ConManSeven
ConManSeven
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- ConManSeven
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Same issue
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BTW it was on ps4. Forgot to mention that
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This is in a way a repost but I thought it would be ok since there are many things that are different.
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@HeehoRacketeer said:
I like how the TR is mentioned but not the speed. Those two tend to have some correlation.
I also worry about the abuse that can be done with the idea of blocking objects, unless that these blocks are like the others in that "progress on blocked objects is not affected".
Sorry about that. His speed would either be average (4.6) or slightly slower due to his ability to block things. Also the blocks would be similar to corrupt and bamboozle where it's blocked but doesn't regress or become unusable. Also I forgor to mention that the power can only be used once on doors, twice on generators, and twice on hooks. Windows and lockers can either be as many times as you want or 4 times.
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@SekiSeki said:
Cruel Regret: Well damn, that's pretty scary to think about.
Hex: false opportunities: That sounds like a fun hex totem
Hex: All seeing eye: I feel like this could be a regular perk reducing it to 5 seconds.
Power: So is it like a channel? Is it like Demo picking a portal then hitting CNTL? Going to be funny blocking 6 gens with corrupt and this early game haha.
Amanda’s reverse beartrap: I get the idea but that just seems weird.
Nurses bandages:Where's my added bloodpoints, this is like speed limiter right? haha
Bubba Sawyer’s Leatherface: Haha, I picture the claws from a gen hitting the survivor I just hit.
Tricksters Blades: Wut. I think I know what ya mean.
Iridescent Sacrificial Hook: Again, scary.
Terror radius: 28 huh
It would be kind of a charge up thing but you could be slightly mobile while doing it (sort of like freddy's snares but with less movement speed).
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Nice👌
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and the head collector add on (even though it say's twice which is my fault) would allow you to mori the obsession after one hook.
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So I had a lot more for that power but I scraped it to make it a little more simplistic. The Original idea was in this mode he would be immune to flashlight blinds, could break pallets and doors faster, be stunted for less time (via pallets and head on and Etc.), and would render lockers unusable (more like in actual Outlast). If I had to change a perk it would nowhere to run but I'm sure what to change it with.
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Make sure to lave a comment if you like the idea. Or even if you didn't.
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I found this concept really cool. At first I thought the ability was op but then I saw the edits. I must say springtrap needs to be in the game and this springtrap would fit pretty nicely. Keep up the ideas 😎.
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And the reason for obsessed is that if they have some sort of perk like quick and quiet or just have awesome hiding skills then it would make the pressure on the survivor go up a lot more. Thank you for the feedback.
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Ok so let's say that the obsessed perk can only be used once on each survivor and little pig will only be active when 4 generators are done. So if 5 generators are done and you have a survivor on a hook then it would make it harder for the broken survivors to heal and save the survivor on the hook.
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Leave any feedback if you want
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Hope you guys like