BoomBoom420
BoomBoom420
About
- Username
- BoomBoom420
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Comments
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@Wesker said:
I had multiple trials where my opponents did 4 gen in 3 minutes (they had toolboxes and I was the Wraith in Rotten Fields)
They left the last gen at 99% and then started messing around, so I get a 4k; they had pretty decent looping skills also, didn't fall for mindgames before the 4th gen popped. What the hell guys, are you really trying to tell them the game is in good conditions after the ruin rework?
But that's just at a theory... A GAME THEORY
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I'm imagining my bubba default dancing all the basement hooks I'm camping, I've thought before and it would make the game way better, if they sell them in the shop for auric cells and/or iridescent shards, this is perfect.
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@YourBoyTroy said:
I am dead serious about this being a hex.
Nurse's calling you have to hide and be far away to heal to counter it.
Bitter murmur requires you to finish a generator for the killer to see you.
Making BBQ and chili a hex or a scream silhouette would make the perk more fair.
Having finished hooking a survivor you can easily just walk to where you saw the survivor (How does that require skill?)
It's sad that killers need so many aura reading abilities to find survivors when you can easily just listen for whining from them or scratch marks from them running.
It literally takes no skill to be a killer.
If you are saying this you clearly haven't ranked up nearly enough as killer.
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I don't use it myself, but I understand why ppl do, you chase someone off of a gen and know when they touch it again, plus since survivors complained about ruin so much, it's rework looks like a Nerf to some, so there is a chance that they ignore it. Works for me.
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With how bad the ranking system is(having purple ranks while u r rank 17 etc.) noed is completely fair game, I'm a former killer main, but I quit for the reason that even with noed, it's hard to get a single kill without camping or tunneling the hook. Cleanse totems if noed becomes a problem, it stops noed, and kinda stops genrushing.
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@BBQnDemogorgon said:
I'm getting close to leaving. I'll give the devs time/ give a few more chances but a new gen starts this year so perfect excuse to move on if things stay bad for killers.
Their choices in 2020 will decide if i stay for 2021 and onward. If the game actually becomes more fun/less toxic as killer i'll gladly stay i love DbD and the community.
Idk about community, but I agree that the game is fun
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The Thankful,
A delicious killer, cooks survivors from afar with PILGRUMS OVEN.
His perks Yummy, Tasty, and Stuffed make survivors more vulnerable.
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@LustForBP said:
https://forum.deadbydaylight.com/en/discussion/comment/946262#Comment_946262
my God... 😂🤦🏽♂️ I give up with this thread lmfao. You all have created this sense of “this dude wants killers to be punished because of tunneling”. No, I killer main. Tunneling is strategic for mid-late game called, it’s toxic early-game. This is about sole survivors being penalized for being nullified to do anything because of a tunneler that ignores everyone else.
All of you try and attack me, insult me, yet have no constructive argument against my point. It’s ridiculous 🤷🏽♂️
That’s it. Lol you guys have a great day/night/life. I’m over this thread.
You too :)
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If any of this takes effect, think about safe hook rescues and perks affected by them, not to mention if a survivor were just unhooked and started healing, apparently you are a duck if you go and hit them. This discussion is a no-brainer and that tunneling is not punishable. Hook-camping punishes your chaser emblem so I don't see the problem here.