AdamLobo
AdamLobo
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- AdamLobo
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Update: You don't need to wait for the final animation - finding the right spot with your mouse can reveal the offering is
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947326#Comment_3947326
Interesting. According to the patch notes, it should still be possible to ‘go next’ in this specific scenario, yet you can’t.
No wonder why there’s confusion. It’s borked.
Yeah, a few other people have said in other threads that they're needing 5 misses in the same situation too - so it's likely a widespread bug
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Video evidence of the situation. It's just a miserable experience for everyone involved
https://youtu.be/IunbgjSFenc?si=gfD1FfEJofyPTQ2A -
Not being able to let go is miserable for everyone in this situation
https://www.youtube.com/watch?v=IunbgjSFenc -
Bit of an extreme example, but:
- Thana with 4 injured survivors
- Thrill of the hunt
- Calm spiritStart of the match, run directly to Hex and start cleansing. Get two crows before the cleanse is complete. (Stood still for like 6 seconds to confirm location of hex from killers pov)
https://www.youtube.com/watch?v=PCulYI6h3ww -
Adding another voice to this - Still an issue on patch 9.0.0
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Adding another voice to this - Still an issue on patch 9.0.0
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Would the simple solution to the go next problem just remove dc penalties and invest the dev time in making bots better rather than all these go next prevention systems that ultimately won't work?
People only kill themselves on first hook leaving the game in a 3v1 to avoid the penalty.
The proposed changes will just cause those players to chase a killer down, throw every pallet on the map, afk under a hook etc, resulting in a 3v1 anyway.
Improve bots and let people leave a match if they want. I'd rather have a bot teammate than a real one who's going to grief and ruin the match.
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Being able to set a wishlist of prioritised items while bulk spending would make this perfect for me. So close!
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@CountOfTheFog said:
HI everyone!
Has BHVR said they are removing the tomes or just not adding new ones?
I have a ton of challenges completed that I haven't claimed the bloodpoints for because I like to claim them when the anniversary event is ending so that I have plenty of cakes on everyone.
If they're removing them, do we know when ?
On the news page for the new quest system:
They say they are planning on retiring it, but no timescale given
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Patch 8.7.1 seems to have fixed this one!
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@OPXtreme_ttv said:
https://forums.bhvr.com/dead-by-daylight/discussion/444499/please-dont-fully-remove-tomes
Im sure the current quests are just basic requirements for the sake of testing. Atm theres almost no milestone quests and 4 weeklys. As the rift progresses, we'll see more challenges requiring specific characters/perks/items doing specific things. Only thing about this is, what happens to advanced dbd lore? It just seems to be gone other than what we have in The Tomes
I do hope there is some killer/survivor specific ones as it incentives trying new characters. Especially with killer, there's ones i tend to avoid as I'm not very good with them, but trying them out again for a challenge I find myself having fun - opening up the killer varieties I feel comfortable playing. It would be a shame to lose this.
I also like the historical record of completing things in the archives. The way it looks now, the milestone quests only span the length of the rift and will be reset, so no gold star or lasting incentive to 100% it.
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Still an issue on patch 8.7.0
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Still an issue on patch 8.7.0
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The "Mad About you" challenge for The Doctor is also broken, so I guess there is some scoring event not triggering on the madness tiering up or something
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It's fixed! 🎉
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Confirming that this is still an issue on patch 8.6.1
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Confirming that this is still an issue on patch 8.6.1
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Confirming that this is still an issue on patch 8.6.1
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Video here in a custom match - Charged hatchet only gives "Hit" and "Precise Hit" score events, no "Charged Hit".
https://www.youtube.com/watch?v=Qt6h8uajMhw -
I can confirm that I did ensure the noise happened to indicate it was charged in my testing - The "Charged Hit" score event just doesn't seem to pop up in the top right no matter what
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Same issue for me on Steam. Have played a few matches where I hit survivors with charged hatches, and challenge isn't progressing
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Similar To the Mad About You challenges being bugged for months reported here:
@Kolakia said:
SUMMARY OF THE ISSUE: The challenge "Mad About You'' on page II of Tome 2 is broken, I achieved it 3 separate times and it did not mark as completed.
PLATFORM: Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: In 3 consecutive matches as the Doctor, I achieved Madness I on 4 different survivors as the challenge described and it did not count as achieved.
VIDEO:
PLAYER LOGS:
- Player logs are required from PC players only.
Please fix!
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Still an issue on latest patch 8.5.1
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I am also experiencing this exact issue and came here to report.
Seems others are experiencing this too: https://www.reddit.com/r/deadbydaylight/comments/1idv9n3/mad_about_you_tome_2_challenge/
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Still no change in the latest patches. I'm Guessing 'Under Review' means 'We've brushed this under the carpet'
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This still happens in patch 8.1.1
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We really don't need the (!) on the character select screen. I understand it when you're in the store, but it's really unnecessary when queuing in lobby. It's obviously for marketing and to push people into the store and spend money. It really screams of the predatory f2p games, and it's gross
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Also experienced this multiple times. Two examples below: Trapper on Family Residence, and Huntress on Toba.
https://imgur.com/a/BqVyZKH https://imgur.com/a/4yFUYFG




