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BLUE_APE

BLUE_APE

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BLUE_APE
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  • I like these ideas.
    What if though instead of kicking players, what if there was a button that the hooked survivor could press to make a loud noise. the killer would be notifide but other survivors would see it too, this could help out if the killer is camping.
    I especaily like your No mither idea too

  • @The_Manlet said:
    There are no killer perks that counter Decisive Strike. In fact, most survivor perks can't be countered. You can make the skillcheck harder but it won't stop survivors from hitting the skillcheck. You can run Enduring but it will barely make any difference. You can run Iron Grasp or Agitation but they'll still get to 30% especially on bad maps or with bodyblocking. More importantly, killers really can't afford to run those perks. They have to run Ruin, a paid DLC perk, just to stand the slightest chance of winning unless they're a really good Nurse. Killer perks are dictated to them by the limitations of their killer and the fact that the developers fix bad game design issues with killer perk bandaids like Ruin and Blood Warden. Meanwhile survivors can run anything they want with Self-Care being the only perk that feels mandatory.

    Yes, Decisive Strike should be a once-in-a-match thing. Not a four-times-in-a-match thing. Any amount of bodyblocking, being downed in a bad place or just being in a bad map will guarantee 4 unearned escapes per match, which adds an insane amount of chase time and translates to an automatic survivor victory against anything but a Nurse.

    So you think this idea might work? or nah? sorry I'm a little confused.

  • @redjasper said:
    I had suggested before that DS should only work on non-obsessions if the obsession is dead, downed or on a hook. I recently dealt with a wave of slugging killers and wished I had decisive strike... Decisive strike was create when hook breaking and slugging was an issue. If DS goes away, slugging will definitely come back and Unbreakable will be a super meta.

    Hm? Yeah I never really delt with slugging, but I do see where your coming from. What if to prevent slugging, a random survivor (Once per match) will be able to fully recover from the dying state,if all survivors have been downed and one is on the hook. Or something like that? I don't know maybe something along the lines without needing unbreakable or no mither. What would you purpose if they were to nerf DS? So its based on skill and not luck

  • @Master said:
    @BLUE_APE
    I main doc/huntress and if you start reaching green ranks, then the skillcheck is basically not missed anymore, no matter if you run doc with unnerving or not

    On low ranks people miss DS even without any madness/unnerving somtimes, but on the other hand you can easily catch them too (if they are true low ranks)

    Just watch some of the dedicated DBD streamers with thousands of hours. If they are actually concentrating on the game, then a "good" skillcheck is a bad thing for them already because they use to get great ones only

    Hm, okay so now I know people have tried, thanks for telling me. But do you think this idea will balence out DS's op. the thing is to many people can use it.

  • I think would only make sense

  • I don't want to be hurt by the DBD community anymore, I have made ideas and offers not just on DS. But everyone has been so harsh about it. I'm tired of people looking over my ideas because I mention the perk that killer main's don't like, I spent a good bit of my time working on ideas, only to have people say nothing other then you DS idea sucks. I have other ideas too you know? But they take one look and are like "No your ideas are stupid because you talked about DS.
    And no body seems to realize that there is a perk thats pretty good against it, but they aren't willing to adjust there set up, so unless I miss read Unerving Presense...Why aren't you running it or playing Doctor.
    Has anyone landed DS against him?

  • Oh wait yeah thats right....But could the at least give her 1 new shirt or dress? And give Bill the Santa Claus outfit that should be here?
    It would be great to have a chance around christmas time to buy or win a santa outfit for Bill

  • I remember Micheal being really op at one point.
    Do you think my ideas are a small possible good thing? I don't care about DS any more so let the devs do as the please

  • My suggestion makes dying light even worse? Oh lets see, my idea was that if survivors are within range of the obsession then they suffer the penatalty of being slow. what if, The range reaches as far as Object Obsession reaches 44/56/72 meters. Which then pretty much covers most of the map? then they would want to stay as far away from the obsession as possible, but it would be hard.
    So tell me how is it worse then what the stupid perk is already. Unless you have a better idea? Tell me then

    Cosmetics for Laurie: Hold on the other characters Jake, Claudette, Dwight, and Meg have alternate cosmetics that make them look like left for dead characters. And look at what cosmetics the gave Feng Min, she doesn't even look like her old design. Why not give her cosmetics like that huh?

    I'm sick of people fussing over DS. Hows this for $%#$%$ ing Nerf??!?! only 1 person can set them selves free once per match (if they are the obsession) and if anyone else has the perk, (and isn't the obsession) they will get increased speed in wiggling by 14% or less?

  • I saw that bit of the stream, I still hate the idea. Because thats the only perk people talk about when it comes to Laurie.
    I do see your point on it not being a true counter, but the thing is, theres a chance you might not get the item back someone might find. not to mention you can't use DS if you use a flashlight
    Giving a Killer a skill check is a bad idea because then someone could flash light save.

    Well what are your thoughts on everything else I talked about?

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