RainbowKahn
RainbowKahn
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- Username
- RainbowKahn
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It's now showing I have no network connection when my internet is fine.
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Although I forgot to take a photo, this is happening to me again today. This is extremely frustrating.
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This happened to me as well a couple weeks ago. I had to restart my game. I was hoping a survivor would crush Victor and it wpuld release me, but nope. They just hopped on the Gen in front of me lol.
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@HugTheHag said:
Killers win by killing, survivors win by getting bloodpoints ?
So... if the game had a 100% killrate it would still be worth playing as survivor ? Ok...
I get that you don't have to escape to have a fun game, but that sounds a little exaggerated. I also don't need to get 3-4k to have fun as killer.
I don't think survivors fun is inherently unfun to killer and vice versa. Toxicity comes from attitude and lack of respect.
Most games I play as killer, I don't use tunneling or camping because that would single out players and prevent them from playing, and I don't find that respectful to them. I do play the rest of the game normally (unless I'm on a silly mood) and nearly always get respect from survivors in response, even after 4ks.
Same as survivor. I don't bring busted things, don't taunt, don't try and make the killer mad, and same again, most times killers are super nice in endgame chat.
Attitude is at the center of the issue in my opinion.
Hey there!
I stand by what I said. I feel like the ultimate way to show how much you excel at this game is to pip and rank up. That being said, and like I previously stated, survivors can double pip even if they die because their objectives are simple and they have quite a few in comparison to killer. I know if i happen to escape and only get one pip, i dont feel ive done my best. Id rather die and dpuble pip. Killers are not so lucky and won't pip if everyone escapes with hardly any hooks.
That being said, the commenter after you mentioned how everyone has a different perception of what a "win" is. Some killers view only 4ks as a win. Some view 3ks as a win. Some view 2k with 2 escape in hatch as a win since keys are strong. (Again I took a decent hiatus so that last part could be different. I haven't even noticed the hatch spawn at all before the endgame, so I need to see if that was changed as well.) Some survivors view escaping as a win. Some survivors, like myself, view pipping as a win. Some survivors view not being downed as a win, or at least that's what all the dcs suggest lol
Again, this all goes back to having an open mind and looking at the bigger picture. π
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@hermitkermit said:
I understand the intent behind βYouβre not responsible for making the game fun for the other side.β But if everyone has the same mentality of βMy fun is the only one that matters.β How will things ever get better?
There is no solution to this. I watched a YouTube video recently where someone analyzed why Dead by Daylight was considered a highly toxic community. They hopped on and played both killer and survivor, and at the end game chat, they were met with nothing but kind people. This cibfused them. Then they read online forums on reddit, posts on Twitter, and all things like that.
They deduced that things that are fun for survivor are deemed toxic by killers. Intense looping, consistent blinding, pallet stunning, gen rushing, etc. He deduced that some survivors may choose to get into chases, not to be toxic, but because as a survivor, you truly have zilch to do. You have to repair gens, save people, and heal people. That's really it. What else is there except chases to make the game more thrilling for survivors?
As a killer, you have one objective. Stop the survivors from escaping and kill them. To secure these kills, sometimes there will be camping/face camping. Although this is more common among new players, this is still an occurrence in higher mmrs. Tunneling, or chasing a survivor thats just been unhooked, is another way to secure these kills. Bringing Moris is another way to kill survivors, and it adds flare to it with a more stylish animation.
Realize how both sides have things that make the game more fun that are called toxic by the opposing side. I play both killer and survivor decently equally, so I see the frustrations from both sides. Honestly I feel the only way to have a solid opinion on the state of the game IS to play both sides. For example, there was this YouTube video on ways to change underutilized survivor perks to make them more viable, but at the end of the day, they would be way too op, but the creator doesn't realize that because they don't play killer. However, that topic is a whole different conversation.
My point is that it's important to have an open mentality when playing this game and realizing that what's toxic to you may just he the opposite sides style of gameplay.
As a survivor, I've never really been good at chases. I'm a Gen jocky, meaning I repair gens heavily. I'm also super altruistic. My go to build is for the people, lithe, we'll make it, and borrowed time. I have countless times sacrificed myself inorder to help someone else escape. Does tunneling frustrate me? Absolutely. But do I recognize it as a valid strategy? Yes. Is camping dumb? Yes. But is it game breaking? No.
As a killer, I actively try to avoid doing things that I find frustrating as a survivor. I don't camp at all. I hook a survivor and run away, unless the endgame collapse is happening, then I'll proxy camp and try to trade hooks or something. Tunneling is something I also actively avoid. However if I'm walking around and I see someone that was just unhooked because they ran at me, I'm putting them down. I played a game once where a Feng was unhooked and ran at my face. I hit her and downed her. She messaged me saying that I tunneled and it was like "get real. You literally ran at me and I'm not supposed to hit you?" Some unwritten rules truly have no logic. But if I'm approaching a hook as someone is getting unhooked, I chase the savior as opposed to the one who was saved. There's also challenges in dbd that may require Tunneling, such as killing the obsession by any means. Like I just want my challenge done π I also find myself more apt to tunnel if a lot of Gen rushing is going on. There has been several games where three gens have popped almost simultaneously, especially on bigger maps. Sometimes you need to kill a survivor as fast as possible to stop the momentum survivors have. All "toxic" things survivors do also frustrate me. Last night, I got so tilted at this one claudette who was disrespecting my drones as skull merchant. She was letting herself get exposed, but she was so good at looping, I couldn't catch her. So props to her honestly. Ggs to me.
At the end of the day, what people on both sides need to realize is that as killer, the only way to pip consistently is get your hooks and kills. As survivor you can pip even if you die by doing gens, winning chases, and saving your teammates. You don't have to escape to double pip. (At least you didn't awhile ago. I took a decent hiatus from the game so thus may have changed since then.) If that remains true, killers win by killing. Survivors win by getting blood points.
If both sides were more open minded, this game would have a very chill community, but that's not how the world works. All we can do is be those people who see the big picture, and not say the other side is wrong when we have never been in their shoes.
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I was playing as the twins for a daily ritual. I was playing as Charlotte, and when I used my power to unbind Victor, I got stuck. I couldn't move, I couldn't switch back to Charlotte, I couldn't do anything. I was close to a Gen, so I hoped the survivors would kick Victor and it would fix it, but they just got on the Gen in front of me. To be fair, they probably thought I was AFK or something, but I ended up having to close my game and reopen it. It sucked.