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Brodie

Brodie

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Brodie
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  • I find gen rushin incredibly borin, it's a strategy just like campin and tunnelin is, i have to make someone eat DS because the tunnelin is happenin more and more... we don't have to like it, but it's there and personally in all fairness i will slap them with that DS, punishment for tunnelin and completely ignorin everyone else that tries to body block the hook ect.. IMO no perks should be nerfed or buffed, it's just havin to have access to thantaphobia and corrupt intervension, i like to use distressin when i played, map pressure and all.

    I played killer for the first time in a while last night and got gen rushed almost every game so i can empathise as it's very frustratin if u don't have the perks u need, i wanted to hook maself in the end up, but devs won't do a thing about it i don't think tbh.

    I assume most killers don't have a choice now to camp and tunnel idk? Comin from a survivor main BTW.. they should bring back the old ruin, it gives the killer time to start up the game even within that few minutes if ruin does get cleansed

  • @GHOSTfaceP3 said:

    It’s definitely not fun playing killer anymore

    No it really isn't, I've been FL flicked, tbag, blocked in by all 4 survs, perhaps what made killers so brutal in a change of gameplay, ngl many times i wanna tunnel the crap outta someone that's bein toxic

  • @Dehitay said:

    https://forum.deadbydaylight.com/en/discussion/comment/1169247#Comment_1169247

    Well obviously red rank killers are going to be the most brutal ones for unfun tactics. The Ruin destruction made genrushing easy as hell. In order to actually stay at red ranks, you have to be mean as hell to compensate for gen speeds. I used to be a red rank killer with the old Ruin. Now I'm green rank because I care more about bloodpoints than pips and tunneling might ruin 4 stack BBQ for me. Also, if you're running into a bunch of campers amongst red rank killers, it's your own team's fault for flooding the hook every time somebody gets hooked. No killer stays in the red ranks by camping without reason.

    I'm over killers campin, and tunnelin, it's their choice how they wanna play, but u're guaranteed more bp's participatin in a decent chase and findin a survivor ect. if they want to play a borin game so be it, but there is other perks to slow gen speed down like corrupt intervention or thantaphobia so in reality killers have no excuse to camp and tunnel like they do, and personally i rather get more bps than keep a rank, I'm happy with havin 54kaii bps with Bbq&Chilli along with distressin, but each to their own play style

  • @TheEdMaverick said:

    You can say "nerfing killers" but it's very much If the killer is good or not. When two opposite sites fight someone gotta lose, of course, but it deppends almost from your skills, If the other team is good too then there's tense and it makes the match more distracting and spicy. Nowadays there you have green, yellow killers who need to camp or tunnel because survivors do gens and they feel like that's the best choice wich is a mistake because you don't learn and play the game how it is supposed to be (you have more chances to win If you don't camp), so I'd say it's the killers fault to put the match in that state and every lose you should have learned instead of raging or complainning.

    In my opinion, dc's are a good thing, there was more poeple dc's cuz they quit than the bad connections, they've said that they're trying to improve it to make it more fair

    Lesson: don't camp or tunnel, be a badass killer and try to defeat survivors by strategies and mindgames:)

    Red ranks are the worst for campin and tunnelin, there's legit no killers left that use mind game strategy anymore

  • People just think they're Billy big baws behind a screen, it's better just to ignore these sort of toxic people (easier said than done ik) they think they're so good, and get off on reaction so better not to give them one or turn off messagin

    I'm a survivor main and started to play killer again, it doesn't seem to matter even if u play fairly u will still get 🀑's like that, it's like no wonder killers have taken up on campin, sluggin and tunnelin tbh

  • @Kwikwitted said:

    https://forum.deadbydaylight.com/en/discussion/comment/1159288#Comment_1159288

    You're missing the point of why Ruin was helpful for a lot of killers.

    Even if Ruin only lasted the first minute, that was a minute where survivors weren't on generators and were looking for totems. That was probably enough time for the killer to find and down at least one person and start building momentum. Hex: Ruin was rarely something killers expected to last the whole game, or even the first five minutes, it was strictly a perk for early game slowdown to start building momentum and then it was gone.

    This is why Ruin has mainly been replaced by Corrupt Intervention, as they both have the same purpose, early game slowdown. Corrupt forces survivors closer to the killer, same way Ruin did when it forced survivors to go look for totems.

    So yes, many killers have employed slugging tactics more often as while a survivor is down at least one other survivor needs to come pick them up, occupying 50% of the team on something other than generators.

    The part I"m always confused about, is why survivors complain about slugging when unless the killer is running a dedicated slugger build (Knock Out, Third Seal, Deerstalker) it's really not that hard to pick up a downed survivor? Unbreakable counters slugging hard.

    So frankly while I sympathize that slugging may not be fun to play against, if you lose to a slugger who isn't running a slugging build it's cause you intentionally chose not to get off the generator and pick up your people, and thus you played right into the killers strategy. Part of being good at survivor is knowing what the killer is trying to do and countering it, sometimes that may mean less gen rush and more picking up and healing.

    Personally i didn't see the problem with ruin the way it was, but there is thantaphobia, it may not be as good as ruin was, but still.. many times I've been told they do all of the above because it got nerfed, it doesn't make it exscusable to tunnel to oblivion.

    The experience with sluggin I've had is horrific, i should have explained maself better, aye sluggin in some cases isn't so bad, but the games I've been in just made unbreakable completely useless as soon as i was picked up or used unbreakable i was suddenly targeted again and again until i bleed out, i get ofc the killers job is to kill as much as the survivors job is to do gens and live, but if u're continuously targeted, and face camped, it just makes it unplayable and unfun.

    I find it sad i have to run borrowed time and DS, and still it doesn't stop the tunnelin, i DS after bein targetted off the hook again after it bein camped and still come after me, and it doesn't matter if i unhook someone and they get smacked with borrowed time, the killer still obliterates that person straight off the hook ignorin the others around them, I'm not sayin u're like that, but there was a time people use skills and outplayed survivors when it was so much more fun that way.

    I can empithse with the killer believe it or not as i used to main killer where i would come amongst very toxic survivors with their tbaggin ect.. ect.. aye there are very underpowerd killers, and i understand all the pink add ons, but still to facecamp and tunnel is ma complaint, sluggin meh, whatever so long as u have a strong team which is very rare now, so many selfish survivours now.. Each to their own on how they want to play so if people want to facecamp and tunnel then oh well.

    I'm not here to be toxic or argue as i said everyone has their own opinion and each opinion should be respected even if we don't like it, have a nice day.

  • @Respectfulnancymain said:

    So many killers complain about getting gen rushed in 5 minutes but then slug everyone then hook

    Complain about survivors hiding, looping and gen rushing then tunnel, camp and slug

    Using op add on then complaing about insta heals

    Same can be said about survivors but i notice more hypocrisy from killers on the fourms and reddit

    I've noticed a great amount of killers sayin they slug, camp and tunnel ever since ruin was nerfed (that was the excuse for all that) ruin could easily be found and cleansed within a few minutes πŸ€·πŸ»β€β™‚ i don't get salty if i die, can't win them all, but if i die unfairly by all of the above then that's a different story.

    I played with ma friend the other day, he escaped through the hatch with a key and then the killer messaged him callin him a baby survivor for bringin a key, the toxicity is just gettin worse.. It's like oh wait as the last remainin surviour I will let u down and hook me πŸ€·πŸ»β€β™‚

    I sometimes play killer, i tend to chase after the healthy survivor that went for the save bcs i find it unfair to ruin someone's gameplay tunnelin to oblivion. I've never played toxic as killer yet i would still get tbagged by the last suvivour at the exit gate like #########.. then they message Gg ez.. It's a horrible experience as killer or survivor

  • lol omg errors on this game aren't 'rare' u would have to be delusional to think that, errors at endgame it sticks for a minute, tonnes of errors in lobbies, it's endless, i could go on and on

  • @deollie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1136639#Comment_1136639

    The killer acting that way for no reason is literally just the way that person is πŸ˜‚ One time I had this michael trying to farm and we went with it, but he killed one of the randoms because they wanted to be chased and he got mad? Lmao 😳🀷

    Haha well if they asked to be chased then they should expect to be killed, I'm all for fair gameplay, but if someone wanted to go against me for a chase (if i was was killer) then game on, that's on them if they get caught.

  • I used to main killer, it was great bein in a chase, havin to use brain power on what their next move would be, tryin to outplay them, mind ######### were great until i got to a certain rank then:

    β–ͺ i was FL flicked

    β–ͺ Teabagged for no reason

    β–ͺ Body blockin

    β–ͺ Squadettes

    β–ͺ gg ez


    I went to survivor and thinkin on goin back to killer


    β–ͺ Faceamped (i'll understand a camp at endgame)

    β–ͺ Slugged (i'll understand a slug at endgame if u wanna sweat for a 4k then fair enough)

    β–ͺ Tunneled (sorry but the removin the weakest link bs i won't buy into, extremely unfair to render someone gameplay experience like that)

    β–ͺ BM on hook for no reason (assumin they take a pallet slap that hard to their soul maybe? I won't stand and give a free hit)

    I don't play toxic and yet still all of the above happen %80 of the time? I get perhaps if many have had alot of toxicity off survivours, i've expierenced alot of it when i played killer, but don't punish us all for it.

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