Goat_Worship
Goat_Worship
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- Goat_Worship
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Comments
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He's ok. Alot of people run IF but I find that very greedy, because it's very hard to hit people around loops with his power if they know what they are doing.
But he is very satisfying to use, because of how powerful you ~feel~; more than how powerful you actually are.
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@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/1024936#Comment_1024936
Then why doesn't OP get 4ks if ranks are boosted?
Edit: Spelling
Because there's also god tier players among the survivors. It all depends what the matchmaking gives you. You can get total potato rank 1 survivors, or 4000+ hour players who have every loop memorized.
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You may as well, especially if there's like 3+ gens left. Two survivors doing nothing is all the pressure you need to secure the kill.
This happens frequently when people try to hook tech me, to which my response is to not swing and just facecamp.
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@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/1024716#Comment_1024716
I play a lot of Pig and Ghostface without Ruin. How come I get consistent 3-4ks in red ranks on maps like the Red Forest maps?
I do think you need to switch up your strategies. Open your mind.
Because survivor ranks are boosted sky high right now, and you can have rank 1 survivors who never look behind them in a chase and just hold W from safe pallet to safe pallet and it will work on alot of the maps because there are so many of them.
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Help help, I can't throw over every single loop. Maps need to be redesigned so I can completely ignore all of the survivor's defenses.
Sincerely - Braindead huntress player #58012
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@DragonOfPain said:
https://forum.deadbydaylight.com/en/discussion/comment/1024659#Comment_1024659
Everyone on the red ranks knows OG Ruin is useless, however to m1 killers who doesn't have mobility at all.. Ruin can stall the game for a few minutes before its gone(Since it is a gamble perk).. Also, Its not how i should reflect on my own gameplay.. I've been consistently on the red ranks since 2016, but because of ruin nerf, M1 Killers are having problems now especially on Big ass Maps, As i mentioned again and again.. Back then it was not a problem since you only got 3 killers and only a few set of maps except those cornfield which was really big from the very beginning, now you have like 18 killers with their own set of maps and majority of them are Big Ass Maps.. So these thing has nothing to do with even how i reflect my gameplay but the chances of m1 killer getting at least 1 kill on Big Ass Map without ruin.. You get my point?
It wasn't useless. Even the best of players missed skill checks, and one of my favorite hag builds was agitation + ruin so you could drag someone over to the ruin and hook them next to it, being able to defend both at the same time.
It was mainly there to stall the game for a minute or two, similar to corrupt intervention, but it could last alot longer.
I also think it was a much better answer to toolboxes than corrupt intervention. Toolboxes are running rampant right now.
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@soundwave85 said:
https://forum.deadbydaylight.com/en/discussion/comment/1023413#Comment_1023413
cause that happens every game...
I think I see toolboxes almost every game right now. Half my lobbies last night had 3+ toolboxes, and they were solo Q's, not even SWF.
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Haunted grounds can be game ending, if people pop it at the wrong time.
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You just gotta play dirtier. I always played pretty dirty even before the ruin changes, but now? It is almost a necessity unless you are playing the top tier killers available. Camping and tunneling are routine in a ruinless world.
They rush the gens, you rush the kills.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/1023741#Comment_1023741
let me get this straight... You can't explain a Nurse or spirit teleporting ontop on you, which is their abilities, but you sum up my vids to lag... Alright, im done here. Have a nice day.
I am talking like, I see a nurse from around a corner, where they cannot see me at all, and then they just charge their ability and perfectly blink onto me for a hit. When im completely behind a rock or something.
If you wanted to blatantly hack why would you even bother with some laggy ass crappy wraith when you could play spirit?
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/1023721#Comment_1023721
oh, you're on Xbox dude... This doesn't apply to you, it's extremely rare for anyone to hack on console compared to PC. It's why COD or certain shooters even do well on console, because they don't have to deal with PC cheaters.
Well that's why I don't ever play FPS games on the PC. I know better than that. But I play on both platforms, and can say the only hackers I have ever seen on PC were spirits and nurses who magically teleported straight onto my head without having any vision of me whatsoever. It was especially obvious with the nurses.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/1023700#Comment_1023700
so you're benefiting from these servers? Because by the looks of the defense here, it's that laggy players are in the future on the servers. I need to just put TTV or something in my name to detour ppl from lag switching or hacking. This is actually laughable that people actually think these videos can be explained away by dedicated servers. I might as well quit again till they get their game straightened out.
See my post above. Most of my experiences have been on xbox, which don't even have dedicated servers.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/1023684#Comment_1023684
I've never had issues like that even when dedicated servers were at their worst during the surprise testing. The worst I've seen is the vaulting window hits that shouldn't have landed, so idk. Might be a location thing, im in the west coast and have the best internet I can have in this Internet monopoly which locks providers to locations, sadly.
I have godly internet, 100+ MB/s downloads, and still get red ping lobbies when I play DBD on my xbox. It doesn't matter how good your connection is if the other persons connection is from walmart.
I have only seen a handful of blatant hackers in the game, and they were all playing spirit or nurse. Why have to do some laggy ass hits from 20m away, which I have only seen in 1-2 games in like 2k hours, when you can just teleport perfectly on top of peoples heads?
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/1023678#Comment_1023678
I'm sure they are all innocent individuals that are just extremely lagging in the year 2020. No harm done here, let's just let them continue gaming O.o
Yeah, before dedicated servers, half of the lobbies I joined were red ping because there is no such thing as lag.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/1023635#Comment_1023635
ROFL. that's not a dedicated server problem. How can you explain the wraith footage as a dedicated server problem? And the trapper teleported me to him near a hook on the second down he got on me after all the gens were done, he just wanted me. No way it was that convenient of a lag spike to happen to me specifically. I was the only one running him around on the team so he wanted me dead.
I have lagged so hard on dedicated servers before, I fell through the floor.
There have also been times where I literally could not die on the hook, and my camera switched to the killers shoulder for like 10 minutes, making the game impossible to end, until I decided to DC.
You overestimate this game.
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@DalauanDivine said:
https://forum.deadbydaylight.com/en/discussion/comment/1023652#Comment_1023652
But still dc is merely just punishing the killer it's best just to suicide on hook
And what if you absolutely dumpster the killer, knowing your team would have won the match if they had not DC'd, but it doesn't matter anymore at that point? It doesn't even feel deserved, it is mainly a waste of your time. The main option is to hide and wait for the RNG hatch escape, which is outrageously boring.
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I had the 4 DC game today, have not had one in a while. But I can see why it happens, I mainly blame the first DC or two.
When I play survivor and my teammates DC, I want to DC as well, because the match is basically lost after that if the killer is competent.
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@altruistic said:
How do gens and BT, DS or Adrenaline have any correlation?
Hint There is no correlation.
Yeah, being basically invincible with DS for 1 minute of the game when 3+ gens can theoretically pop in that time period has no correlation whatsoever. You must be smoking that good shiiii
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@Eye66 said:
https://forum.deadbydaylight.com/en/discussion/comment/1022037#Comment_1022037
Lol imagine believing there's a plan
I honestly don't want them to rework problematic maps like Haddonfield or Thompson house because then I will have to deal with loading into them 5x times more often because instead of fixing the problems with the maps, they just make 5 versions of it.
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@Regionlock said:
How is it unlikely? It's happened to me x2 nights in a row.. LOL
I even have recorded footage I sent to the devs in a ticket. I wasn't the only one who experienced it either. We all reported these people so it's happening. The real question is how likely are you to annoy a killer to where he pops them out and risks his account.
I don't think a hacker is going to care much about his or her account.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1023413#Comment_1023413
Prove Thyself only affects other Survivors, not yourself. You would get one gen done in ~30 seconds and be chased by the Killer, splitting you up. Also, that is a perfect scenario that happens rarely.
What are you talking about?
Increases Repair speed for all repairing Survivors by 10 % for each other Survivor within a range of 4 metres.
Gain several percent more Bloodpoints for cooperative Actions.
Notice the "all" there. If the killer spawns across the map, it might take that 30 seconds to even walk across the map to that gen. You either need corrupt, or discordance to have any chance of stopping that. Whispers won't help you identify survivors stacking on the gens.
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@Pulsar said:
2 to 3 gens in a minute is not possible.
It is completely possible with socket swivel commodious toolboxes, prove thyself, and survivors spawning right on top of your generators because you are not running the now necessary corrupt intervention.