GhostRoaster29
GhostRoaster29
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- Username
- GhostRoaster29
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Comments
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@tekstdok said:
https://forum.deadbydaylight.com/en/discussion/comment/547051#Comment_547051
This is my main problem with NOED. Getting the gens done with your team only to get rekt by noed at the end is the worst part of it.
@tekstdok said:
https://forum.deadbydaylight.com/en/discussion/comment/547051#Comment_547051
This is my main problem with NOED. Getting the gens done with your team only to get rekt by noed at the end is the worst part of it.
@tekstdok said:
https://forum.deadbydaylight.com/en/discussion/comment/547051#Comment_547051
This is my main problem with NOED. Getting the gens done with your team only to get rekt by noed at the end is the worst part of it.
@tekstdok said:
https://forum.deadbydaylight.com/en/discussion/comment/547051#Comment_547051
This is my main problem with NOED. Getting the gens done with your team only to get rekt by noed at the end is the worst part of it.
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@Tsulan said:
Pasting this from another thread.
The survivors objective is to escape. Some people think that once the gates are powered, they deserve to escape. But the match isn't over until you see the point screen.
A killer who sacrificed his perk slots for Blood Warden, NOED and Remember Me. Shouldn't be considered a killer who failed his objective. He prepared for the endgame.
Which is honestly the best way for both sides:
All players earned their points. Everyone will probably pip, no one will leave with 2k points and complain that he got tunneled.
But somehow, I get the impression, that people want killers to tunnel and kill survivors fast with no one earning more than 2k points.
Just because everything else is considered a failure. Please make up your mind on what you want. A match where everyone "wins" point and emblem wise, or a match where the killer ruins the survivors fun by killing them as fast as possible. Imagine Iridescent head + mori. Terribly efficient, but ruins the match for everyone else.
This is fine, sure. If they're gonna have a great performance all game and then get the final few kills with NOED than they deserve that. HOWEVER, there are people that use NOED as a last resort. They get 1 or 2 hooks the ENTIRE game and end up with a 4k bc of the clutch ass perk. This is the problem with NOED. Most of the time the killer wont even pip from it whats the point of using it?
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As a killer main myself, NOED has to go. Playing survivor at high ranks makes me want to die because all the killers run NOED. They are complete trash at the game and have to make up for it by using a clutch perk like NOED. It has go to go or get drastically nerfed. Im sick or horrible killers thinking their good because they get a 4k using NOED. It sucks.
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This is amazing! Why hasn't this been seen by every single dev at Behavior yet?
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Favorite Map is definitely The Crotus Prenn Asylum maps. Least favorite is for sure Haddonfield or The Badham Preschool.
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Doctor, with out a doubt! His power isn't even good, it's just incredibly annoying. I absolutely hate facing the Doctor.
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- Wraith
- Huntress
- Clown
- Pig
- Cannibal/Nurse
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Huntress, Wraith, and Clown. Honestly, they're all amazing! Props to BHVR!
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I think you just hit the hammer right, dead-center of the nail! GG
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The old daily rituals were sometimes a bit tedious. "Catch 9 survivors in bear traps" -- however, they had a great payload in terms of BPs. Also making the dailies more fit to your play style would be nice. I'm all for change with the Daily Rituals!