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Eruptionbestperkever

Eruptionbestperkever

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Eruptionbestperkever
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  • @SmolBlob said:

    https://forums.bhvr.com/dead-by-daylight/discussion/359256/healthy-buff-for-ds

    "Healthy" and active after last generator is finished are contradictory. No.

    that wasn’t my main point I put either make active after the last gen pops or put the stun to 5s the wraith has a 5s burn and when you stun him in cloak eruption sets survivors back 30s not to forget when it stacks 90s gens are a thing now and it’s boring especially soloing a gen

  • @BillsHere101 said:

    This game is survivor sided and yet you want killers and their perks nerfed? After your wishes are granted, what perks will you complain about next? Killer aura perks? Ha ha don't make me laugh. I can't wait for 2023 and what their new complaints are going to be.

    none of my friends play dbd and tbh the game does feel very killer sided at the moment with all the perks run into the ground do you know how painful 90s on a gen by yourself is just to get it blown up by eruption or or other gen regression perks team mates dying getting tunnelled out camped ect and you think a solo q 3v1 is survivor sided in anyway no

  • @YOURFRIEND said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300925#Comment_3300925

    Embarrassingly false equivalence. You know better than this, you are simply being wilfully obtuse.

    Yeah bro killers like to cry about every perk that grants a survivor and advantage over them when your literally mostly playing with solo players and these perks are healthy for chase and making the game fun for the other side it’s like eruption call of brine and that meta dead hard is a fine perk to be honest and if you have a problem with waiting it out that’s up to you if you look at the top tier killers they just walk behind them a few secs then book they dh and it’s a down certainly is a skill issue

  • @Carth said:

    I agree with the put it back to five seconds idea. Removing the end game useage got rid of arguably one of the most frustrating/annoying points of it, turning into a protection tool for the rest of the team. Having a one time five second stun is fair

    i don’t really care about the end game just with end games removal 3s stun and it only triggering once they might as well delete Laurie from the game they done her dirty af

  • I’m hoping next patch they will with all the solo q changes because decisive strike is healthy for the game I don’t play in a swf and perks like that come in really useful for the solo q players your on about perks that get abused in swf one person on his own is not gonna abuse ds even if the whole team had ds with no coms it’s very hard to abuse unless you get 3 other high tier survivors in your lobby half of my matches I either get left on hook or camped it’s no fun for me and I don’t have any friends that are sweaty dbd players so I don’t swf

  • @Brimp said:

    So bring back aggressive DS unbreakable... got it.

    If you don’t tunnel you won’t eat a ds it’s that simple and killers like the knight are also making game unbearable with just guard spamming that’s the only thing even if you run away once he gets you I’ve been held hostage from first hook by guards a few times

  • @Killing_Time said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3303734#Comment_3303734

    Ok fine... Let me throw something in.

    Remove the nurse nerfs back to her being able to blink whenever without cool down.

    REMOVE ALL BILLY NERFS

    keep nurse the way it is but I would bring billy back I would buff dead killer perks cause tbh I think the game was more fair sided pre all the nerfs and the camping and tunnelling now is insane ds is a fun perk and tbh if you don’t tunnel you won’t eat ds I think dead hard is fine I think iron will needs a little rework but we need a rework on these perks