Gummi_da_great_fella
Gummi_da_great_fella
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- Gummi_da_great_fella
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Comments
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/991067#Comment_991067
i guess why not lmao
lets go for it whenever we're both able to play https://steamcommunity.com/id/TuskuhActuFour
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/991049#Comment_991049
ight i got you bro!!
you wanna add me fr or are we just memeing here
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/991033#Comment_991033
im totally down. :)
hell yeah, add me on steam and we'll play asap ;)
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/990961#Comment_990961
back at you! lmao
you sound lovely, I wanna SwF with you and sandbag you one day
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isnt it kinda sad that we're doing this ######### on a saturday afternoon/evening
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/990912#Comment_990912
bc it’s pretty entertaining luv
you're just the noisiest little bugger here ain'tcha?
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@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/990779#Comment_990779
I read your post, to which I'm replying. Since it seems you have difficulty understanding that ruin is a hex perk. So I"m not the one saying "dumb #########", am I?
The new Ruin gives hostage killers enough regression that they can't camp both the totem and the 3 closest gens pretty well, mainly if they're Doc or Hag, the best hostage players.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/990738#Comment_990738
You missed the entire point.
Of course I realize there are instances which a killer can legit start a 3-gen strat. However, if the survivors work as a team, then one could cleanse ruin while the rest try to bait the killer on a gen.
The killer can only apply so much pressure of survivors are not together.
Firstly, I'm a mainly solo player, and you can't have that kind of coordenation in Solo games. Secondly, a Doctor can pretty well keep most of you in tier 3, which forces you to waste a lot of time each snapping out, and a Hag can replace her traps fast as #########, which just keeps the game going forever. I never said you couldn't counter, I said I'd rather kick a wall made of Legos than do it, because it's just that boring.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/990859#Comment_990859
A 3 gen is usually about 40 meters in lenght, so while you are keeping the doctor busy people can do the opposite gens, and hag's traps can be destroyed and avoided
You're debunking the point I literally never made. I never said it was uncounterable, I just said that it's a boring timewaste that the new Ruin encourages.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/990902#Comment_990902
youre just embarrassing yourself commenting to all these people thinking you’re making a good claim but go off. 😂😂😂
Then why are you still commenting on this thread? You've said nothing productive chief.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/990891#Comment_990891
lol why should i go back and read your comments of you crying when you’re just bad at the game 🥴🥵
Maybe because then you wouldn't make comments like your previous ones, where you claim I'm talking about something I already said I'm not talking about multiple times? I frankly think that, if you're not mature enough to do that, you're just wasting your time here.
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/990796#Comment_990796
If you are working on the gens the killer is guarding you will definitely interact with the killer... A lot in fact and they constantly patrol and push you off the 3 gens. I find that very fun and entertaining. You are the one who chooses to avoid the three gens and make your game boring.
Plus I have not once talked down to you, misgendered you (lad) or call you names such as (cutie). I am merely sharing my opinion. And you still are putting down other players (baby Meg's).
And since you have still been unable to produce anything more than a simple issue you have, that's not really a big issue at all. Just get in there and attack those gens first, run around with the killer protecting them. Have FUN and don't stress over something that can easily be countered.
Never be afraid to try a new approach to a situation you are having trouble with. Doing the same thing over and over again but expecting different results is insane. No wonder your so upset over it.
Also, about you not talking down to me, I'm sorry, I just don't care enough about the game to not be a ######### while playing it or to it's players, I saw Meg being an ass earlier on another thread so I had to take a dig at them, that's just how it be chief.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/990873#Comment_990873
exactly. you just need to have more strat when playing honey it’s that simple. maybe one day you’ll do better. i believe in you! good luck 😂💀
Woah, you're still talking about survivors 3genning themselves? I thought I already said I wasn't talking about that, but I guess I was right about the fact you can't read!
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/990796#Comment_990796
If you are working on the gens the killer is guarding you will definitely interact with the killer... A lot in fact and they constantly patrol and push you off the 3 gens. I find that very fun and entertaining. You are the one who chooses to avoid the three gens and make your game boring.
Plus I have not once talked down to you, misgendered you (lad) or call you names such as (cutie). I am merely sharing my opinion. And you still are putting down other players (baby Meg's).
And since you have still been unable to produce anything more than a simple issue you have, that's not really a big issue at all. Just get in there and attack those gens first, run around with the killer protecting them. Have FUN and don't stress over something that can easily be countered.
Never be afraid to try a new approach to a situation you are having trouble with. Doing the same thing over and over again but expecting different results is insane. No wonder your so upset over it.
I find hostage games boring, after 1.3k hours of mostly survivor I've just gotten bored of M1 holding and only have fun with chases. But the thing with hostage killers is that they dont chase, they just keep going back to their wank-zone. And now that I can't DC (not that I did it before, I hate DCing pussies), the games go on for ages before I either die or the gens get done and I can finally move on to another match. It's a waste of time.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/990852#Comment_990852
... everyone faces hags and docs and it’s pretty easy to loop them and kill time for survivors to do gens. if you have skill honestly it shouldn’t be a problem. and just find the ruin, it’s literally that simple LMAO. i’ve been playing since 2016. i think i’ve only 3 gen myself maybe 5% of all those times. it’s really not hard. 😂 but ok luv keep complaining
I'm not even gonna try to debunk all the dumb merde you've just said, I'll just tell you to read my other replies because I've already debunked all of those talking points when talking to other people who are, frankly, better at reading than you.
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@TheBean said:
https://forum.deadbydaylight.com/en/discussion/comment/990817#Comment_990817
The Doctor killer itself... That whole character encourages that play.
I have been on both side of that coin. It really all boils down to a key word you said...
"hostage".... which is part of "taking a match hostage"
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Eventually the killer has to make a play. They can't just sit there no matter how much they want to... sit there for 30 minutes defending those gens. They can... But eventually, a survivor could start recording the match, and report the killer for taking the match hostage.
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There isn't anything wrong with a 3 gen hostage match.. but the killer has to make a move eventually if the survivors are trying to bait them away. I know it is a hot debated subject in that the killer is just trying to win, doing their objective.... but if the killer won't get off those gens to start ending the match, then they can be seen as taking the match hostage. There is limits to a 3 gen hostage match.
I personally don't really think those killers want to win. I've talked to a couple of them on Discord and they made it really clear that their sole objective is to ruin the fun for everyone else, either out of spite or sadism.
Also yeah, I do hope players like that get banned, they just make the game unfun for everyone and mostly act high and mighty about it, I'm just annoyed that the new ruin change encourages more people to play like this.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/990807#Comment_990807
Yeah but them not commiting to a chase means survivors just go back to the gens once the killer goes to another gen (because remember, 1 person on each gen)
I already admitted to presenting my point poorly before, my og post was supposed to be both kinda sarcastic and an actual complaint, and so I should've specified hostage doctors and hags. If they don't commit to a chase and go back to the gens, guess what. You walk back to the gen you were on and bam, you're actually in tier 3 and can't do the gen or bam, a hag trap pops off again and now you get hit and either go down or go away to heal. That, my friend, is what I'm complaining about. <3
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/990811#Comment_990811
exactly. i just posted about this. whenever i finish a gen i usually run across the map or to the other side to do a gen. literally just don’t 3 gen yourself and you can win lmao.
Ok babe, I know you think you've cracked the code here, but you really haven't. I consider myself a pretty smart person, and so I wouldn't complain about 3genning myself. I will, however, complain about those Docs and Hags who are arseholes and decide to protect 3 generators like their genitals depended on it, and make the game a slog to get through, even if you win. With those killers, it doesn't matter if you try not to 3gen yourself, because they've already been 3genning you from the start. So please, before you start ######### talking me over "begginer survivor plays", maybe try to understand what I'm actually talking about. <3 Ly
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/990790#Comment_990790
when a killer only defends 3 gens, why didnt you pressure them earlier?
a 3 gen is usually not that good, all you need to do is have one survivor on each gen and the killer is screwed - thats easily doable when he has been ignoring you all game / you do it early on.
and when the killer gets to your gen? run towards the other side of the map - he follows you? the others get the gens done. he doesnt? go back to your gen asap.
the killer can not pressure all 3 gens at once, he is going to lose one at some point.
and if he isnt chasing you or hooking anyone, he lost the game.
I now realize I should've been clear about it, but I mainly meant Doctor and Hag, which are the biggest arseholes when it comes to hostage situations. If either of those killers decide to 3gen you from the start of the game near their Ruin totem, you may win, depending on the map, the gen spawnns, the pallet spawns, your teamates, whatever, but that does not change the fact everyone is going to be bored out of their MINDS until they get one gen done.
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@TheBean said:
https://forum.deadbydaylight.com/en/discussion/comment/990738#Comment_990738
Well that is mean. Not a good way to get your point across.
But uh.... Let me thinkums.
How would it be any different from a Doc with Unnerving Presence, Overcharge and PGTW and getting a 3 Gen?
Have you measured how much of a difference 2x regression goes on 3 gens compared to a Doc doing the same with the 3 other perks?
Explain to me how that match... Would be any different from the match you described?
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Wozzers... It would be the same... The survivors screwed themselves cause they didn't spread the gens apart.
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You don't have to big brain think it.. As their is already a solution to your concern. Which, as a survivor, don't 3 gen yourself.
Big Brain Survivor Plays
Ok cutie, you clearly haven't gone against a hostage killer if you think that 3genning only happens if the survivors don't spread their gens out. And secondly, the new Ruin actually encourages that kind of gameplay, which is my entire issue with it.
And well, I didnt really think you deserved anymore than snarky sarcasm from what I've seen you post, but I gotta be nicer to you or I'll be banned, so kisskiss <3
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/990790#Comment_990790
If a killer camps 3 gens the whole match, he will have no hooks until 4 gens are left. By that time, a person that simply throws pallets early and wastes resources will create enough time for the 3 remaining to work on a gen each, but yes right survivor is really hard to play lol
First thing real quick, where did I say Survivor is hard? One of the lines in my original post was "I don't like being treated like someone who still needs to suck on my mom's voluptuous tatta", which implies that I think survivors are pandered to. Secondly, 3genning isn't really that powerful, and I never said it was. It's pure ass to go against, it's boring, and none of the survivors have fun. Thirdly, if the killer is 3 genning, they won't commit to a chase that leads them away from the gens, you Clown.
(get it, clown? haha)
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/990774#Comment_990774
I don't see your issue because 3 gen strategy with new ruin is not going to be an overwhelming problem. To me it seems you are just complaining to complain. I still see no problem with this strategy and the added effect of new ruin. So why don't you try to explain your problem without complaining and maybe someone could understand the issue you seem to be having with it.
Alright cutie, I'll explain it right now just for you. Hostage killers are aaaass to go against. It's boring as hell, there's barely any interaction between the killer and the survivors, there's no chases, there's nothing of what makes DbD fun. Is it OP? Eh, in veeeery specific situations, yes. And Ruin just made the amount of those specific situations bigger. But hey, better than the previous Ruin, because at least now, baby Megs can finally hit their skillchecks <3
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/990760#Comment_990760
okay, but when i dont hook anyone i will still lose.
and if they dont for extended periodes of time (while still making it impossible for you to progress), its reportable :o
nevertheless, it is still YOUR fault, as the survivor, that you even got 3 genned in the first place, mate.
@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/990764#Comment_990764
3 genning punishes survivors that dont plan the gens they pop. BHVR encouraging punishment for unplanned actions is GOOD
@BlindMole said:
It's up to you and your team to not be in that situation, and with new ruin it has never been easier. What do you want next? For the killer to be immobilised for the first 3 minutes?
Woah bros, I thought I already explained earlier that killers can set up a 3gen from the start of the game, and that whether survivors get 3genned is sometimes out of their controoool. But apparantely killers can't camp gens from the start of the game, I probably missed that reeeeeeally obvious detail, right?
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@HellDescent said:
Have you thought of cleansing a hex totem?
Have you ever thought of like, reading some replies? Quick suggestion, before you post something dumb like that, maybe scroll down and see if the OP already debunked the dumb ######### you're about to say, xoxo.
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@Shivadeathkiss said:
You forget there's four survivors and 1 killer, working as a team at the beginning to knock out these gens is still possible. And still very effective. I use the 3 gen strategy as doc a lot, sometimes I get lucky and sometimes the survivors get the best of me and I lose one or more of my gens. It is possible if you try. This is not an op strategy. Like I said before if you are so concerned about it, just make it your top priority in your games.
Lad, I know full well that 95%+ of killer strategies aren't even close to OP, and please point to the exact point where I called 3genning an OP strategy. After you try to do that and fail, then you can point me to survivor players who actually have fun playing against a hostage killer, and maybe then you'll have an epiphany and realize what my issue actually is!
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/119914/are-survivors-just-going-to-ignore-this
I really hope you are being ironic there
And why is that? BHVR making a perk that outright encourages 3genning isn't a cause for concern to you? It is for me, I mean, the last time I checked most people didn't enjoy going against hostage killers.
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@humanbeing1704 said:
now I know I'll get instant no's but unbreakable
If you know you'll get instant no's then maybe you should look into why that would happen, I'd say. Maybe because base Unbreakeable would make DS even more broken.
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@Shivadeathkiss said:
3 gen is easy to avoid if you locate them on the map and go after them first. 3 gen is a very good strategy for killers, and the new ruin will help build the strength to that strategy. But it's still easily countered. If your this concerned over it, then get yourself into the habit of finding the 3 gens first and taking out one or two fairly early.
Well, that clearly just ignores the fact that there are killers who commit themselves to that strategy from the start of that game, which were who I was talking about in the first place, but I guess it just went over the head of all of these gamers. Can't say I'm surprised though.
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@Mister_xD said:
dude, chill.
the devs thought of that.
its a hex perk after all.
thats literally the reason why they made the perk basically useless in 99.5% of the games, because its good for 3 gen scenarios (which are usually the survivors fault anyway, but we cant punish them for that), so they made it a hex that gets killed before they even pop 2 gens anyway.
@TheBean said:
Ranks aren't going away in the end game summary. That change didn't go in.
Also... The 3 gen isn't a big deal cause.... You still may want to get the totem as a survivor, but you don't need to spend the first few minutes of a match looking for it, you can go out looking for it later.
Plus... If Ruin is still active, the killer won't be able to use PGTW, or Overcharge. So if the killer brought in those perks too... They are wasted slots until the survivors decide to take the totem out.
So if the survivors then do take the totem out. Then we are back to square one, just like it is now.
@Johnny_XMan said:
I don’t understand what the issue is.
You can still cleanse Ruin and stop the regression effect. The key to getting out of a 3-gen situation is to start other gens and bait the killer. They can’t go to alll 3 gens at once.
Woah, its almost like the improved regression allows you to camp the totem and the 3 gens closest to it, which makes it so you caaaaan't really cleanse it, isn't it?
Also, Bean, from what I've seen you type you're not really the brightest of the bunch, so I'ma be extra clear here. I know they didn't go ahead with it, the issue I have is that they even thought it was an option in the first place. The fact the devs thought it would be ok to blindfold us instead of fixing an issue clearly shows how they don't really care about fixing the bugs in the game. Was I more clear? With people like you, I never know.
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@Nubgutter said:
Yes this is about the new update, the fact that the devs found ruin more of a problem than DS, KEYS, HATCH AND HIT DETECTION TELLS YOU ALL YOU NEED TO KNOW ABOUT WHO THEY REALLY FAVOR, especially their wording for the new update, please go take a look at it if you havent already but their wording just shows their clear bias for survivors over killer, literally when they were going to explain how this new ruin has more benefits they LITERALLY only gave benefits for survivors when ruin is a killer perk, how do you not see a clear problem with that? Yeah let's just serverely nerf one of the best killer perks for killer while explaining the new benefits of ruin but only using survivors as an example, just imagine if the devs did the opposite with killer lmao and you know what i'm actually glad the devs did what they did cause now things like noed, blood warden, haunted grounds and devour are about to become meta and if you thought the tunneling, camping and bad que times were bad already just wait until this patch officially releases, you're literally killing your own game day by day with these clear decisions based on survivors fun but not killers, I honestly can't believe the devs really destroyed ruin first without even touching even more broken things like keys, DS, hatch, and hit detection, the devs have lost all credibility.
"Friend, just cut them some slack! We're clearly trying to just make their game better for everyone! Wait, what's that, Killers are actually players and part of the playerbase and not AI? Oopsie daisy!"
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@soundwave85 said:
https://forum.deadbydaylight.com/en/discussion/comment/985182#Comment_985182
gen speed is fine.
Aight baby, lemme just grab my robust, curvy, some dare say, even, sensual, Commodious Toolbox and equip two gorgeous addons. Then, as my sugarbaby meg runs the killer around any of the numerous broken buildings in the game, I'll relaxingly hold mouse one in gens until they're all done rather fast, because the killer can either leave the chase and let my sugarbaby come sit on my lap as we do gens together and go find someone else who will just take a hit and run towards the same broken building, or the same broken setup, or he can commit to my baby and as soon as he's about to catch her, all the gens pop and there she goes, sprinting away with her, may I say, orgasmic adrenaline play. Genrushing isn't real, and neither are broken buildings who allow genrushing to be an issue, sure, keep talling yourself babe. Just remember some parents keep telling themselves vaccines will give their kids autism, and that doesn't make them right :kiss:
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@JoannaVO said:
https://forum.deadbydaylight.com/en/discussion/comment/430787#Comment_430787
Stop making it look as if every survivor main is like that. Many of us do agree with the buffs for killers, only small minded people don't.
Heh, Legion mains, what can you do hehe
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/430800#Comment_430800
Billy requires a skill. It's not that easy to hit survivor with chainsaw. Try out yourself and get him to the rank 1.
That's literally the point I was making. Chainsawing takes way more skill than simply M1ing. The problem with Billy are those that simply use the Chainsaw for mobility because they're not good enough to use it in a chase.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/430790#Comment_430790
You guys are already powerful as the team. If this is hard for you to dodge a chainsaw than this is your problem. Billy already have a several counters.
And I've already said he gives me no more problems than other top tier killers. This change isn't because he's "too strong", it's because he should require the same amount of skill to even be used as other top tier killers.
Do you think it's ok that he's more powerful than the Hag, Spirit and Huntress while requiring a lot less skill to be used in a viable way?
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@Ihatelife said:
Survivors mains: "Hey guys! We was whining about the Legion and they're finally got nerfed hahahahahaha Let's do the same about other killers so we can loop them, because this is so skilled"
Well, according to other forum members, he's already looped anyways, so what's the difference?
Also, what the hell does this have to do with the legion lmao
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Truly outplayed :pensive:
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@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/430771#Comment_430771
I personally don't see those as a problem. He's loopable af, tuning him to 110 would only make this more severe.
If he truly is the 2nd best killer, then there's 2 options.
He can either deal with pallets somewhat more effectively than other killers, or pallets really aren't that powerful.
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@Acromio said:
@op No, you git gud instead.
That's precisely what you should be required to do if you want to use a top tier killer.
I have no more problems dealing with a Billy than a Hag or Spirit, I just wish that the game forced you to "git gud" to use Billy effectively.
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@DocOctober said:
Ever heard of Billy mains that do not use the Chainsaw to down, but rather as a tool of high mobility? Not all non-Chainsaw downers are "babies", but rather prefer a different playstyle.
I see no reason to nerf Billy at this point.
That's exactly not the point I was trying to make. The Billy mains that truly learned the character are those that don't M1 during a chase, instead using the chainsaw to get cheeky downs because they know how it works.
Billies that only use it for mobility are the problem here, because using his chainsaw for only mobility is really good and requires little skill, compared to being good enough to use it in a chase.
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@JoannaVO said:
Maybe Hillbilly is very mobile with his chainsaw but he can easily get looped. I find it one of the easier killers to run around. He is not as amazing or strong as people say. I rarely see good Hillbilly's who have put a lot of time into this killer, and even they sometimes have a hard time getting a 4k.
Well, with his mobility, breaking chase is really easy and really not that bad. He just chainsaws around until he finds a survivor in a bad spot, which he can then insta down and start snowballing from there.