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End_of_Slayer

End_of_Slayer

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End_of_Slayer
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  • @Detective_Jonathan said:

    @Orion until I see you providing something useful. Then I’ll take what you say into consideration. It’s better to sit and think that it’s possible then to not sit and think at all and rely on “oh she’s just food”

    If you think about it, everyone in the Entity’s realm is basically food for it to feed off of. The Entity feeds off of strong emotions, which means that both the killers and survivors are pawns in this game. The killers don’t realize that they are being used for something much worse than what they are. Even if they do realize it, they cannot comprehend what it’s trying to do. Thus the hooks in Trapper, pillowcase on Nurse, deadly plague for Plague, Hag being rotten flesh, Doctor in a forever open smile. They were tortured to being killers. They all succumbed to the bloodlust whether they wanted to or not.

  • With the current state of the lore right now, it’s impossible to tell if the Entity can actually be defeated. But seeing as how Vigo found out the building blocks of the Entity being the form of Auric cells, there is a way to figure out some things. We still need to figure out what the Entity said to the killers for their anniversary weapons. The devs said it’s possible to figure it out, but I don’t think we have done it yet.

    Then you have the Entity talking to the killer when they have Whispers equipped. Survivors can hear the Entity when they are in tier 3 madness. So it’s interesting. The lore has to be one of the best parts of this game, shame that not a lot of people discuss about it.

  • @Detective_Jonathan said:

    https://forum.deadbydaylight.com/en/discussion/comment/584784#Comment_584784

    @BlackMercury I would go on to say Kate could probably take her on (The Entity) because she has so much hope and is literally a beacon of light, that even she could rival that of The Entity.

    I do agree that Kate could possibly defeat the Entity, but the devs confirmed that it is extremely patient. Which would mean eventually, Kate would run out of hope. The Entity is a malevolent being which our minds cannot comprehend, but if we can grasp onto anything from it, then it loses a bit of its power. It’s like knowing someone’s name, if you know their name, you have some power because our names are only something specific people should know.

    If you were to... let’s say find the name of the Entity, we could be a step closer to figuring out this whole mystery. In this world, knowing the name of the Entity might actually cause it to break a little, maybe even cause a little rift in the realm. Because knowing something 100% true about the Entity would actually surprise the creature, allowing the survivors to use the chance to possibly escape. But hey, it’s just a theory, that’s the fun part about this.

  • @BlackMercury said:

    I like to think each trial is like its own slasher flick. The main character is the Killer, because that's how slashers are, but the protagonist is whichever survivor either escaped when their friends were killed, or managed to save their friends.

    If we're talking about the Lore as a whole with the Entity as the antagonist, then the main character has to be someone that can actually stand up to the entity in some way. Benedict is the first option, being someone who learns about the entity and may have learned how to escape. Vigo is another, one who learned how to manipulate the entity. Vigo's apprentice, the character from the hallowed blight, also stands a chance. And the new guy, the Archivist, who can steal memories from the entity, and actually damage it in the process, though I think he'd be more like the overpowered supporting character, like 11 from stranger things.

    My theory is that the Archivist is being used by the Entity to help itself. It’s giving the survivors and killers memories as to why they are killing, or why they are trying to escape so desperately. And by doing that, the Entity gets more emotions to feed off of and continue to grow without having to throw anyone away into the Void.

  • @BlackMercury said:

    I like to think each trial is like its own slasher flick. The main character is the Killer, because that's how slashers are, but the protagonist is whichever survivor either escaped when their friends were killed, or managed to save their friends.

    If we're talking about the Lore as a whole with the Entity as the antagonist, then the main character has to be someone that can actually stand up to the entity in some way. Benedict is the first option, being someone who learns about the entity and may have learned how to escape. Vigo is another, one who learned how to manipulate the entity. Vigo's apprentice, the character from the hallowed blight, also stands a chance. And the new guy, the Archivist, who can steal memories from the entity, and actually damage it in the process, though I think he'd be more like the overpowered supporting character, like 11 from stranger things.

    I do agree that the Archivist is like an overpowered character, being able to pull memories out of the fog and give it to the characters. But why would such a character be involved and the Entity not know about it? Why would Dave tell us that they are also called the Prisoner? Unless the Entity is using the Archivist for something more.

    My theory is that the Archivist is a character brought in by the Entity, to help itself. What happens when you remember something? A slew of emotions will follow through, more emotions, more ways to feed and grow. The Entity is using this character to give the survivors and killers more emotions. Did you forget that your father killed you? Here you go, now you remember exactly why you were enraged in the first place. Survivors will gain new found hope if they remember what is waiting for them on the other side if they do find a way to escape their hell. Dave also said that we have to figure out their backstory once he is finally released, and it shouldn’t be quite interesting to see what’s going on

  • If we want to discuss the main characters of the game. That is a simple task on paper. First, when are the main characters in our story? The Entity, Benedict, Vigo, and probably the Prisoner once they release the Archives.

    Next, what purpose do they serve in said story? Entity is trying to consume emotions to grow in power, and consume the world. Vigo is working on what the Entity is. “His” (Blight) notebook was about the Blight that the Entity goes through. And the Auric cells that make up what the Entity is. Benedict is reporting his findings and appears to be taken by the Entity (Blight again.) The Prisoner is going to allow the survivors and killers remember who they once were. Which will probably let the Entity get more emotions to feed off of, and they may even burn brighter than they ever did before.

    And once the Archives come out, we may finally be able to understand what truly happened to Benedict. Not only will we get cutscenes for the characters... we get journal entries. Benedict or Vigo left something behind and it’s our job to figure out what is going on in this world. It’s our job to solve all of the mysteries. The devs will never blatantly tell us what is happening. From the words of Côté himself; “One question answered is another four questions asked”

  • If a character were to leave. You are given infinite possibilities of where they will end up. Seeing as how the Entity has no time in its realm, they could end up physically anywhere. But, if they we’re to escape, they would go back to where they got taken. If you’ve played Bloodborne, I would say it’s like one of the endings. They get taken or died, and they go into the realm. If they escape, they wake up exactly where they got taken/died. Since I one would believe them, they would think it all a mere bad dream. Seeing as how there is no time. That actually allows us to understand where they end up.

    in a timeless realm, you will actually be safe. Nothing ever advances, or goes backwards. So in theory, escaping would drop you back to where you were. Adam would awaken in the train crash perfectly fine. Jane would awaken on the shore in the same town perfectly fine. Death means nothing in the Entity’s realm, so if you escape, death wouldn’t come for you if you leave. No... you would probably then be a gateway. Just like with Kate, she opened the gateway between our realm and the Entity’s, that’s how she got taken. The Entity wouldn’t forget you if you left, it would use you to get into contact with more survivors... or possibly cause you to become a killer. You would be driven insane from trying to think about what happened, then once you snap, and you cause a great deed of violence. You just go back to where you started, except your role has swapped.

  • The Archivist was called the Prisoner by the Dave during the stream. So they aren’t doing this willingly. The Entity might actually be forcing this character to give the character’s their memories back. If that is the case, the Entity has successfully given the survivors and killers another reason to keep going. The survivors will remember why they are trying to escape, they will get more hopeful remembering what is on the other side for them if they truly escape their hell. The killers will then get bloodlust and rage will course through their veins because they will understand why they are killing, and the pain they have suffered to become a killer in the first place.

    And remember, everything in the realm is built by the Entity itself. Meaning the Archives are actually a place that the Entity created willingly. (Vigo’s lab is a different topic.) Why all of a sudden are there Archives? Why an Archivist? Suddenly appearing out of thin air, almost like the Entity is doing this on purpose. Also take note as to how we don’t see the Archivist fully, just their hand. And why can they reach into the fog to grab memories? That seems like something the Entity could do. Because the fog is a very important concept to the Entity as we see the fog is what’s bringing everyone in. Which means when the fog envelops the character, it strips them of their memories then the Archivist will allow them to get their memories back and show them why they should keep fighting and not give up.

  • I actually wanted to figure out the times they were taken, judging by that info you could probably estimate how old they all are.

    Plague being the farthest time period from Babylon, judging by how she looks she was probably 40. Old enough to be a high priestess.

    Huntress is next with being taken from WW1, confirmed by Dave in a dev stream, judging from her appearance she would also be in her 40s.

    Devs confirmed that Huntress was the oldest time period wise, that means Trapper is next because of the factory his dad owns. He is most likely 1920s putting him in his 30s

    Hillbilly is next with it probably being 1929 because of the crash in the economy. Farmers were trying to sell off their land at this time and being with no one on the land it wasn’t up for grabs but no one wanted it. He would probably be in his 30s in game.

    Wraith is next with 1930s because car manufacturing. Crushing cars during this time would explain why there were bodies in every car. Money. Azarov took bribes to get money because the economy was crashing so it was a good way to make an income. He appears to be in his 30s

    Nurse with the WW2 Uniform gives us her time period of being a nurse in WW2, as in she was working when the US entered the war. 1941-1945 is the likely date, and she worked at the asylum for two decades making her over 40 years old.

    The Doctor would be next because of electroconvulsive therapy. He worked for the CIA. He didn’t start off instantly, so give a few years and probably 1950 is when he was hired. Seeing as how it’s the Cold War, he would use the shock therapy on spies. Herman would probably in his 40s.

    Hag is a mystery to me. The giant boat, the piers, all of it. But the fog horn might be the clue. I honestly don’t know, she has the most interesting backstory here because it’s hard to pinpoint when she was taken. But she seems to be in her 30s maybe late 20s in game.

    Clown is our next killer and he is the easiest one. Or one of the easiest. His exact year of being taken is 1964 his bio tells it to us exactly if you add up the dates. Yes it says he’s been roaming the country, but it doesn’t state for how long. So he could still be in 1964. Subtract the two years from when he was taken, and when he was born and you get 32 at the least.

    Spirit is next and what confuses me as well is the oni mask, the building looks old (could be wrong and it’s fairly modern.) The katana used to kill her, all of it. But she has a job, she’s in school. And Adam’s backstory might help because there are trains from the time period. (Could be wrong again.) She might be from the 1970s. Her school girl outfit suggests high school but I would think college instead. So she is in her early 20s.

    Legion is obvious when they get taken. Their map offering states “Aug. 28th, ‘96” A photo of the members of Legion taken in 1996. Frank was stated as being 19, Julie given the time of being taken, was 17. Susie would be 15 which would explain why she didn’t want to kill the Janitor. Joey not having anything stated, would make sense to be 17 as well given his stature and build that we see in game. Trusty pixel measurements would work as well, figure out how tall he is, find the corresponding average height for age, and you have Joey’s age.

    Mr. Johnson is 1993 as stated in the news paper he reads which is only a week old. Given the height for the game he would probably be in his 30s. He’s old enough for a job, he’s old enough to travel. And he’s old enough to commit murder in a smart way. Stalking his victims and learning their routines before he strikes, he understands how to do this, and it looks like he’s been doing it for awhile.

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