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Uindangergurl

Uindangergurl

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Uindangergurl
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  • should be an easy fix. Why hasn’t it been addressed yet by devs. Isn’t kinda the most exciting thing about the event?

  • @Johnny_XMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1377402#Comment_1377402

    @Evelyn208

    The reason I knew where they were was because I literally went to check the gens that weren't being worked on, immediately after I caged her... and found no one.

    Mind you there are only 2 gens left so that meant I only had 4 to check. Still, I gave them enough time to almost completely heal her. I didn't do what I have seen many killers (PH) do on me, which is immediately go to the cage. That's the entire point of the thread.

    They could have easily left the area for me to not find anyone. See where I am going with this? You can't expect killers to simply do nothing to find survivors. Part of playing killer is being able to track. If survivors are evading, as a killer I am going to go back to where I know survivors might be. Those people were playing very risky in the beginning (working on a gen right infront of me while I was in a chase with someone else etc.).

    I'm trying to show this perspective, because many things could happen during a match that make either side get a different perspective of things.

    Me going straight back to the cage, and focusing on the Meg completely ignoring everyone else is exactly the opposite of what I do. Sometimes it is warranted and in her case it would have been warranted because they chose to stay there and heal.

    ya definitely did not tunnel. Many thanks for keeping the game fun for the 5 involved. It is telling how many of the killers are replying that they would just went for meg. Keep being part of the solution! Thank you again

  • @Johnny_XMan said:

    There have been many people wondering what 'Tunneling' means in discussions where someone else suggests that it is a (borderline) abusive technique to use, and especially with the design around Pyramid Head's CoA.

    While I don't particularly want to discuss PH in this thread, I wanted to show what (for me) Tunneling isn't, and as a way to answer to all those people who say "Tunneling" doesn't exist.

    I just had a match where I played Pyramid Head and where I chased/caged a Meg, looked for other people (away from the cage) and realized they probably went back to the cage since I could not find anyone. My suspicions were correct.

    https://media3.giphy.com/media/Ke7f0FM33NF2429Gaa/giphy.gif

    Since I got there just before she was completely healed. I could have aimed for her but instead I tried to aim for one of the other survivors (Ash).... Which I know almost got Meg anyway because she ran right into my PotD, which at that point it would have seemed like the most optimal thing to do for me as a killer, but I do feel that it would have been warranted since they were healing right underneath the cage.

    https://media1.giphy.com/media/ME3hPmkwvM1FfCWGB3/giphy.gif

    Just to show that even though this is from Meg's camera perspective, and although it seems I did go in her direction I wasn't even paying attention to her... I was going for Ash who went in her general direction.... you can see the healthy icon become injured:

    https://media2.giphy.com/media/JTQ8MJwxlXrEllZD7u/giphy.gif

    This isn't to say that everyone should play this way or not play this way. Merely to show what (In my opinion) tunneling is not because if I had only chased the Meg, and ignored the other two survivors... I probably would have taken her out of the game a lot quicker. Considering she was the best survivor out of that team (based on her chases and how many times she made me miss my PotD).

    Fun fact, this was my very first match as Pyramid Head (4k'd too) and even though I don't agree with his current cage mechanic I do think this killer is Very fun to play as! I got a couple of hits through a wall where I just guessed that they were there. 🤣

    Anyway, just remember to be kind and that this is just a game! <3

    Great example, and it was definitely not tunneling. A nice lithmus test because a many killers would have just gone for meg. Thank you, it is players like you that will keep the game going and make it fun for 5 people each match.

  • @SewerSwans said:

    Not gonna lie, a drag queen survivor is one of the few forms of #####representation####### that I would care about, and the cosmetic potential is through the roof.

    Ya, I brought it up with my lgbt dbd page, that they should release a drag version as a skin for all the survivors. I mean...I would buy them all. Oddly enough some Of the more cis gays literally kinda blasted me for it which didn’t go over well, and makes me think it would be even more of a positive statement. Ace in heels with an obnoxious wig and sequins and stuff..order up! I’ll take five

  • @PaintedDeath said:

    The only thing I see is a bunch of finger pointing from survivors to killers and vice versa.

    I play with a "don't be a dick" attitude, and I feel it works out pretty well. I don't tunnel people, if I happen to hook someone twice really quick into the game I will just leave them on the floor, so they are still not repairing gens, a team mate has to stop repairing gens to help them, and no one feels cheated. I can't loop that well, but I will say that survivors who just loop and loop and loop just to kill time are kinda dicks. The killer is supposed to be a punishment for having gotten caught, and just looping him constantly after a fair amount of time is dickish. We are all here to have fun and play a fair game, and being a dick to the other person isn't a good look.

    And I get it it, its the internet. People are dicks on the internet, and if you are a person who does these kind of things and you just shrug your shoulders at it, maybe consider that you don't have to be a dick? I mean, you could play like not a dick, and give everyone a good ol time. You don't HAVE to be a dick.

    Maybe all the toxicity everyone feels is killing the game should be shouldered by the actual community, and we all just agree to stop playing like dicks?

    ti our a little more information out there. How are the survivors to know if the killer is a camper? Just do gens? It’s a team game and quite frankly a 5 man team game. First survivor goes down, chili which they all run will let him go to a survivor at gen. That survivors off...maybe even gets a hit. Then goes back to hook, another survivor off gen and possibly hit maybe he chases this one. Fourth survivor unhooks...killers aborts chase immediately and goes to unhooked survivor downs them. Chili goes off again....rinse repeat. 60 percent of my matches goes as such. Players are suggesting just leave them on they hook the first time? That’s how you beat a tunneler/camper? Most are suggesting to assume tunneling/camping are a given. I’m sorry but just how it is not fun to face amp as a killer...it’s just as not fun to gen rush and watch your teammates die. You do realize it’s a game? The OP and me having something in common....the world would be a much happier place if everyone behaved as we did.


    also I quoted this post because we are on a thread about tunnneling and camping....and you suggest someone should stop looping, and let you hook them. Uh....in regards to the same logic that you are complaining about survivors discussing camping you state to just stop looping cause it’s wasting your time. What the actual? Where are the killers telling this poster that if you waste five min chasing one see I or you deserve to get gen rushed?


    when I play killer I have two goals. BP and having fun, and Both are increased with not tunneling or camping.

  • Definitely have had similar experience. Although survivors are just as frustrating as the killers. I leveled bill first just because after three games I realized 80 percent of killers do not leave the hook. Survivors don’t try unhook which is understandable but they also don’t unhook in the least at starter ranks...and survivors 75 percent of the time go into second phase because of attempting to get off.


    due to the expecting camping, survivors play more selfishly and it has a serious effect on the entertainment value of the mobile game.


    one thing that would fix it is I think many players are Not getting the feedback. Why change? If no feedback, why is there no conversation text box after the game so you can inquire about some of the behaviors? So spine chill it and crouch all over the map and only do gens while players are on hook. There have been some survivors That do Attempt teamwork, more at higher rank and it was really quite fun on par with desktop.

  • To answer your question, those are the rules I feel apply to the average player to keep the game ongoing. Once you have too many games with more non team player survivors and tunneling/camping killers it turns you off from the game. I really enjoy dbd....so I Utilize my own personal gameplay rules that perpetuate other players in having a positive experience. Thereby doing my part to maintain a healthy player population. Apologies for long posts

  • There are more. From your original question you can see where my philosophy on game play arises. All five players are supposed to have fun. If you as killer are being over oppressive 3 survivors will leave the game with less than 8k points and salt to be a selfish survivor next round. I like to leave as killer with opposing survivors getting roughly at least 15k. It gives less experienced players time to learn, and more experienced players to to interact and have fun trying to help each other.


    survivor side other than stated prior it’s not about just completing gens or escaping only. Any behavior that does not promote cooperative play to escape with as many of your survivors as possible. Farming a player or unhooking close to killer with minimal chance of healing and with no intention of keeping asking a protection hit is not conducive with you trying to escape with your fellow survivor. You’re getting unhook points, and leaving the player to be easily downed thereby less likely to be chased yourself. So the farming aspect in that regard is selfish. You can unhook quickly but have a build to do so. Bt, MoM or we’re gunna make it...or inner strength to heal easily after taking a protection hit.

    Using pallets can be tricky. It takes awhile to become accustomed to not using certain pallets. I’d say a few month before the “oh crap the killers in me” , so I don’t follow the “you used a particular pallet” so imma sabotage my team. Have any of these survivors stated to one of these other survivors to not use god pallets early? If so it was probably in a derogatory way.

    If you know “NOED” is not on the board. Make a play for the save regardless of skill level. You gotta try. You’ll feel better for it. If the team gen rushed and NOED is in play with a player hooked an no one looking for it...it’s probably the only bye gurl bye scenario.


    oh. If someone is creep walking...don’t just run by them if you’re not in chase and have no where to go immediately. People have different play styles and creep style is ok but not if you lead the killer with track marks right to them Mwahaa

  • On both sides my unsaid rules evolve from the thought of it’s a Game that five individuals are playing to entertain each other and themselves. With this said:


    as killer: same as prior. I don’t tunnel or camp. Also I do not particularly get frustrated with any perk. High rank killer might be more of a frustration but up to lvl five it’s relatively easy to get bp and rank up. May get heat for it but killing everyone as quick as possible, making it entertaining and promoting team work as well as getting as much bp as possible is what the game requires of the killer. Tunneling and camping is for individuals that have the four kills equals win equals fun critters.


    for survivor- I only teabag to say hi or thank you to other survivors.

    Don’t hide all match. Expect a turn on the killer. If everyone is trying and not potatoing and three players are double hooked and you haven’t been chased really...######### you need to step up. It’s your turn. It makes it a team effort and you’ve enjoyed your teammates run the killer six times while you do gens carefree. Its your turn.


    Survivors that I know are good enough to know better that bring killer to gens or to players healing. I’ve only noticed much more recently since I now use aftercare with most builds..and then some b line it to me knowing they’ll lose the killer.


    Looping around the hooked individual. You could be the best looper and wanna show off but gtfo and so it somewhere else.


    If you don’t want to be healed under hook. Don’t run to where you want to be healed...it just delays the inevitable due to the scratch makes but we could have started healing 6 seconds ago. Walk #########, walk

    Any survivor going into second phase On first hook without being severely camped is just as much your fault as it is the other two teammates. If this happens that player will be enraged honestly and should be.


    Over all I don’t run DS, so I find BBQ and chili is the most toxic perk in the game and it is run by 90 percent of killers. It is too strong to have the bp component attached...the bp component is every killers excuse for using it. You may find that comment more survivor main’ish. No perk had such an effect on survivor gameplay as that perk.