Buff_Bubba
Buff_Bubba
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- Username
- Buff_Bubba
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Comments
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lol
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/843698#Comment_843698
Well, yeah. Of course children are going to play it. It SHOULD be up to the parents to monitor what their kids are playing.
As for raw age, though, if you're say 15 and mature enough to be around adults, then sure. It's more the complete children that would stereotypically populate the Reddit sub-forum "I'm 13 and this is deep". Or play Fortnite and do the emotes in public unironically.
I think we all remember 2012 Xbox live Call of Duty: Modern Warfare.
I still don't get why adults make fun of little kids for liking fortnite lol
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@MisterCremaster said:
https://forum.deadbydaylight.com/en/discussion/comment/843698#Comment_843698
I don't. But I this helps me understand a lot of the toxic behavior I see in the game.
I opted out of doing sub-18 age brackets because narrowing down even further seemed... creepy...
Eh I disagree. Just because you're a teenager doesn't make you toxic, honestly I doubt there's much correlation at all.
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Wendigos are traditionally from native american folklore and the hag is african.
Not to mention the witch terminology used in her power ('hexes', 'catalyst'). Then again wendigos are cannibals and so is the hag, so i'd consider her a derivation of the two.
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electronic and hiphop
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@horsegod386 said:
Like the title says what do you guys think the survivors would listen to genre wise?
I think Nea looks like a folk type of girl, specifically neutral milk hotel, I think nea would love in the aeroplane over the sea
I could also see Dwight being a hip-hop fan maybe going a little experimental and listening to some Death Grips perhaps?
what do you guys think? :)
-nea
-folk
bruh that's just objectively wrong. Nea is punk. She probably listens to punk rock and electro punk.
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buff bubba
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Im not going to pick the other option because there are too many scps to choose from
I feel like 096 would be too similar to billy or something. 049 just seems like he could make a better killer based off how he plays in other games like SCP secret facility.
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They would make good rift rewards.
@thesuicidefox said:
No. Waste of developer resources. Focus on improving the game's health (balance, performance, etc) instead.
Also pointing/come here are not emotes. They are gestures, ones you can use to communicate non-verbally to other survivors (or even the killer). An emote is just something with no purpose other than to be silly.
That's not how game dev works. The people who would make emotes are not the same people working on balance or servers.
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@MisterCremaster said:
https://forum.deadbydaylight.com/en/discussion/comment/810182#Comment_810182
Well the game is M for mature, so I felt a little odd to put options below 18 to begin with. I originally had this as sort of 'life stages', because I know for myself (37) my game play style, competition spirit, toxic etc really changed as I went through certain life stages. So I had the ages originally 'middle school-ish', 'high-school ish' college-ish' etc. But then just went with this :P
You really think because the game is 18+ NO ONE under 18 plays it? Really? Age ratings are bs anyway.
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Mostly I just want variety. I want some half-and half maps.



