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Eninya

Eninya

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Eninya
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  • @TheTimeMachine said:
    @Eninya  @PinkPants @Master 
         I appreciate your time. Does anyone feel that rank 1-10 survivors have gotten better?- if that’s possible? I could’ve swore gen rushing wasn’t as crazy (although sometimes it would) in the past years. 
         I played Doctor, Hag, Hillbilly, and Shape when I was high ranked; The trick I found was to sometimes NOT hook a downed survivor. Or NOT chase an injured survivor sometimes.
    I wonder if these tricks would still work...

    It highly depends on how much you want to cherry pick your games. I got to Rank 1 with Pig, though I brought myself to Rank 9 or 8 with Hag mixed in up to that point, and an occasional Trapper daily.

    My experiences were that map layouts were the most crucial factor in ranking up against skilled survivors. A godskilled killer cannot beat the RNG of near-infinites on certain map variations, and the best I could do against them was safety pip in the old system.

    Against randoms, even if they're good or in pairs, there's still a communication barrier among them. You need to take advantage of herding survivors or forcing them into places that will disrupt repairs. I was very careful with whom I trapped, and where I chose to cut them off or which loops I reversed to change the direction they would go. During my rank 1 grind, NOED was crucial, turning 0-2K games into 3Ks most of the time. It rarely got cleansed, and only once during my climb did it ever fail to activate (safety pip on Red Forest, iirc).

    But again, none of this matters if you get screwed on map RNG. The best pallet and window placements will render you impotent if the survivors know about them. In a perfect game, I would get a HOOK before the first generator, and break at least 2 solid pallets. If I could injure another survivor, while the other was still on a hook, by the time the first generator popped I was doing very well. If I got the down before the first gen popped I was leading the game.

    Ironically, I have awful luck as a survivor and get bad pallet AND window luck, on top of at least one teammate that can't run more than 10 feet from the killer before getting bodied.

  • Sadly, there isn't any reason to avoid camping in the Emblem system most of the time.

  • Hillbilly is Leatherface 5000. He has none of his weaknesses, and no tangible weaknesses in general. Full movement speed, full lunge, no penalty for using his chainsaw, highest mobility by far, and the huge cleave on his chainsaw that is as reliable as Leatherface's saw.

    His chainsaw amounts to multiple perks built into his kit.

  • Unless you're Brokenbilly or a very good Nurse/Huntress with other strong perks and addons, you'll get rushed easily.

  • Rank doesn't mean anything (still), and you're surprised people hate playing against an invisible killer?

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