbalanced and it's not okay.
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@QwQw said:
Alright my man, you really need to calm down.
I don't agree with a lot of the devs decisions, but you gotta understand that different departments do different things. The people that are updating animations and character models are not the people nerfing undying or in charge of the match making. Speaking of match making, they're changing it. Whether or not MMR will be good is up to debate, but at least they know it's an issue and they're trying to do something about it.
I understand that this game can be very frustrating, but please, try and convey your point in a less "10 year old on Xbox live" type way.
I understand but this ######### has been bothering me every time I play. I'm considering just quitting the game because every time I see another person complaining about matchmaking, it's almost like the gameplay team was just ignoring it. It feels like they don't give a rat's ass what the community wants. I'm in a few DBD communities (mostly ones for killer mains) and it is the most frequent thing I see people complaining about. They don't even need to do MMR, just make the gap smaller for who you can go against. Keep the ranks in the same color until you're about to leave that color. If you're rank 5 then it'd be ok for maybe a few rank 3s or 4s to be against you. But a SWF with 3 red ranks and a rank 16 should not be allowed because the new player learns nothing, the red ranks just troll, and the killer gets screwed.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1866624#Comment_1866624
Well, as others have pointed out, the animation team is separate from the balance team. There isn't just one team that does everything. A writer, for example, has nothing to do with map design.
Again, matchmaking is getting a supposed fix in the next patch. It's aim is to match you with only people of your skill level, rank will no longer matter. It will also let you practice with other killers without going against sweat squads. At least in theory.
Mori's were a simple numerical change and needed to be nerfed. Key's are getting nerfed, but more is changing. There is easily a chance that they are changing them with this next patch and simply not announcing it. Like they did with mori's.
Im glad it's getting a change but it still should've been here sooner. At least a limiter on the range a SWF can cover should be. Red ranks and rank 16s shouldn't be allowed to pair because the new player learns nothing and the killer gets screwed.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1866614#Comment_1866614
2 entirely different teams. The animators have nothing to do with the team that codes the matchmaking algorithm.
either way the gameplay team needs to get working because the matchmaking system has always been terrible when they could just do an MMR system or reduce the range you can go against. Keep the ranks in the same color, red plays red, purple plays purple, low rank plays low rank.
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@NomiNomad said:
Ho boy.
Well, first of all, there's a matchmaking fix in this next patch coming up. If it works is another story, but it's coming.
They're reanimating all of the survivors basic movement, not just teabagging. How people can get so upset over a joke is astounding.
Also... No matter how bad the Devs piss you off, you shouldn't wish for them to lose their livelihood. That's just scummy.
they do ######### we don't need instead of fixing the ######### the community largely complains about. A lot of people hate matchmaking, a lot of people (especially killer mains) hate how keys were not nerfed while moris were.
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@TheClownIsKing said:
This post is idiotic.
If you had paid attention to the dev update Matchmaking WILL BE CHANGED soon. But they need to be sure it’s ready. They don’t want another disaster like last time when the switched on new matchmaking prematurely.
they better change it sooner and put a limit on SWF. This is some bullshit. They took time to reanimate the teabag instead of putting more work into what needs to be done.
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@Aven_Fallen said:
I come to the conclusion that you might need a new Keyboard. Your Capslock might be stuck.
no it still works
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1766886#Comment_1766886
The game used to have protection for low rank killers much like how it has protections for low rank survivors(you can't be matched with anyone not of your rank).
That got removed a while ago and we were never told why only killers lost it.
I want the protection back. Time to riot
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@CorneliusCloud said:
https://forum.deadbydaylight.com/en/discussion/comment/1766898#Comment_1766898
Or neither of both. I am rank 3 survivor and i got paired in those kind of matches too. No SWF. The others just straight give up and kill themselves on hook or go down in seconds and i run all the time trying to keep them alive. It is not the worst that survival games have to offer, but getting these kind of matches 3-4 times in a row is still very annoying. Especially when u use items + addons.
Exactly. I got 6 of those kinds of matches in a row. I lost so much
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1766901#Comment_1766901
i'm sorry there's no logical way to explain why that would happen other than this: that survivor queue was getting too long so the matchmaking increased the parameters to make the queue shorter for them
may i ask, if you remember, how long was the queue for you to get into this exact game? for curiosity
if it is long, the system may be making the parameters increased for you instead so that you get matched with them, nevertheless, this shouldn't happen because you are naturally not experienced enough to verse anybody past rank 15
It was a very quick queue for me. Maybe 2 or 3 minutes at most
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1766887#Comment_1766887
actually they tried a lot with the matchmaking system; they're just incapable of fixing it
but yes rank 20-15 should be immune from past those ranks especially if a group is infiltrating with a deranked smurf. in fact it used to be like this but was removed for some reason
https://us.v-cdn.net/6030815/uploads/YWT94X1MJY1A/screenshot-2020-11-21-225047.png
here's an example of a rank 17 getting matched with red rank, this could be of 2 reasons: rank 4 is swf with rank 12 or 10, either one allows the other to be matched with the other because of 6 ranks limit, and therefore the 12 rank takes the solo 17 rank in (like a chain reaction). or they're all swf. the second reason being some background change we know nothing about.
which is the problem with this ranking system, a smurf can derank their survivor role and then match with their rank 1 through swf, which will allow them to infiltrate a lower ranked game, and that is what's happening to you, most likely.
whatever the cause may be, there are 3 people in this match that shouldn't be in the same match as i am.
I mean like, I'm rank 18 and I didn't even get somebody within 6 of my rank. The lowest was 10. The survivors were 10, 9, 4, and 7
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1766879#Comment_1766879
to be fair though i don't think they're really prioritizing the new killer either
They've done more work on the killer than the matchmaking system
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@Warcrafter4 said:
There's not enough killers right now due to the removal of blood lust and all the infinites/pseudo infinites it has caused.
This means there's a lot of high rank survivors in insanely long ques waiting for a killer and thus get priority over the survivors of your rank.
Also given that there's a KILLER SHACK variant aka something that can spawn on nearly any map that's an infinite/pseudo infinite its not hard to imagine killers quitting for the rest of the test after getting infinitely looped repeatedly for a day.
I mean, I understand the queues but it's just bullshit that rank 18 killers still get matched with super high ranked survivors. And there's no way to know until after.
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@mintchapstick said:
Yeah, I'm a red rank survivor and I get matched up with new killers all the time. It makes me feel a little bad because the skill discrepancy is obvious.
It really sucks that there's no pregame chat just in case of a new killer or new survivor trying to learn. Like, I understand the que times and ######### but it's just unexcused to put a rank 18 killer with a level 1 character against rank 9,8, 7, and 4 survivors with full builds.
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@CorneliusCloud said:
They said that they are working on a MM rework with highest priority. I think everyone is waiting for this. I am red rank and get unfun matchups too.
Man if it was really a priority we wouldn't have a new killer in the PBE. We NEED the matchmaking to be fixed instead of a new killer and other bullshit. It seems like they really don't care about people trying to learn. If it was really the highest priority it would be fixed by now.