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DCash

DCash

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DCash
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  • @aurum_exe said:

    I always cleanse totem when i see 'em. Fact is, i cleanse 3 totems but will my teammates find the other 2 and cleanse it as well? 6 times out of 10 noed pops up, so the answer is no, i can't rely on my teammates for that.

    "I can't rely on my teammates" so Nerf noed. Lmao

    in NOED Comment by DCash
  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1066616#Comment_1066616

    Welll... How did you get the idea that I was talking to you? I replied to the thread, not your comment. I didnt even mention you in any way.

    It's obvious you were talking to him. Your comment doesn't make sense otherwise.

  • @Fibijean said:

    There are two main playstyles for survivor - stealth and aggressive looping. Most people tailor their build to one or the other, and there are certain perks which are considered top-tier for each playstyle. However, aggressive looping is generally considered the stronger of the two.

    Spine Chill is undoubtedly part of the stealth meta, but it's not what one might call a "true" meta perk simply because stealth isn't meta. Perks like Borrowed Time, Dead Hard and Decisive Strike are considered stronger because they fit the meta playstyle of aggression and boldness. So you could say that Spine Chill is kind of like... B-tier meta.

    I would argue that spinechill is not solely a stealth perk. Yes, it does notify you when the killer is close and allows you to sneak away. However, combined with resilience, aggressive loopers get 15% increased vault speed as well as increased skill checks in killers presence. As a rank 1 killer I can tell you high level survivors will be doing gens right in my face all the time.

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