BowlOfSoup
BowlOfSoup
About
- Username
- BowlOfSoup
- Joined
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Comments
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Played 5 games today, 2/5 infinite load.
Platform:PS5
Crossplay:ON
Character:Mikaela Reid
Hope that helps.
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@FernandoA007 said:
First I know that saying this is going to put a target on my back. I play on PS4 and yes the frame rate issue is frustrating however I feel that patience is needed in this it takes time to fix these issues. They are aware of it and trying to fix it and make it right. No one is perfect and trying to optimize for all different consoles and PC is a lot of work. I feel that attacking the devs in this way isn't the right thing to do. Remember its a game you have the ability to play something else while you wait. Stop being entitled babies and just be patient.
Agreed.
Some people have issues with providing articulate arguments backed with objective evidence to raise awareness of problems they want addressed. As the reader you kinda need to filter the B.S and be empathetic to the argument .
Everyone is entitled to their opinion and has a right to voice it. Even if it is factually incorrect.
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@Boss said:
How out of place am i to not miss it?
I'm not saying it's good that it's gone, but miss it?
Nah.
I appreciate your honesty.
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1696029#Comment_1696029
make a change.org petition and see what happens is my suggestion.
Looking at twitch numbers alone, the popularity of the game caps at about 35k +/- viewership.
I would assess that maybe 10% of that even know about crouch pointing.
I think it would be a losing battle.
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69th comment.
Nice..
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That’s it..... back to No Man’s Sky....
*flips table*
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1696029#Comment_1696029
Link!!!! Fast!!!
I didn’t do it SadFace.
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@GingerBeard said:
It was the single biggest nerf to survivors since the games beginning, probably the biggest nerf to anything ever.
Tell me how can the devs be survivor sided when they so quickly took away the only source of joy, the only redeeming feature of playing survivor.
Please bring it back devs, it was all I had...
That brought a tear to my eye.
thank you.
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Peanits said to me if I can get 50,000 signatures on change.org we might be able to get it back.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/1695465#Comment_1695465
Protip: Instead of knowingly releasing a patch that makes the game more or less unplayable for console players and then apologizing you could just test your updates, and then when you notice it causes huge issues you can delay the update and fix the issues first. That way people can still play, instead of having to wait.
It’s easier to ask for forgiveness than permission.
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@TheClownIsKing said:
I think they simply reworded it to avoid confusion. Other than that, nothing has changed.
We’ll Make It can stack with other healing buffs, but it cannot stack with itself.
Eg. You can use We’ll Make It with Botany Knowledge for +133% healing speed.
You can’t do 2 hook saves in under 90 seconds for 200% healing speed. I.e. We’ll Make It on it’s own doesn’t stack with itself.
So does this mean We’ll make it + bots + desperate measures has the potential for 189% healing speed bonus?
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/199592/for-my-console-brothers-and-sisters
as the OP of the previous "super thread", I gotta say I find this unnecessary.
First, BHVR already officially acknowledged the problem, which was never done during our previous "battle".
Second, this time the problem is literally game breaking - it was awful during 4.1.0, but now it's just unplayable. They will (and most probably are) already losing a lot of players due to this, there's no way they'll not try to quickly fix things.
The PS4 player base is the biggest after the PC one (probably because of the fact that game got gifted in the PS Plus a while ago), if half of the players just quit playing it will be extremely impactful.
And no, I'm done giving the benefit of the doubt to BHVR, the very fact that we currently are in this condition means that they simply don't do Q&A on console - maybe they emulate the game, maybe they have some special hardware that is unaffected, still, obviously their Q&A process doesn't work and this will probably never change.
However... they still want our money, and PS4 players can't give them money if they stop playing the game. So yeah, they'll fix it, and I'd think this will be their highest priority for the time being.
This would be the moment of truth to see if our revenue stream is viable for their business model.
I predict current gen hardware will not receive the GREATLY needed support and will be dead in the water.
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In the mean time, I as a consumer will not provide BHVR with any revenue from my source of income due to the flawed product.
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@CashelP14 said:
I hope in real life you never complain about a business then. Never complain about someone getting your order wrong or something being late on delivery.
People complain because unfortunately the devs just ignore them on certain issues. This causes frustration in the community so they shout louder and more often so the devs may actually hear them.
Agreed.
consumers need to raise awareness to flawed product or business’ believe everything is hunky-dorey.
Best action is rallying up support in the community with respectful tone. Things will get done. Patience is virtue. BHVR is a business and they rely on us as a community to purchase their product to reach their bottom line + profit .
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I’m a capitalist. I believe that the success of a business model is reflected by the quality of the product. If the product is flawed, the consumers have the right to address the situation (respectfully).
I’m not a Karen or a Boomer, I swear.
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Unplayable. Gamebreaking. Ps4 pro with massive frame lag and dying on hook due to frame drops during struggle.
I guess I could just play better and not get hooked.
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It’s easy to sit here and tell the devs to “fix your game” - I don’t expect any replies or compensation for this mess. I just want to see the console community band together and show BHVR that there is a market that is suffering and needs to be addressed.
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Father Cambell’s is THE WORST for framerate lag too. Which is weird because they didn’t even touch it.
normally the frames balance out after a minute or two in game, but FCC stays consistently choppy.
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@APoipleTurtle said:
https://forum.deadbydaylight.com/en/discussion/comment/1695261#Comment_1695261
I can't guarantee it'll solve the problem, but re-mapping your struggle button to one of the triggers might alleviate things a bit. I almost never get struggle-sacrificed while using LT, plus it's a more comfortably mash-able button. Pure speculation that me be the result of me using my Frankontroller for DbD (rebuilt with parts from 3 deceased XbOne controllers), but the input window on trigger buttons seems a teensy bit more generous.
Only downside is I sometimes get stuck in crouch right after being unhooked... but there's always the other trigger.
I remapped to a bumper and still have the issue. It’s the frame drops that assure that the button press doesn’t register.
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Framerate dips in struggle state is a death sentence. Completely gamebreaking. I find it hard to actually WANT to play.
Seriously debating if it will be worth my time and money to continue supporting.
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I’m currently on a PS4 pro and the frame lag is unplayable. Second hook state creates a frame dip and I can’t struggle and die. Gamebreaking. I care very deeply for the continued success of this franchise but if I can’t enjoy the time I spend playing it, there is no point in supporting.
Please - Please - Please - PLEASE
OPTIMIZE FOR CONSOLE
-Bowl