Animator
Animator
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I can understand that 1 second can solve something for the perk, but for the animation? Lol. No.
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/1010486#Comment_1010486
One second can mean everything in DbD. The current grab animation speed is fine.
Balance > Atmosphere all day in this case.
No, absolutely not. This is just a common misconception. And what kind of balance can we talk about when it has been gone for 3 years? This game cannot be balanced, and therefore, 1 second in the animation will not solve anything. It’s time to understand this and come to terms with it.
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@Dr_Loomis said:
It looks great, but it is quite lengthy.
Nothing wrong with that. 1 extra second in the animation will not change anything in the game, but will only make it better and more atmospheric.
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@[Deleted User] said:
The problem with those animations is that they were very slow.
In today's environment, that would be an easy flashlight blind.
Nothing like this! These animations are fine. What do you choose: to play a saturated, partially atmospheric game or empty and gray? At the moment, due to broken / modified animations, the game is empty, because it is precisely these moments that fill the game. And in my 3,500 hours I have never met such moments when they tried to dazzle me during such an animation.
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@Dr_Loomis said:
When was that in the game? Played since early summer 2017, PS4.
This is a good old 2016. Previously, the game had high-quality, chic, atmospheric animations, but over time, the developers for some reason replaced them with terrible, lame animations. I (and not just me) want to bring back these animations. I hope the developers hear us.
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I really want to return at least part of that atmosphere of the game, thanks to the old animations, because they were the best. Please!