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bonsaibeard

bonsaibeard

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bonsaibeard
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  • Botany/WGLF/self care/desperate measures

    or!

    spine chill/fixated/iron will/diversion

  • mine starts sounding like a plane about to take off every time I boot it up but calms down after I make it beyond the initial X prompt screen. Legit feels like my PS4 is about to explode with how loud the fans get

  • @Zixology said:

    So how long until the game is E for everyone?

    Haha when a Mori happens, your entire screen gets pixelated, that’ll be amusing

  • @gibblywibblywoo said:

    https://forum.deadbydaylight.com/en/discussion/198869/this-halloween-event-will-be-a-joke

    The last hallowed blight with the Pustulas was a completely unplayable shitshow so I'm amazed they've decided to ruin the game for serious players for 2 weeks again. With less incentive this time.

    How did it make it unplayable?? That’s a bit of a overly dramatic take on an event that actually added mild variety

  • 3 out of 4 times when I’m in struggle phase on hook, I get killed as if I stopped pressing X because of the stuttering :(

  • I play on PS4 and have found that my ping is a fair amount higher, and that’s with playing wired. So, that’s really my only real issue thus far, but that’s kinda negligible most of the time. I just don’t like seeing the little bar be in the yellow/orange range more frequently. But It’s made finding matches way less painful, at least

  • @Ryuhi said:

    *sees perks*

    *watches rest of video*

    Foreward: This post isn't to "prove you wrong" as much as it is to take this game and try to help it be a learning experience. If it comes off differently for any reason I apologize, but I hope it helps you improve from a fellow solo survivor main.

    That said, run kindred. If you ever doubt what your team is doing and can't understand when to adhere yourself to a gen and when to make space for the rest of the team, take kindred. Every time anyone is on a hook, you will see your entire team. Those partially finished gens could have easily been finished if the killer's attention was elsewhere, and when you were on the hook everyone would know where everyone else is which would allow them to divert the killer's attention from the hook enough to get a save. I honestly don't know why solo survivors think they're too good for the perk, its like a godsend for games like that. I mean by contrast, you didn't exactly get much from that WGLF....

    All you really did was tunnel gens on a large map vs a killer with no map pressure. Which in itself IS what should be done vs a killer who has no map pressure or who camps, but not by a single person. You want to either be doing a gen, going for the save, or leading the killer away from the hook (especially killers with instadowns and especially leatherface.) Without knowing if your teammates were actually doing 2 or 3, you kinda just stayed safe with 1 and hoped for the best. Thats where Kindred would have come in 1000%.

    All that aside, your chase was pretty decent, and you got a lot of mileage out of that jungle gym and those pallets before dropping them so you clearly know how to waste the killer's time. (If I had to be critical though, the pallet throw at the 10min mark was a bit bad: You had dead hard, so taking an M1 to save a loop would be ideal, especially since it would have given you the ability to DH to a window/pallet later, but also saved the pallet so that the obsession wouldn't have suddenly found themselves in a dead zone.)

    The shack play was good until you tried for the sneaky reverse vault and got bodyblocked, thats pretty much always a terrible idea against anyone who can instadown or if you're injured. It would have been much safer to just get the additional loop out of it and vault out in good position to run to the nearby loops, as there are generally like 3 safe loops that spawn near there so your chances of having one remaining were still pretty good.

    Lastly at the end when you were on the hook, there were only 2 left and they were wandering in the vicinity of the gate to listen for the TR: Leatherface is at his strongest when near a survivor who is on the hook, so them not hearing it meant that they were assured he was staying near the hook. If you had Kindred, they would have literally seen his aura when he stayed there, so it would have been even more and they probably would have just left instead of waiting that whole time. Can't really do much about that personally, but that part is just kinda luck of the draw, and you getting chased so far from the gates at the least pretty much assured they would be opened and the others would get out. c'est la vie.

    If you think your teammates are struggling in chases to buy enough time, get chased on purpose to buy them room to breathe. If they STILL don't get gens done while you're getting chased for 2-3 minutes at a time, THEN something's wrong. But gluing to gens without going for anything else while you're teammates' chases are the reason you HAVE the time to glue to the gens makes it a bit hypocritical to claim they did nothing.

    image.gif


  • UGH yuck, another NOED complaint post. How very original

  • Fixated for survivor all day, everyday, and perhaps monitor & abuse for killer

  • Yea, hatch should always be on map every game.

    It just won’t be visible until you have one more gen than there are survivors alive. So, for 4 survivors, you have to have 5 gens done to see it; for 3 survivors, 4 gens; and so on

    Hunting it down is just the tricky part since it’s kinda just luck to hope to stumble upon it. Depending on the map, it can spawn in some really odd locations

  • I LOOOVE plague. She’s so much fun to play and to go against. I’ve been seeing a good bit more of her lately, so that’s been kinda nice. Well, unless I brought a medkit in

  • @Demogordon_Ramsay said:

    https://forum.deadbydaylight.com/en/discussion/comment/1164488#Comment_1164488

    1. That post was directed at someone else, not you. Read the post directed at you, please.
    2. "Yes, this is a very not realism driven game, but all I’m saying is that perhaps that plays a part in the reasoning for causing deep wound." Then why does Deathslinger have something so insanely unrealistic as "I broke the chain myself so the spear going through their gut does no damage"?
    3. "it has felt that in reason months, their creative time and reasoning behind their actions seem more calculated and fleshed our than in previous killers that were released." OmegaLUL
    1. I click on my little notification thing and it made it seem like it was addressing me, so I don’t know what to tell you. I only noticed after it was posted so, oops. Oh well. Life goes on
    2. 🙄
    3. wow, you’ve really got an axe to grind
    4. hope you find some reassure sometime in the near future??
  • @Demogordon_Ramsay said:

    https://forum.deadbydaylight.com/en/discussion/comment/1164461#Comment_1164461

    I've already explained in here a billion times over why such reasoning is flawed because it doesn't work with Deathslinger's kit, but ok.

    Yes, I understand you saying that because I literally read ALL billion of those times you said that on this thread over and over again.

    My point was that it was potentially less about game mechanics and more about a nod toward realism. Meaning if you were literally speared by a harpoon, it would literally cause a deep wound on a human body. Yes, this is a very not realism driven game, but all I’m saying is that perhaps that plays a part in the reasoning for causing deep wound.

    I’m only saying this because it has felt that in reason months, their creative time and reasoning behind their actions seem more calculated and fleshed our than in previous killers that were released. More attention to details by BHVR. Maybe this is one of those. Regardless, that deep wound is happening

  • I mean... you’re harpooning a person, so, even if you don’t think it works with his power (which I don’t necessarily agree with), you’re hooking a survivor with a spear. At the very least, a spear to the body would cause a deep wound in that circumstance normally. Perhaps that’s where some of the rationale for the status effect comes from; no deeper than that

  • I literally got angry messaged about not breaking pallets earlier today and I’m just like .....what?? Why would I want to reset my bloodlust when it’s part of a game mechanic. The amount of random things that upsets people as killer and as survivor just baffles me sometimes

  • @spookname said:

    It's no surprising fact to say that a lot, I mean a lot of the player-base hates this game down to the smallest fibers of their heart, yet can't help but play the game either from the lack of other things to play in the genre or simply because they're only playing as a chore to keep progressing in the game. Overall, that's mostly due to the fact that the devs, uhh, let's just say haven't been making the best of patches recently.

    *cough cough*

    https://us.v-cdn.net/6030815/uploads/206/CH7HVUIW2ZTB.png

    https://us.v-cdn.net/6030815/uploads/024/NRBE6QPV7VQJ.png

    https://us.v-cdn.net/6030815/uploads/762/OMVVADD0N9T4.png

    *cough cough* well I must have a bug in my throat

    These patches have led me and many other players to drive ourselves up the wall because we try to play the game, constantly, but with these kinds of patches coming out constantly along with unreasonable reworks, band-aid fixes (*cough cough* Ruin *cough cough*), and really stupid challenges on the archive to do (Why would anyone want to complete 12 gens?), it leaves us at a standstill because we know that the game is not good by any means, encouraging ranked play in a game that's built to be casual but catering to people with no experience and it just makes no sense at all.

    So this is my proposal, let's organize a day where nobody plays Dead by Daylight, as sort of a detox possibly and either do something else with our lives, get a life, or go play Deathgarden or something.

    I'm not even gonna propose a date because I know this post won't get any traction but I think it would be healthy if the fanbase took a break, a step back possibly, and just reconsidered the life choices that lead them to become addicted to this... special game.

    You might want to get a cough drop for all that coughing.

  • @spookname said:

    It's no surprising fact to say that a lot, I mean a lot of the player-base hates this game down to the smallest fibers of their heart, yet can't help but play the game either from the lack of other things to play in the genre or simply because they're only playing as a chore to keep progressing in the game. Overall, that's mostly due to the fact that the devs, uhh, let's just say haven't been making the best of patches recently.

    *cough cough*

    https://us.v-cdn.net/6030815/uploads/206/CH7HVUIW2ZTB.png

    https://us.v-cdn.net/6030815/uploads/024/NRBE6QPV7VQJ.png

    https://us.v-cdn.net/6030815/uploads/762/OMVVADD0N9T4.png

    *cough cough* well I must have a bug in my throat

    These patches have led me and many other players to drive ourselves up the wall because we try to play the game, constantly, but with these kinds of patches coming out constantly along with unreasonable reworks, band-aid fixes (*cough cough* Ruin *cough cough*), and really stupid challenges on the archive to do (Why would anyone want to complete 12 gens?), it leaves us at a standstill because we know that the game is not good by any means, encouraging ranked play in a game that's built to be casual but catering to people with no experience and it just makes no sense at all.

    So this is my proposal, let's organize a day where nobody plays Dead by Daylight, as sort of a detox possibly and either do something else with our lives, get a life, or go play Deathgarden or something.

    I'm not even gonna propose a date because I know this post won't get any traction but I think it would be healthy if the fanbase took a break, a step back possibly, and just reconsidered the life choices that lead them to become addicted to this... special game.

    You might want to get a cough drop for all that coughing

  • Haha.. can tell by your username

    snippiness, on my part, aside- copy&paste, auto-response feeling replies don’t exactly feel great when you’re actually looking for customer support so your frustration is kinda warranted

  • it happens anyway, but this will just increase that behavior for a short time until people get that challenge done and then move on back to regular play style. A little frustration is understandable though

  • ...let us all know how it goes with the response to such a passive aggressive, rude forum post... it’s definitely sure to get results with how motivating thinly veiled hostile can be

  • I’ve actually always wondered what the practical uses of Vigil were, so I’m glad to actually see a discussion about it where it’s explained really well; Most appreciated!

  • Gotta love when you come to the forums and see a fun and new fresh take on how the community views the devs outlook.

    so glad this post was made! I’ve never heard anyone here making such a bold statement about how they feel the devs are anti-killer. This truly is enlightening and will probably never be claimed again on any other thread.

    and, oh, how subtle that thread title is! Left me wanting more, in the BEST way, and really put me on the edge of my seat while waiting for the page to load so I could really get into the nitty, gritty of what groundbreaking thing was to be said

  • Definitely Hag and Adam, which is crazy because I run his perks all the time. Love getting fed pebbles all day long, crunch crunch, munch munch

    A pebble a day keeps the doctor away

  • Spine Chill has saved me so many time so I know when I should be careful about healing in case the killer is running Nurse’s

  • I get so much satisfaction out of running detective’s hutch now with the increase in NOED usage. I CRAVE TOTEM. I MUST HAVE TOTEMS. NOMNOMNOM feed me the bones

  • I hate the idea of a totem counter tally system. I don’t understand why that is suggested because it would really just take away a feeling of uncertainty during end game. Having those moments after the final gen is finished and you’re just waiting to see if the killer’s hit will be an insta down or not is exciting.

  • I mean... if you’re considering a day of playing potentially as a waste of time then it more sounds like you were already playing for the wrong reasons that day. Especially, when there was not hard confirmed release date announced. It might feel frustrating, but patience

  • Lost respect for your comment and opinion when the use of “sissy” was thrown out there. Find better means of communicating your point instead of using dated, inflammatory pejoratives

  • I’m on PS4 with high quality in-ears, so perhaps it’s something there. I’ve seen some streamers react in a similar way to her scream, but I understand what you mean regarding higher pitches stuff cutting through more.