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CydoniaTV

CydoniaTV

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CydoniaTV
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  • The pipping thresholds are way too high, especially at the higher ranks (Purple and Red).

    I get the fact that ranking up was way too easy before hand, but now it's literally at a point where you can do almost everything and not pip.

    I had a 25k+ BP game as survivor, unhooks, gens, 4-5 minute chases which I won all of them except 1, hooked once throughout the entire game. I safety pipped that game.

    A 4k is a guaranteed gold emblem on devout. But if you hooked enough people it's Iridescent no matter what.

    The problem is -

    Survivors will complain that they were tunnelled or camped as it basically means they're guaranteed to lose a pip

    Killers will complain because if they aren't good enough, they'll also lose a pip. Even if they're good enough, they still can't guarantee a pip unless they get a 4k at a reasonably quick time.

    Until they lower the pipping thresholds (Not even by much), then I really don't care about my ranks. I would quite happily leave games if I'm getting tunnelled/camped as a survivor and if survivors run me around forever as a killer.

  • The main problem with stealth is you don't gain points towards the evader emblem.

    I've been in games where I don't get spotted once by the killer, no chases at all (expect maybe when I'm messing around in the exit gates) and I still get a bronze emblem, sometimes silver.

    If the devs made it so you gain a lot of points if you've never been chased/had very little chases, stealth would be completely viable.

  • It's an anti-tunnel perk now.

    Basically, if a killer is gonna tunnel someone who just got unhooked or within a few seconds. It's a second chance to get away from the tunneling.

  • I got 24k BP, I safety pipped.

    Adept achievements are now 100x harder to achieve.

    Matchmaking is busted again when it was worming perfectly before 2.6.0

    Devs are more concerned about fixing Steam achievements than the actual game 😂

    The killer camping/tunneling is now a HUGE problem as a survivor will be guaranteed to lose a pip.

  • @Luigifan64 said:

    https://forum.deadbydaylight.com/en/discussion/53284/adept-achievements

    You don't have to get all 4, you just have to get a merciless killer at the end of the match so you could let 2 escape if you played the match well enough.

    With the pip threshold changes, adept achievements are A LOT harder to get. If you're red rank - Good luck getting adept achievements.

  • ???

    Enduring has always been a perk to eat stuns. Yeah let's nerf that perk to the ground so killers have no chance at catching up to survivors who stun them.

  • @Eveline said:

    I read your thread title in doctor's voice.

    😂

  • @[Deleted User] said:

    this is because everyone is playing killer. survivor now is not enjoyable and you will basically die by these op perks/add ons. as a survivor it will tell you to find a game u need less than a minute. while in the killer side. 10-20minutes. that's terrible. if they didn't wanted to revert the change. THEN JUST BUFF the survivors and nerf the killers. they're OVER POWERED. the escape rate is BAD. S T O P NERFING THE SURVIVORS

    You're clearly a survivor main. Killers are not overpowered. You just suck as a survivor :D

  • Killer wait time now stands at 8 minutes. This is about the same time it took before the matchmaking changes rolled out.

    You've killed your game again Behavior.

  • @fluffybunny said:

    I don't mind the pipping changes. It should be harder to get pips and to rise up in the ranks. It feels more rewarding when you actually have to work for it and give reasoning behind why someone's the rank they are.

    The problem is, you could do everything you normally do as a survivor or killer and you may not even get one pip. Yes, it should be harder to rank up, but not this hard.

    13 points overall to one pip at purple ranks

    14 points overall to one pip at red ranks

    That is an overboard change that's basically made it almost impossible to get to rank one, let alone purple/red ranks altogether.

  • I think Boil Over actually NEEDS to have the power to progress the wiggle free bar faster. Nerf its overall % (To say like 25/35/50%) and make the radius on the hooks bigger.

  • @RSB said:
    There ar plenty of deadzones on every map, it is one of the reasons I hate playing Nurse, despite I mained her on R1.

    Yes there are deadzones, but not nearly as bad as what the meat plant has now.

  • If you ever get a chance, play KYF with one other person, put it on the game and try and blink around the bathroom/basement area. It's impossible to blink.

  • So you're basically a DS user.

  • If they did make this change, DH would be meta and most obviously broken.

    You'd basically have to destroy all the totems before it became active as a hex totem, like NOED.

    1. No tunneling unless I'm forced to (if I can't find others or if the survivor is being completely toxic/obnoxious)
    2. Slug DS users until they cry
    3. Win
  • I think my favourite killer to go against is Myers, probably the most fun and legitimately scary killer out there at the moment. I've had a few "Tier 1 grabs off the generator" moments.

    The one I hate currently is the Spirit, but I think that's down to how most killers are playing her at the moment (mainly tunneling, proxy camping (kinda) hooks (When you unhook she immediately phases back so you get denied a heal under hook, and worst of all the campers.

    If I had to pick a killer that I genuinely hate to play against, not down to individual players, it would be the hag. She's obnoxiously strong right now and the only way to really counter her is flashlights on her traps, even then, they're hard to find unless you run small game, plus you don't even know what killer you're against until they show themselves.

  • Very funny but I'm serious. It's a free kill that no one deserves.

    Well, DS is a free escape that no survivor deserves.

  • To be honest, when killers DC from the game, survivors need the same points reward as killers do if a survivor DCs, not just a black pip and 5000 points for surviving.

  • @Jack11803 said:

    @TeaLeaf said:
    is it a bug or are killers just getting tired of playing killer?

    That doesn’t make sense. If killers couldn’t find survivors, that means their is too many killers, not the other way around.

    I think he got the wrong end of the stick, so to speak.

    It's not that I can't find survivors in killer lobbies full stop, it just takes a really long time. Longer than it really should be taking.

  • @TeaLeaf said:
    is it a bug or are killers just getting tired of playing killer?

    I'd say it's more of a server issue. In patch 2.1.2, I could find survivors within a minute or so (taking into account the people who leave the lobby due to the "Anti-cheat" error).

    This patch is literally 5 times worse. I get so bored of waiting for survivors to join lobby that I just end up playing survivor instead.

    If people were tired of playing killer, then surely the problem would be a total opposite? Survivors wouldn't be getting into lobbies at all. Considering there's a double BP event, you'd think there would be more killers playing as it's easier for them to get points.

  • @Master said:

    @CydoniaTV said:
    Not exactly sure where to put this on this forum, but I figured general would be good enough.

    Anyway, rank 1-3 matchmaking for killers needs to be sorted out. I've been in so many lobbies where it takes between 5 - 10 minutes to find survivors, even then, they'd quit out anyway despite good ping. Compare that to the ranks below 4, it takes less than a minute. Can something be done about this?

    Rank 1 is supposed to take long. (it should)
    Rank 1 reflects the most skilled players in this game, obviously there are not that many of them. If you reach the highest rank in any other competitive game, lol, dota, starcraft or whatever, you will actually wait ages to find opponents on grandmaster or whatever it is called.

    In DBD its a different story because every pleb can get rank 1.... just saying

    I know it probably takes a lot longer to rank up as a survivor, compared to killers anyway, but I also get ranks anywhere between 2 - 5 at times.

  • @MegaWaffle said:

    @CydoniaTV said:
    Not exactly sure where to put this on this forum, but I figured general would be good enough.

    Anyway, rank 1-3 matchmaking for killers needs to be sorted out. I've been in so many lobbies where it takes between 5 - 10 minutes to find survivors, even then, they'd quit out anyway despite good ping. Compare that to the ranks below 4, it takes less than a minute. Can something be done about this?

    The problem is you "got gud" when you should have "stay bad kid".
    I don't claim to be an expert but with everyone yelling these two things i assume they must be true.

    Seems like the best way to go about it is being bad XD

  • @Grey87 said:

    @CydoniaTV said:

    @Grey87 said:
    I'm rank 18 and it's 15m to get a lobby or longer , so it's nothing to do with your rank.

    I found survivors within a minute when I was that rank. I think it does have something to do with how high your rank is.

    Yeah , when YOU were.
    NOW I am at that rank and I wait 15 minutes or longer for the 1st survivor to get into my lobby.
    It's broken.
    Your rank doesn't have anything to do with that issue, it's a different thing.

    My queue doesn't even take 10 seconds as survivor though.

    Yeah, I started rank 17/16 in patch 2.1.0, never took me that long to find a game.

  • Yeah let's openly promote face camping by rewarding killers for it

  • @Grey87 said:
    I'm rank 18 and it's 15m to get a lobby or longer , so it's nothing to do with your rank.

    I found survivors within a minute when I was that rank. I think it does have something to do with how high your rank is.