Darkage
Darkage
About
- Username
- Darkage
- Joined
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Comments
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I think the only things that could make this viable is either a complete rework or giving the addon a unique effect of guaranteeing an indoor map.
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You should contact support before you go and buy all the stuff again.
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Everyone here has such cool, unique songs and tastes and here I am listening to mainstream stuff like Kendrick Lamar, Sabrina carpenter or The Weeknd. Cool to see all these new songs though, I haven't really branched out my music tastes since I was a teen.
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@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885926#Comment_3885926
this would be the most boring and non-interactive thing they would add to the game lol
I agree, literally defeats the purpose of 4v1 if you only have 2 lives
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I think this would be a perfect opportunity to completely rework the luck mechanic, instead of messing around with the whole "what if they have a luck unhook build" thing.
Luck only affects unhooks, but this is an opening to just rework it into a broader effect, like chests and skill checks, or whatever else would be fitting.
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Either you are playing against babies 24/7 or you are the best killer player in the world.
Former, just play more and enlighten yourself on the wonders of genrush and crutch-ego wannabe 'juicers'.
Latter, stream and do tourneys. If you actually are skilled enough to pull that off above the softcap, please bless everyone with your secret formula.
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Because the forums would be boring without some good old doomposting, us vs them, "Killer op" "survivor op", and "Armageddon is upon us all"
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3886354#Comment_3886354
I went back to see and edited my post xD
Sorry.
It's fine, we all forget things!
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/438903/qol-changes
I didn't see any changes coming for tunneling? Did I miss something? It was just for Camping and Slugging I thought.
Yeah, they're addressing tunnelling as well, it's in the pinned discussion
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Not sure how bringing back OG dead hard will make the game more survivor skill based, as it just gave you distance you didn't deserve AND iframes just for being injured
And nerf what scourge hook? Pain res has already been nerfed to a relatively fine perk that encourages spreading hooks, floods is fine, gift of pain is fine, jagged compass😑, and hangman's trick, which is absolutely terrible.
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You say everyone disconnected when they could have just done gens and left?
As for your ideas, A vote to surrender after 10 minutes is actually not a bad idea, because by that point either side should be close to winning, well thought out. However, how would the game be able to tell if the killer is glitched in a pickup animation or something similar? Maybe before the 10 minute mark, the killer can initiate a give up/end match where 3 survivors have to agree to end it. So this cannot be used to avoid the dc penalty, due to the majority of survivors having to agree. However, I can see a situation where a SWF might find it funny to deny a glitched/stuck killer from conceding, so the best idea I have for that issue is make it reportable 🙁
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These aren't necessarily missing, some of these could definitely be in the 'and more!' section or whatever it is. But you do have a lot of good suggestions, and I for one would like to see more accessibility options for certain killers.
For instance, dredges nightfall can be bad for players with eyesight issues or dark monitors. Without completely ruining the killer's power, they could make the darkness a white fog, and remove the outline along the screen so you can fully see, just not at a distance.
They can add an option to change plague's vomit texture for players who can't deal with that stuff.
Add a visual direction indicator for spirit (like a white outline on whatever side of the screen she's coming from so you don't have full tracking on her during phase, you just know the general direction, much like you would if you heard her).
Doctor, instead of the madness noises overloading your ears with random groaning and zapping, these noises could be replaced by something like the deafened status effect, and spares you from the chaos of the madness sound effects.
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Well said, I agree with this. But would it still be happening (at least this year) if we didn't have a massive license coming up? Without the pressure of floods of new players discovering all of the problems this game has, I'm not sure it would be happening so soon.
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@Roco45 said:
Yea it's another bad bandaid fix from BHVR instead of them addressing the issues with the game in any meaningful way, SWF need a nerf, then Killers can be rebalanced as tunneling/camping/slugging can then be addressed properly. The game is all out of whack and people are intentionally being obtuse about the real issue with balance.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3886003#Comment_3886003
No, if Survs want out of the match, they will do that, especially in SWF if the game isn't going their way. Slugging/Camping/Tunneling and SWF in it's current state, already ruin the point of the game, but it's rampant rn, same with DCing and SoloQ constantly going next on hook.
I'm sure someone will do that at some point, but there can't be many people who want to get a 4 man, all waste two perk slots and a health state just so they can give up if things don't go their way. They would just be a group of people not playing the game.
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I really like the whole 3 dash thing. I think it would work as an iri addon if they did something like that billy addon,
3 dash charges but you move at 4.4
I think that would balance it out fairly.
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I like your suggestions! I think nemesis should just have less addons based around zombies, at least until their AI is improved or they are just buffed overall.
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Yeah, this was amazing to see, especially as a console player.
I guess they can't leave it any longer due to FNAF.
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I don't understand what the fun would be to get 3 of your mates, bring plot twist and no mither and surrender as soon as possible.
Doesn't that ruin the point of the game?
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As a console player, this change is amazing to me.
It felt so restricted to play on console, as you were limited by sensitivity for certain killers.
