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Infested

Infested

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Infested
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  • Whenever I play leatherface even if I'm not slugging or camping I get a DC every single time.


    And that's at red ranks

  • Gen rush is 100% a thing. All the Devs have done by allowing this playstyle is not only made it unfun for killers but for survivors as well. Either the killer plays via slugging, camping or tunneling which is unfun for survivors or the survivors win in 20 seconds.


    The Devs are encouraging this unfun environment and the abuse killers are getting. Every match I'm in as a survivor my teammates are either spamming ez or giving straight up verbal abuse.


    And all this is purely because the Devs promote this playstyle. Nobody to blame but the Devs.

  • Let's say for arguments sake that survivors have been nerfed more over the years then killers. Just because I can't be arsed to keep that argument going.


    Ruin need was not needed I mostly only play survivor and I'm rank 1. Against a SWF at Purple ranks or higher without ruin it is PHYSICALLY impossible for anyone but a nurse to win. I can literally run a killer round for 2 mins and 3 gens are already gone and my swf group is working on 4th and 5th even if I go down we still have already garunteed a win.

    It's not even fun for us survivors when the games are this easy

  • 2.4% of steam players have hit Rank 1 killer EVER in the entire time of DBD

    Compared with over 4% for Survivors.


    This stat shows it's almost twice as easy to get rank 1 as survivor. Game is survivor sided anyone disagreeing is kidding themselves.


    Also I'm a survivor main before people start complaining

  • Anyone who thinks the game isn't biased towards Survivors is kidding themselves. Just check the medals in steam only 2.4% of ALL players on Steam have hit Rank 1 killer EVER compared with over 4% of Survivors. This stat alone shows how much easier it is.


    Also I'm a survivor main

  • I'm survivor rank 1. Recently I've played more survivor then killer(also rank1) and I can honestly say the nerf to ruin has also ruined the game for survivors. Being slugged, noed and being tunneled is now every single match. I don't blame the killers I understand this is there only way to win especially in purple and red ranks.


    The Devs have killed the game and made it boring and frustrating for both sides. It's not fun and I will be waiting for Project Resistance.


    The game is dying waiting times the last few days have proven this

  • @Todgeweiht said:

    More like they nerfed your crutch perk and now the game is unfun for you

    I'm both a survivor and killer main. I don't play one side. Yet you clearly do...

  • @Polychrome_Baku said:

    https://forum.deadbydaylight.com/en/discussion/123182/dead-by-daylight-is-unfun-now

    I played the closed beta for project resistance. If the devs there stay committed to their goals (balancing for the middle instead of catering to noobs) then game should turn out pretty well. The Predator game looks pretty decent too. Maybe if DBD has other games poaching its playerbase the devs might learn how to balance their game. Or they won't and it'll end up like Deathgarden.

    Devs are actually single handedly killing there games and it's so obvious to the long term player base

  • @VincentRedfield said:

    https://forum.deadbydaylight.com/en/discussion/120585/why-i-will-now-be-using-noed

    According to devs 4 man swf has just under 50% escape rate. So you think it should be balanced for 25% survival rate? "Survivors have had it so easy for ages"

    https://us.v-cdn.net/6030815/uploads/643/CUFVLX67K2UC.jpg

    You're clearly a green rank at best survivor if you think that. Those stats don't give any info on what rank. Anyone with half a brain can make it to green as killer as before then survivors are potato. Purple and red ranks is a different story entirely

  • @Elvenmonk said:

    Okay? I already cleanse totems

    Good. That's my point tho. It means survivors have something else to do. If noed activates I get an advantage of not I know they have spent the time doing something else meaning I've gained more time in the trial to actually pip. Even if noed doesn't activate it's still wasted time which as a killer is what we strive for

  • @LetsPlayTogether said:

    https://forum.deadbydaylight.com/en/discussion/120585/why-i-will-now-be-using-noed

    And another double standards at its best. Why does people like you dont get how unreasonable you are?

    Double standards? When survivors are being given such an advantage killers need to start playing dirtier to even try to level the playing field

  • @Accullla said:

    Noed is actually not an annoying perk (my opinion), it gives killers, who don't do well enough during the match, the opportunity to come back in the end game. Even though it's powerful, it also has many counters

    Personally I find it annoying(not hard to counter) but after ruin it's the perk most survivors cry about

  • @Hex_KillerMainBTW said:

    I mean, I'm pretty sure a lot of killers have been using NOED/Blood warden before they announced Ruin changes. And I'll be honest, new ruin is actually kind of nice. Plus, most games it would get destroyed right away while it was the old ruin. Honestly, I wouldn't even run NOED seeing as the survivors can cleanse all your totems so when end game does come, you don't have it

    When running the PTB ruin still only lasted MAX of 3 mins. It's not a late game perk and it's borderline useless unless you can move the map quick. So unless you're a spirit or nurse not possible to actually benefit from it better off using corrupt intervention.

    I'm a rank 3 survivor and I rarely see noed and I haven't seen blood warden in weeks.

  • As a killer main not having ruin is basically suicide for anyone that isn't Spirit/Nurse/Billy


    Most killers don't have the speed to control 5 gens it's just not possible and it's not really fair that us killer mains have to play certain killers to win. I just want to play who I enjoy not who im forced to play to win.