Rugalraim
Rugalraim
About
- Username
- Rugalraim
- Joined
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Comments
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3787620#Comment_3787620
it seems to be working for me.
I just tested it now. It's not working. Punched survivors like 20 times by now
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They cooked bugs and spaghetti.
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@GentlemanFridge said:
Nemesis is unique in that, by default, he has two “wipe” animations. One being where he clenches his fist, and the other being the roar.
If the roar is never playing, that might be a bug.
https://forums.bhvr.com/dead-by-daylight/discussion/425008/pc-nemesis-doesnt-scream-anymore#latest
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@GentlemanFridge said:
Nemesis is unique in that, by default, he has two “wipe” animations. One being where he clenches his fist, and the other being the roar.
If the roar is never playing, that might be a bug.
I made a bug report because I know it's missing. He never roar once.
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You're not the only one. I'm on PC. Me and my friends have the same issue.
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I was playing Vittorio and this is the exact same issue happened to me! I thought I was going crazy for a second.
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@foolsparadise said:
Elvira!!!!!! i feel like she would fit right in to dbd :D
Omg yes that would be so awesome. She's such a majestic lookin' woman
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3787474#Comment_3787474
You can't stop people from giving up, but that doesn't mean we need to keep a super easy way of leaving the match with no penalty.
If you remove hook suicides, people will generally be less likely to give up, as that makes giving up a pain. You'd have to go AFK until the killer killed you, and you can't immediately go into the next match.
So at the end, nothing changed? As I said, they are going to give up regardless. They made the choice already and they'll stick to it. This won't discourage giving up.
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@HexHuntressThighs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3787517#Comment_3787517
I was simply moving off your point that a perk combo with insanely easy counter play ie (picking up the item and setting it down in a corner lmao) was cried about incessantly until nerfed. well not yet but soon.
Sorry but you're last point is beyond disingenuous. Almost if not all Killers have infinitely more skill expression just by the very nature of having powers. A Huntress, Blight or Billys sheer skill expression just from their kit is night and day to a survivors looping. Not to say survivors have zero skill expression because they obviously do.
Dead hard was a crutch perk 2nd chance perk with zero counterplay besides awkwardly rubbing against a survivor and trying to bait. Flashbang+ Bgp is still a broken and a zero skill combo that needs a change as it has zero counterplay since you can clip into a killers hitbox. Ftp+ Buckle up was again a zero skill combo because it has zero counterplay and gave free escapes in the end game.
Each side has perks that are "talentless" and require zero input. Windows Of Opportunity, old MFT/ Corrupt, Dead Lock for examples. Corrupt has been nerfed, Dead lock has been nerfed and MFT.
But yes I would much rather face a killer using Franklins and Weave instead of going against Pain Rez and Pop (which have zero counterplay) for the millionth time.
Amen to that brother.
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The one that sells the most get the most attention. Business 101.
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You can't stop someone from giving up in the first place. They need a penalty but I don't know how.
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Nemesis has a lot of bugs iirc zombies, punch animation and now this
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Aren't they buffing more perks this year?
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@AmpersandUnderscore said:
I mean, just about any perk, item, map, tile, or combo that allowed any kind of outplay has been cried about incessantly and deleted from the game.
Where exactly are you going to find skill expression on, say, haddonfield: a tiny shoe box with nothing but dead zones?
Your post seems less about actual skill expression and more of a back handed attempt to complain about survivors wanting to go next. Which, ironically enough, when you delete most every form of skill expression, it shouldn't be surprising that people are less inclined to play the game on the losing team.
You go play killer, which similarly has lost skill expression, but instead you can slam your face on the keyboard and average out a 60% kill rate instead.
My post states that reworked maps is also the cause of losing skill expression not just survivors, but I did faced killers that gave up as well.
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@Coordi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3787331#Comment_3787331
We cannot confirm the safety of any third party programs.
Ah man he's gonna be so mad if he gets banned.
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@Royval said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3787356#Comment_3787356
so unfair how they have so many advantages lol
Funny joke.
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Another bad perk becoming worse through indirect nerfs.
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@BlackRabies said:
At work so only opinion from what I've seen until I can play it myself. For Knight noticed that they reduced the cooldowns for the assassin and jailer by 5 seconds so that's makes him little better. Nemesis Scott did some testing on the hindered and the hindered changes were so small barely makes a difference even with licker tounge and a few inches on his M2 so meh. Dredge and Doc don't play don't really care. Drac idk.
Damn that's a whole lot of nuffin'
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My friend is scared to death from this. Please, someone confirm to me that he won't get banned for using NVIDIA filters!
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We should be getting more bloodpoints in general. The grind is still too much even for me and I'm not always playing dbd, I got a job too.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3787220#Comment_3787220
One day…I hope he gets a 3rd
The man deserves it.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/424913/there-are-no-3-zombies
Your friends told you the wrong info. There was never any announcement that said he would get more zombies.
Aright well thanks. That literally dropped the mood for me.
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@IIITweedleIII said:
Because it's Lights Out and Chaos Shuffle, later on.
Booooooo!🍅🍅🍅🍅🍅🍅 That's a giant L.
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Me and a couple of my friends fought against nemesis and we see 0 difference from old and new nemesis.