Chrarcq
Chrarcq
About
- Username
- Chrarcq
- Joined
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Comments
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Sup, Eric.
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@tyantlmumagjiaonuha said:
We should have implemented something similar in the main game. Instead of coddling survivor-only players with repeated failed, pointless measures like anti-slugging and anti-tunneling, we should have provided a proper tutorial to improve their skills (especially for survivors on the North American server)
The thing is, the vast majority of these coddled survivor-only players REFUSE to improve and learn. They simply want to remain in their state of mediocrity and have the killer players play the way they want and have the devs cater to their desires. DBD playerbase is quite peculiar, to say the least.
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Nice ragebait attempt.
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Hopefully.
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@MoZo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4028944#Comment_4028944
iirc the Go Next prevention feature is still killswitched to this day🤣
The self-unhook changes are still in, unfortunately.
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Insidious devs calling removed years old features a "bug" is such a common occurrence in PvP games.
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Absolutely. They never should have been this light in the first place.
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Too much work for the devs, I reckon.
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Still ridiculously overtuned up until survs understand that they need to bodyblock for each other when she's in power. And even then she's still really good.
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4028329#Comment_4028329
I belive most of DBD community know stranger things vecna than the D&D vecna so vecna would be the netflix one and the other would be lich but comunity would call him temu thanos or thanos (he is purple and has gold gauntlet).
DnD one came first though so he shall have priortiy.
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No.
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How dare people "abuse" smart plays.