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Drgn8D

Drgn8D

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Drgn8D
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  • @Cassiopeiae said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4013722#Comment_4013722

    I'm not sure, I'm not even sure if kills count the same as sacrifices. I only know abandon counts as a draw/hatch for the survivor in the situation you mentioned.

    I do know that kills count differently as sacrifices, at least for tome challenges and it seems like for adepts as well. I always do the 4 hooks for adepts because I can't be sure a final mori would count, and I feel like it doesn't.

  • @Nazzzak said:

    We've never had confirmation, but my assumption has always been that it's intentional so that slugging isnt seen as a win condition

    That would seem counterintuitive for having a basekit final mori, no? like, they GAVE us that last mori so why shouldn't it count as part of a win?

  • That is extremely unhelpful and not what I'm asking.

    @KayTwoAyy idk why it wouldn't quote your message but this is in response to you

  • @Cassiopeiae said:

    Pretty sure abandoning counts as a draw, just like the hatch. For that particular survivor, that is.

    I mean sure but since I got the kill, it should show as a kill for me, right? It's extremely confusing why the final mori doesn't show up as a kill in the stats website. Just confirmed it shows like this for every match with a final mori. I guess what I'm saying is, it shouldn't be showing as an escape if I killed the character, bot or not, right?

  • IDK if it helps at all but I saw a reddit post of a video of someone with the same issue; the daddy hun- uhhh… WERE-ELK skin had extremely quiet to no lullaby https://www.reddit.com/r/deadbydaylight/s/OuRKvrALUM

  • DeadByDaylight.log

    There's the current log :)

  • Oh sorry it won't let me upload the log while I'm mid-game; I'll upload the current one in a few once I'm out of match

  • @Rizzo said:

    Could you please attach the logs?

    To find them:

    1. Press the Windows Key + R to open the "Run" command.
    2. In the text box paste the following: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
    3. Click "OK" - this will open your Dead by Daylight Logs folder.
      • If it does not open the Dead by Daylight Logs folder, it may mean that when installing Dead by Daylight you chose to save your files somewhere else and will need to check there.
    4. The file called "DeadByDaylight.log" is your log file
    https://us.v-cdn.net/6030815/uploads/95MYBXFRXXO3/deadbydaylight.log DeadByDaylight-backup-2025.03.02-03.15.11.log

    I have a log file backup from that day as well as the one dated today, so I'm going to include both. It was sometime shortly before I posted this report so March 1st some time.

  • Can confirm this has happened for myself and friends also on PC and Xbox, Mori is just missing the camera every time since 8.4.0

  • This happened to me sometime in the past few weeks and we were so confused but this explains it perfectly.

  • I probably have multiple clips of this happening and me subsequently raging about how I can be pressing space before I even hear the killer wind up the swing and still get hit by it. If I find one of them that's not too angy I'll add it here, but it DEFINITELY feels like in the past couple months in particular, pallets have been much less responsive. Tangent, I still don't understand how I can stun a killer and still get hit. But I digress. It is VERY regular that you'll run through a pallet and mash the button and it simply won't even do a stun exchange. It doesn't go down at all.

  • Additional pic of it acting weird when interacting with generators:

    image.png
  • Yeah this isn't a bug, but I honestly feel like without seeing the aura, weave is far too powerful. I honestly believe that a reasonable nerf to WA would be reveal the aura of the item when you're in the radius / affected by WA. Then you have the option of picking it up and moving it, or avoiding it, depending on the circumstances.

    But as it is, it's "working as intended". Even if "as intended" is really awful to play against.

  • @Rem_Loves_Horror said:

    Also, I was thinking we would get a skin for dredge along with this killer. The skin for dredge would be a giant Bee for the head, his left arm would be clumps of honeycomb and honey and the right arm (weapon) would be a very hard sharp honeycomb claw that drips honey.

    And one more thing maybe a addition to a map would be added (like with sheltered woods when Skullmerchant came out) The addition would be: A Large hive to toba landing- you know where the basement spawns sometimes under main, maybe around there a hive with honeycomb interior and honey dripping everywhere could be put there (kind of like Vecna's dungeon but much smaller).

    Also I just had to add a survivor cosmetic with this… what if we got Ace, jake, Kate or a survivor with a similar upbeat and happy tone that gets a orange sweater that shows a hive and a happy bee colony. ( this could be added the cats and dogs collection- even though it doesn't feature a cat or dog) But still it is a cool fun sweater that would be so cute!

    your previous comment - I laughed at the trickster knives idea, and now I'm picturing just a bunch of mini huntress machetes XD

    As for skins, I think several of them like thalita and renato who have more colourful outfits would be a great fit for a beekeeper's outfit. Or, maybe a bumblebee dwight where he just dresses up like a bumble bee.

    I'm glad you enjoy the concept :D I was going to sketch some ideas I had for what it could look like, so I might add those in future. :D

  • Hi, I have a clip of this bug and it appears to be showing my aura to the killer even though I'm miles from any other item.


    Sorry for any cussing, I was frustrated.

    Medal is the way gamers record, clip, edit, and share their gaming clips and videos. Download Medal today.


    You can see I ran quite a ways and still had the icon on my screen / it didn't disappear the entire distance I was running. I believe I picked my flashlight back up because I was going to move it to a corner so it wouldn't… trigger WA for people. Later on in the same match I moved a medkit and still had WA showing when I left and went a decent distance away. After I died I spectated my friend in the area she did NOT have WA active in the same area where the killer seemed to have seen me and found me. She DID have WA in the spot where I moved the medkit to. But her icon disappeared well before where I had run to, whereas my icon did not disappear after moving a dropped item.

    I believe WA is persisting if you pick up the item, even if you put it back down, because I was empty handed when I died / still had the WA icon on my screen.

  • Just to be sure, you healed ANOTHER survivor, right? Not self-healing with a medkit? Sometimes these challenges also use total progress so you might also be finishing healing someone but not doing a whole health state of "progress" with the medkit. like, if it runs out before you finish healing, or if others are healing for some of the "progress". Could be worth making sure you've healed a couple people with a beefy medkit that has a bunch of spare charges, just in case?

  • I think there just simply isn't an adept for any of the Stranger Things characters. If you search the achievements in steam for "steve", "nancy", or "demogorgon", there isn't one for any of them. I think they got disabled when ST was removed years ago and they weren't... re-enabled when ST was re-added to the game.