axem
axem
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- axem
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/1700180#Comment_1700180
Incorrect, and is a blatant assertion that is illogical.
If this is your mindset, I understand why you think tunneling or even camping is unfair.
Mainly, as you aren't playing the game right.
I propose you are a new player?
What, i had a killer tunnel me because i used the grain gatherer machine thingy and did nothing else there was 1 gen done. He even admitted it in end chat that that was the reason and felt high and mighty because of it and that he won the game in his book. Just because i used a standard loop.
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@Predated said:
As for the post, I guess it would depend most on her potential abilities. She shouldnt be added just because it would be cool to have her in the roster. This isnt super smash bros(yet), not every cool character needs to be added. I dont really see a Medusa chasing a survivor, survivors should come to her instead, that's the general Medusa thing. Seducing people to death. I dont really see that happening in the way the game works currently.
Perhaps the devs could find a way to keep medusa like medusa, without just making a petrifying killer because she's a cool killer. Ofcourse that doesnt always work, hence old freddy being the worst killer ever to have existed. You do need some creative liberty, but not too creative, like current freddy, where his abilities barely resemble his character anymore other than generally being really strong mechanics.
Max ga eens slapen
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@Unfun_Tunnel said:
https://forum.deadbydaylight.com/en/discussion/178270/why-is-camping-allowed
Why is decisive allowed? A broken perk that force a result and rewards even the worst players for being caught. Tunneling and camping were real even before decisive, but behaviour made them stronger with ds. Sorry but you'll get camped, not one, not two, but a lot of times due to this game balance. If you play clown or doc maybe on a big map and surv genrush you have no other choice. Mix chase time, hooks, decisive, possible unbreakable, torches and toolboxes and the killer doesn't literally have time. This game is survivor sided and it's time to stop crying about tunneling and camping. I play both sides and I know that killers do what they have to, without complaining as survivor.
I only run ds because of tunnel and camping not being punished though. It just gets worse and worse overtime killers just default back to camping because they can't mindgame a loop and tunnel and camp it is. If you're actually good you don't have to default to something uninteractive and boring like that.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1498980#Comment_1498980
That just means no matter what the killer does, the survivor will rage quit.
Eat the ds and hook them=rage quit
Slug and wait 60 secs=rage quit
Ignore them and look for someone else=not an option. If the only person the killer see's is the person with DS then it makes zero sense to give up on chasing them.
That really goes both ways tho because ranked is so ######### bad or camping killers can just chill, like i know ds can be annoying but i'd say just being forced to tank hook stages cuz of allies or a scummy killer is worse because i couldn't even play the game anymore after the first chase.
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1472956#Comment_1472956
How is that a hardcore requirement of I don't tunnel?
Even if you don't tunnel at all a deliverance ds play would be impossible to pull off if he was atleast hooked once. Ds and deliverance and such are like perks that reward a survivor for stalling out their use since they are meh early but really good late. It's not as bs as ds unbreakable but still and also hooking someone twice isn't always tunnel either a lot of survivors just unhook for points and then just run away, like buddy i don't wanna hook you again but ur friends screwed you hard by baiting me to you again.
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1470973#Comment_1470973
When I said this about a game where I got BT’d, deliverenced on, and DS’d our the gate, people told me the same exact thing. No one here is actually going to listen.
Those are some hardcore ######### requirements he has to be first hook and still have ds that's not 100% the game having a blast with op combo's but you not hooking properly either
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1466754#Comment_1466754
No, it's boring for you, period. Fun is subjective, as is boredom. However, anything you do repeatedly gets boring. Stealth is not unique in that respect.
The biggest problem is every way a survivor loops or how he plays is different but stealth is really cookie cutter don't get in los and don't make noise. Stealth in this game is just not what experienced survivors usually play for, you'll alienate a decent margin while hoping it will attract others. If they reworked stealth to be more than hide behind this or just q&q over somewhere or in a locker then it could be a fun strat.
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It's quite simple though. He left because he assumed the worst and you can't blame him, i've played against 4 petrified oaks in customs and it's just annoying.
a lot of killers do just play to chill so why not dodge. Everybody just assumes the worst every time because the community is so #########. I had a killer leave on me and some friends because of 4 luck offerings in a game where we were literally gonna suicide to try to get unhooks ourselves. He just said swf ######### dealing with that.