DeadAtlas
DeadAtlas
About
- Username
- DeadAtlas
- Joined
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Comments
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if it's because i didn't buy the attack on titan stuff - you should have bundled it all instead of trying to make us go double or nothing.
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like i can just go play on another account like cs:go back in the day but at that point i'd be concerned for being targeted for ban evasion or some other ignorant bs knowing the online scene these days.
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your forums are great
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Yeah same, it's almost been a month, I finished the rift, no campfire charm. No information on it, I've played against a nurse who had it and I know Paulie has it, we don't even get notice now? like can someone make a comment on this charm because this is the only source even regarding it I can find after a month.
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/1726901#Comment_1726901
if he is dead, unfortunately I bought it at a discount
Maybe they will give you a mask
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I guess this means Friday the 13th is officially Dead
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More Scratch Mark Perks
Killer:
Tracking:
Unlocks potential in one's Aura reading abilities. Scratch Marks persist for one second longer.
Additionally, After Recovering from being blinded or stunned by a survivor, (Including killer grasp escape), The aura of their Scratch Marks will be revealed in white within 8/16/24 meters for 6 seconds.
Alternate
Survivor:
Discerning Eye:
Unlocks potential in one's Aura reading abilities. You can see the Auras of Scratch Marks left behind by Survivors (Including yourself) within 8/16/24 Meters. Reveal the Aura of the Scratch Marks made by survivors other than yourself in Blue. If the Killer has an Obsession, reveal the Aura of their Scratch Marks in Yellow.
Reduces your Chances of being the Obsession. Does not count as an Obsession Perk.
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@TransverseCaster said:
Stop playing easy mode and start playing killer. See a need, fill a need.
Archives though
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It's a pain getting these off Steam, because I can't save the screenshots correctly for some reason;
Here is a link to my profile for more screenshots - https://steamcommunity.com/id/IceMochaLatte/
I don't want anything done to this guy because he was actually pretty cool about it - I don't even know if he was aware of it? None of the other survivors seemed to care.
Edit: Just fix it.
Edit 2: Your website has errors, fix that, too.
Notifications appear then show nothing, not zero things, nothing. There's like a little white bar when you click the icon, then it disappears but it still says i have notifications.
Edit 3: Removed calling the website ****, are you AWARE that turning crossplay off will only pair you with others of the same platform who ALSO have crossplay turned off, and that this is very divisive for the community and not a good thing?
And leaving crossplay turned on gives you 90% crossplay players. I get that this is likely to reduce queue times but it seems pretty off-kilter.
I don't think this is what you want long term, and I intend to only turn crossplay on when I'm playing killer, for easier matches against people who can't say anything to me in the after game chat, because that's what you're allowing right now.
Bonus report:
Did you know there are many places on many maps where the killer cannot pick you up? This has been the case for over a year, is it intentional? Doesn't seem that difficult to add an invisible wall to prevent this, oh and in some of them the killer can't pick you up but they can Mori you, and if they do, they are perma-stuck, kind of how like currently the right side rock on the hill ramp is broken and makes you stuck if you run to close on certain maps. People are big mad about that one, I've even encountered it myself already! Claudette was just stuck there spinning, then i got stuck and was able to killer lunge out.
Good luck out there in the fog.
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@I_Face_Camp said:
https://forum.deadbydaylight.com/en/discussion/comment/1077327#Comment_1077327
Go back to self caring in the corner of the map then
No we'll just self care behind that wall over there beforr trading with borrowed time and deadharding you
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@whammigobambam said:
I would rather miss a hit or two from a spinning survivor then go on a tour of pallet town. Not sure how survivors got it in their head that 360 is better then looping but I'm fine with it.
360 is for when you need to save a loop/pallet for later on in the game or when there is no loop, generally. Some people just 360 all the time but they got really good in order to be able to do that. It's not as simple as it looks, and a lot of it is reactionary, meaning the survivor has to actually move in reaction to the killer in the correct way at the correct time.
I've got 4k+ hours and 360ing still isnt butter even with a wired internet connection.
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@nyan_painbow said:
also the repairing time should be expanded!
I play both sides and I know how easy it is, to destroy or even counter the Ruin:
in order to destroy it, run:
Small game
Detective's hunch
also take a map or simply search for the common spawning locations
in order to counter:
tap the gen
run Stake out
keep repairing
So, survivors HAVE THE PERKS TO COUNTER THE RUIN.
When I play as a killer the gens will be done quickly! It doesn't matter how cleverly / fairy you play. There is always a sneaky peaky surv who does only repairing.
As result :
after the match an average survivor gets a pip for repairing /healing + avoiding or stealth.
the killer gets a black pip
I'll play along instead of flaming your ignorant post.
First of all ruin is a HEX perk, as all of the hags perks are HEX perks, it's kind of like her whole thing.
I suggest that they rework hexes in such a way that the notifications of thrill is an innate function of hex's, minus the chaser points and totem cleanse debuff, and it should require multiple survivors to perform a 'ritual' at a more visible 'shrine'
This way it's easier to find the hexes while making them impossible to solo cleanse, requiring the attention of multiple survivors and the killer would know that it is happening. Kind of like the Demo's portals but again requiring more than one survivor.
I think this would provide a fun rebalance of hexes for all, but I dont like running hex perks, myself. If this rework happened, I would also reccomend changing haunted ground to one totem or as i said 'shrine', and yeah it would be a noed buff, because no one escapes death.
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While you're at it, can you fix the description of Head On so that it states that the perk will disable if you accumulate crows, maybe fix Autodidact's description, too since the only reason I even took that perk was because I thought it may work with Self Care, and it does not.
It's just really underhanded and misleading to put subtle and untold nerfs to the perks you implement.

