Adtaleur
Adtaleur
About
- Username
- Adtaleur
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Comments
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@Junylar said:
yeah, it's totally the boon's fault and not the RPD, sure
I hate this mate as well. Getting a hook is always a challenge and there are certainly lot of issues with this map.
If the map played an important role in their plan, boon perks are really the cornerstone of the plan.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3142998#Comment_3142998
Not hypothetical. That is exactly what I do and it works like a charm.
That's what I went for. But with that boon giving them illimitate "unbreakable", this could have last very long. I disconnected because I didn't want to play 30 minutes with them. Mind they also had the boon with extra speed. So yeah I could have had them, but they'd had their bunch of fun.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3108940#Comment_3108940
Just a general note, the blog does say “Please note that the tweaks listed here are by no means the only changes we may make: We’ll continue monitoring and adjusting things based on your feedback.” So it sounds like they have other things on their radar still. (If I had to guess they’re probably reviewing STBFL for instance.)
I hope they really monitor the objectives they mention they want to reach.
Since the new patch, Killers keep tunneling/camping because their objective is way longer to accomplish then the survivors' one. Survivors keep playing meta perks to counter that.
Darn, I would love to be able to play other builds and have fun, but meta does not allow it...
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@SekiSeki said:
https://forum.deadbydaylight.com/en/discussion/comment/3108940#Comment_3108940
That perk is a benefit to killer. If you want to counter it, run Discordance.
If I can see how Discordance can counter, saying that it's beneficial to killers sounds wrong to me. The balance of the game is already difficult to reach, decreasing the speed of the survivors objective is no good idea.
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And in the meantime, not a word about "Prove Thyself" played everywhere...😶