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Aerys

Aerys

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Aerys
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  • Giving free hooks isn't the intent behind the fix, and an error of thinking was pointed out to me so I amended the idea, but I for one believe that the goal of the killer is to seek out and kill all survivors, camping is not conducive to this goal and it makes the game less fun overall.

    Interesting, I didn't realize the numbers worked out that way, I never took probability though I would have liked to, what is the formula involved in that calculation? And even if they would have to be nerfed into oblivion that doesn't mean the idea itself is poor, it just means that the numbers would be much smaller, there's nothing wrong with that. The base chance to catch a shiny pokemon is 1/8192 but that doesn't mean it's absurd because it's a super tiny number, sometimes numbers are well into the decimals, that's pretty normal.

  • @Blueberry The point of my post is to offer solutions that are easily implemented into the current game, adding a status debuff such as Dizzy is already in the code in the form of the Clown's "Afterpiece Tonic" gas bomb and is thus able to be reused for this purpose albeit toned way down. I'm in no way saying that Survivors should only be able to run in straight lines, but the easiest way to prevent looping is to punish it directly. Cut the head off a snake, and the body will die.

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