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  • @Bingbongbong said:

    I couldn't agree more. I've said it for the longest time. The Biggest Issue in this game is the Matchmaking and Ranking.

    The Game has a lot of Varied skill levels in the player base but the system doesn't work at putting them together. Instead you get consistent games where people have vastly differing skill levels and the game gets skewed.

    I guarantee if they just fixed the Matchmaking and made Rank actually compare to ones skill level the game would be in a much better place and you'd have a lot, and I mean a lot less complaints about Balance.

    Sadly I don't think this is going to happen anytime soon if at all, Unless they dedicate a huge time to revamp the system but personally I think they'd rather have quicker ques.

    Also a lot of people have stopped playing the game due to these reasons, if it was fixed then a lot of people would probably come back and give it another go

  • @Rex_Huin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1038830#Comment_1038830

    The match making problem is due to a shortage of killers.

    Luckily they are taking steps to fix this by incrementally making killer more and more frustrating to play. This should in time attract more people to play that role, fix matchmaking and ensure the long term health of the game.

    I play both killer and survivor, I feel survivor is easier to play then killer and I play survivor a little more because of that.

    Let's say you ordered a pizza and it turns up in the middle of a game. If you get it when you are survivor you thought process is 'ok hopefully nothing bad happens, I'll sit in a corner for a minute while I get my food, let's hope I'm quick enough before the crowd come'.

    Killer on the other hand is just '#########, well this game is over'

    Killer is a more concentrated role to play, I feel like if the blood point giving to killer were slightly more then survivor then I sure as hell would be playing it more.

  • @Yung_Slug said:

    I'd like to point out that it's specifically the survivor side in which it is too easy to reach rank 1. The emblem system should at least be balanced on both sides. Survivors even get some emblem points for free (44 or so benevolence is given instantly). Killers on the other hand don't get any points to start with.

    100% agree from what it looks like to me they are treated the exact same when it come to ranking up.

    When it comes to the ranking system it is very in your face of how it works.

    Inorder to rank up you need pips. To get pips you need points in the 4 category's those total number determines in you lose 1, nothing, gain 1 or gain 2. How do you get points in the 4 categories, well it gives you all the information at the end of the game.

    When it comes to this, I really think a couldn't of done it any better. All of the information you want or need is giving to you

  • @Rex_Huin said:

    So you think they need to make more outfits and charms (and something else unspecified) to sell to idiots so they can afford to get more people to come and fix the bugs and generally sort it out.

    Is that not their current business model?  

    That is every games business model aside from small indie's. What I'm saying is do a little more of it that way they have the fund to fix things faster. However if funds isn't the problem then I don't know. I don't want to say it's a lost cause, but some of the problems/bug that they have been circulating around since the get go, should have been long fixed by now. (Specifically talking about match making)

  • I would rather wait in a 30 min que, so I can actually have a chance a playing the game with people even somewhere NEAR my skill level. Not almost a whole lobby who have prestige 3 on their characters and can pick and choose what ever perk they want.

    I loved this game, now I can bearly play it

  • ANOTHER ON 4, 5 AND ######### 5. ######### THIS ######### GAME AND ITS ######### MATCHMAKING. How the actual ######### are new players supposed to play killer. ######### useless dev's