Avatar

BlacktheMew

BlacktheMew

About

Username
BlacktheMew
Joined
Visits
109
Last Active

Comments

  • Oh my gosh this is absolutely perfect. Very well done my man.

  • I freaking love autodidact. So satisfying and helps against perks like thonat and sloppy.

  • @NullEXE said:

    https://forum.deadbydaylight.com/en/discussion/comment/1092162#Comment_1092162

    Because it abuses Hatch Tech, or makes the game unfun for other survivors. Since we have the DC penalty for (which btw thank you so much, this was well needed). Toxic Survivors have started to just abuse suicidiing on hook. In response dev's should just add a lesser penalty for doing so - and make the game more fun for the more positive players that play this game to have fun and not cause trouble.

    No one needed the DC penalty. This isn't a competitive game. If you don't want me to DC don't include the button. Hatch tech is just something that we have to deal with just like how we deal with unbalanced ranks and horrible hit boxes.

  • @AshleyWB said:

    There's been talk about noed getting nerfed and talk about noed staying as it is. One thing which stands out is that noed is a frustrating perk to go against. It's almost shameful to equip it to begin with.

    I like noed but I think it's due a nerf and when perks get nerfed to be less annoying, they tend to lose their function.

    So here I am thinking of nerfs which will be less annoying but still as lethal at the end game.

    Waiting 7 seconds for the noed cooldown to happen would mean the perk is more strategy based and not as crutch as it is deemed now. It would reduce the slug potential due to the fact that if you hit one Survivor down, for the next 7 seconds if you hit a survivor they will need 2 hits to go down or the 7 second cooldown to be complete.

    This isn't a nerf noed thread, this is more of a I know noed will eventually be nerfed and when it is please make sure it's use remains, which is of course the insta downs once gens are completed.

    And yes I know some Survivor perks need nerfs to break them out of the meta but that is irrelevant to my point however much I agree with you.

    I thought of a good balance to noed. Do bones.

  • @ZoneDymo said:

    I know, who cares about points? but honestly I feel a killer should not get rewarded for tunneling, if you hook the same survivor 3 times in a row, that should heavily cost you bp and your emblem for that category imo

    All I read was "I got tunneled last game and I hate killers now"

  • @Rivyn said:

    I swear, it feels like nearly every other match I run, somebody dcs, or suicides on first hook. I've been playing him primarily to get rid of all the bp offerings I've had wasting away on him for the last year, and have enjoyed him for the most part. But this steady rise of dcing is sapping that enjoyment. This going to be another Spirit fiasco?

    Heh. Zapping... Instead of sapping.

  • @GoodBoyKaru said:

    Okay so I agree with you mostly but I have some issues:

    -From my own personal experiences, you can still do well without ruin. This comes from a green rank facing red ranks, who usually plays fairly. It's not instantly game over because one perk was lost.

    -If you're waiting 10 minutes for killer queues there's something wrong. They're literally instant for most of the player base right now because there are literally no killers rn.

    I definitely see what you mean with the rank system comment but I want to know what you do for instant queues please tell me. My rank 12 queues are 5 minutes+

  • And you are the one calling others toxic? People are having general discussion and you seem to be here shaming others. I am "high" ranks on pc and while I do get this it doesn't annoy me. Grow some thicker skin. Just like tbagging, there is nothing you can do to make it go away. I actually find it quite funny. Gives me a giggle :>

  • Apologies for horrible grammar. Android's auto correct is something that makes Satan himself scream in horror and frustration.

  • But also, Fuming has always been bad and I think that his perks aren't the best. Just counters to really small things that you dont always see.


  • @RIP_Legion said:

    https://forum.deadbydaylight.com/en/discussion/comment/517689#Comment_517689

    It's not fun to get mocked all the time because you just don't have the utility you need to play at red ranks. They removed the fun aspect of him when they "Reworked" moving at the speed of sounds with fast vault

    I am a legion player myself and I have tons of fun with the new rework! Just because legion isn't super annoying for the survivors doesn't mean he's bad. Not every killer is as good as others but with a good enough player behind it most (not all) killers can reach red ranks.

    I hope you can find as much enjoyment in the new legion as I am. :)


    Here is a guide if you need some help

    This is how I learned to improve and eventually achieve Adept Legion. Other Legion mains might have a very different playstyle- this does not use the moonwalk chase (which to me is not a fun way to pl