GolbezGarlandGabrant
GolbezGarlandGabrant
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I've seen plenty SWFs close the game before the match loads in there is a pudding. I just don't play anything lol
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You say SWFs are maximizing everything for easy games but isn't that what you're doing by selectively avoiding SWF and lobby shopping.
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It's been nice having MFT around because once it gets nerfed it's going to go back to complaining about WoO and BNP.
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@bbqBilly said:
More people need to pick up Nurse and Blight. A few games in a row with those killers and people will be begging for Wesker to come back.
I've actually had an uptick of Blights. I don't mind facing them but in most cases the rest of my team gives up too fast.
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It's been refreshing to see other killers like Artist, Trickster or Plague however I do feel bad for the people who main him.
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The perk has had its current effect for nearly 2 years and now it needs nerfing? We gotta stop this trend of nerfing perks because people like using it.
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Unnecessary Means: Drop any pallet you're nearby
Solution: After healing a survivor this perk activates. While outside of the terror radius any pallet slow vaulted resets.
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People have been saying they are bored of the current meta and suddenly a new meta defining perk comes and nope...gotta get rid of it. Back to the boring, old meta.
I think the game has become too geared to being chase oriented so I can see why people are excited for something like MFT and how it has become a new meta perk.
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I wonder how good be on a Sabo build since they aren't on a gen anyway. Something like Alex's Toolbox with Scavenger, MFT, Breakout.
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3% from MFT = busted
4% from Noed = completely fine
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I haven't really seen much Singularity but I think this is an engaging killer. I think the playerbase has become chase obsessed after Wesker's release. I'm sure when people start getting better at him it can lead to some fun matches.
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Old DS was respected and you were at least slugged for the time it lasted even if you didn't run it. These days no one cares if you have it.
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If a survivor is alive by end game it's likely they escape regardless. Hope is an end game perk, it should be rewarding to use like any other end game perk.
If survivors are running things like MFT, Adrenaline, Hope, Blood Pact that's at least half their build for end game. Less room for things like WoO, Prove, DS or anything else that would help them get to end game.
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2 survivors on my team with WoO couldn't run a M1 killer on GoJ for 15 seconds. Perk is as strong as the person using it.
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Been a long hibernation since Project W.
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I think the internet ruined Haddie for me.
Felix and Jonah are probably my top picks.
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Badham Preschool basement. Get someone who can read pre-game chat to play a Bloodied Blueprint and maybe a hook offering. Probably the easiest way if you're positioned near the center of the basement.
Or you can do Pale Rose and do the top of the ship. Same thing. Get someone to play a Bloodied and try to go down near the top center. You might be able to do it on Pantry if the Cursed Cabin isn't opened up on the bottom. May need a hook offering.
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Where are all killers boosted by 4 gen defense loadouts? No one runs CoB/Overcharge/Eruption/Pain Res on all their killers anymore.
Both sides are guilty of relying on strong perks.
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I had a killer yesterday who was hacking. I saw on their Steam profile they had 2 VAC bans. Wish I could have seen that and dodged.
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I've played some 30 games in one session and only saw GoJ twice and RPD once. These maps don't seem all that boosted.
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Just over 300K lol
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With role incentives getting people to play the other role I would think rituals would be more random. And it's always power related rituals. Wish there were more variety if it has to be killer (sacrifice/chase ones)
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Frustrating. But hard to know if they are doing an archive. I've been running keys lately because the bloodweb gives me a lot of Blood Ambers and Wedding Rings.
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It's not that bad. I hardly saw last week's boosted.
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Perfectly fine for a killer to stomp a group who struggles to get 1 gen done but when a group of survivors are very efficient it's a problem. 3 minute games are only fun if killers dominate.
The whole idea of removing "genrushing" for the sake of fairness sounds awful.
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I'll still get Red Forest, Rancid Abattoir or Shelter Woods. Those maps love me.
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I'm probably one of the few who finds killer boring and can tolerate a few games before switching back to survivor. However, going up againat a good group like a SWF makes things far more engaging.
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I keep getting error messages post match. I also just had a killer who I'm pretty sure got booted, I don't see any reason why anyone would disconnect when they are winning.
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I only use it with the aura reading addon. It's nice to use before a pickup to see if any flashlight users are hiding around you.
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The fact that all medkits are the same and I can't get a quick heal during desperation probably killed any viability for this perk. Just makes Botany/Self Care more time saving.
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When they de-incentivize any purpose for survivors to be off gens and force a narrative to unglue off a gen like with the new Scavenger.
Any other playstyle is unwelcome and viewed as bullying the killer or just annoying (see Any Means Necessary after it got buffed). And then people act surprised when we have this genrush issue.
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It's still going to be more efficient to be on the gen anyway.
Infinite use means I don't have to worry about losing it to Franklin's at the start of the match. Something BTL can't really do much.
Also, if I'm using a toolbox to break hooks, the speed reduction may not be a big deal since I'm focused on breaking hooks instead.
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Not sure if I'm crazy about the reason why he was given the Torment basekit. With the previous Lightburn mechanic removal and now this, it's like they are removing survivor counterplay to killer powers.
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I used to do Reactive Healing and Self Care to help cut down on heal time but now that Haemorrhage is more common Reactive Healing has become worthless.
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I just wonder why they removed some of the gen spawns. Like the solo gen in the one house -- it used to have another spawn at the top of the stairs. Main building also had two gen spawns removed in favor of the one at the bottom of the stairs by the mattress.
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I don't use reddit but I'd like to know how disconnect bots will affect emblems. I know killers get a bonus for a disconnect as if it's a sacrifice. Will they get double points for the disconnect and the sacrifice of the bots. It sucks when someone disconnects on hook and tanks my Altruism because it's as if I left them to die on hook.
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I've already heard from other streamers the magic will probably be going for 2 months and then back to DBD. It's not meant to be a full time streamer game. It's the same as Deceive, Inc was. Suddenly no one is playing that anymore.
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Me running boon or other totem perks and suddenly completely unable to find a totem...even in the reliable spawns like killer shack or some of the T-L tiles. Either that or someone has already been there and broken it.
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Wait until it's back and everyone is using offerings they've had stockpiled.
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Puppers is the first DBD streamer I started watching and what had got me into DBD. This is heartbreaking.
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They don't call it Dead By Daylight for nothing, you'll never hear the morning crowing.
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So as Trapper or Hag I can't go into Sanctum of Wrath, place all my traps on one side and just defend that side of the map and run them into my traps?
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I'll never forget the time when people were freaking out about Counterforce.
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I feel like the Singularity could go in one of two ways based on impression. Either relying on hit and run playstyle or become another Artist or Dredge and have a hard time using their power effectively in chase. But we'll see.
I'm not a big sci-fi fan but I do like the map previews. It's refreshing to have a location that's completely different in aesthetic.
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I thought they said the PTB for anti-camp is later this year?
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Rancid Abbattoir and Cowshed are getting reworked =o)
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@MrDardon said:
I've just installed a little update but there are no patch notes?
Release Schedule Update releases: May 18 2023, 11AM ET Please note that update times may vary slightly per platform. CONTENT Added two outfits for in-game store. Added some of the charms for Anniversary and Pride celebrations.Just some outfits and charms
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I think it's a cycle of 'killer wasting my time slugging me for the 4K when you could just hook me so I can go next so I'll waste your time at the gate when you could be going next.'
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People also seem dismissive of good players -- especially if it's on the survivor side. Always some excuse to say they aren't that good. It's a weird narrative that only killers can be good and survivors are braindead for pressing a button on a gen for 90 seconds.
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Likely information about Silent Hill Ascension as it's set to release this year and there has been nothing about it.