FireSunBloodyMoon
FireSunBloodyMoon
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- FireSunBloodyMoon
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Comments
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@Kolonite said:
The antidote will actually be plenty useful. Especially because it takes a second before the effect starts. You can toss it down before breaking a pallet or picking up a survivor and then get a speed boost directly after. You can toss it a bit ahead of your pathing so it activates as you walk through it and get a speed boost to wherever you're going. This plus still having the old bottles AND the default 3 second reload will definitely make Clown better.
First, the acceleration from the antidote is negligible. This fact makes one wonder whether it is worth spending a bottle on an antidote. I repeat once again that he absolutely did not add any advantage to Clone! Secondly, I always played with the yellow cork, which reduced the time it took to recharge the bottles. That is, it didn’t change anything for me. But the fact that the most effective add-on that caused fatigue was removed from him is very bad! All these innovations do not compensate for addon fatigue. Actually, what was required to be proved, no one played Clown before, except for a few like me, and now they have not increased those who want to play. This is why I initially asked myself: WHAT PURPOSE THE DEVELOPERS FOLLOWED? WHY DID THEY TOUCH IT AT ALL?
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@MadLordJack said:
I can think of a dozen different scenarios in which to use the antidoe in a chase. Granted, half of them require the survivor to not instantly drop the pallet, but still.
I can dream too. But it is necessary that the survivor does not throw off the board, it is necessary that he run through the open area ... This does not happen. Therefore, I repeat once again, the only time you can use an antidote is on the way from the hook to the generator. But the acceleration is not that great for a short period of time. And I really don't want to spend a bottle on dubious speed.
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@bkn said:
i didnt play new clown, but i guess you can use the antidotes for: hooking survivors faster, getting a boost before reloading your bottles, use them in a chase where you can get a hit before survivor reaches a pallet.
the "big" buff seems to be the the 2 seconds faster reload which 100% helps him.
overall, the rework wasn´t enough to make him more viable, his problems, pre dropped pallets will still be a thing i guess. if the speed boost was something like 15% or even 20% it would start to be interesting...but 10% for a few seconds shouldnt help much considering ou throw away our ammo for slowing them down in a loop.
The fact of the matter is that I am now playing with a thick cork, the reloading of the bottles is very fast, about 2-3 seconds. I also say that for me there is no Clown rework for the better at all! I was upset by the fact that they want to change the solvent bottle that used to fatigue survivors. This is the most useful addon in his arsenal! Almost everyone else was trash.
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@kaeru said:
You should have 200 iq to use antidote in chase effectively.
But casually you can use antidote to run faster when you need to go to distant gen.
That's what I said ... But wasting a bottle to get acceleration (10%) for a short period of time is a very dubious pleasure!
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@Grandpa_Crack_Pipe said:
I get the feeling you saw the "Antidote can affect Survivors too" part and that's literally the only thing you took away from this whole rework.
Yes, the antidote has a beneficial effect on survivors ... I don't care. I won't use this ######### that often. The only thing that worries me is the change in its addons.
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@bingbongboi90 said:
You can still only use his old bottles they Just added a new type of bottle. Also the reload is now 3 seconds.
So the clown can only be better after the rework even if you only play with the fatigue bottle.
That's what I'm saying, that I will continue to use only tonic! The antidote can only be used when it is necessary to quickly get from the hook to the generator! But this is ridiculous! Spend a bottle to accelerate (10%) for 5 seconds ... Now I use a thick cork to reload bottles faster. For me personally, nothing useful was added to the Clown, but at the same time the bottle of solvent was changed! Which will become completely useless, like most other improvements!