Aznee22413
Aznee22413
About
- Username
- Aznee22413
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Comments
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This is for Bugs only
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@Luigifan64 said:
https://forum.deadbydaylight.com/en/discussion/comment/1180651#Comment_1180651
Shouldn't matter, MoM doesn't make you mend
true, my bad.
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Was the other person who escaped the one with two squares as a name? If so it is very possible they were hackers. VPNers are more likely to hack than normal players.
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@Yamitus said:
Took 3 protection hits, MoM activated, but didn't protect from dying state.
Occured when Deathslinger shot his gun at me. and hit me after reeling me in. Don't really know how to reproduce it. This is how it happened.
1. Took 3rd protection hit in front of a hook.
2.MoM activated.
3.I got hooked.
4.Got saved and healed (the "I'm invisible" icon in the hud disappeared, but MoM remained activated in the perk hud).
5.Healthy -> injured hit. All is fine, although still no you-can't-hit-me-icon in the hud. MoM seems activated.
6.Deathslinger shot me, and downed me. MoM is still activated in the perk hud but didn't protect from injured -> dying hit.
Not sure if this matters or not, but when he hit you at step 5, did he m1 or did he shoot you? I ask because maybe there is a bug here since he shot you the first time, you already had to mend, and when you got downed it didn't put you in the bt/mend state because you were already in it.
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@olluscjacobus said:
Basically the game ended with the killer DCing just before we opened the exit gate, the game said I 2 pipped with 3 iridescent emblems and silver for evader but when it took me back to the lobby screen post game I had none of the bloodpoints or the pips I'd earned which would have ranked me up.
Unfortunately this has happened too me as well, along with losing the item I brought with me.
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Do you have a clip of this we could see?
@JCZ said:
No matter when i hit space bar for the skill check prompt the only place the needle stops is after the success bar making me fail ever time. Never seen this bug before but ive tried verifying and uninstalling and no luck.
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@Limmeny said:
Dear Behaviour Interactive,
I am writing this e-mail in order to complain about my gameplay experience as a surviovor facing The Doctor. His powers are way too strong in some situations and because he is played so much he can be very annoying (I sometimes play against him a couple times in a row).
It would make me and certainly other fellow survivors very happy if you considered balancing The Doctor!
Best regards,
Limmeny
Which aspect of his power is too strong? In my opinion he is very balanced right now. His tracking ability is good, but not super strong, and his looping shock IMO is very fun to play against. If his tracking ability is really bugging you I recommend running Calm Spirit.
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@Rexis said:
https://forum.deadbydaylight.com/en/discussion/comment/1178609#Comment_1178609
game shouldnt take 20 minutes also, 7-10 minutes games are pretty much enough, move on get into another game, if gens get rushed means you didnt apply enough map pressure, if that happened because one survivor looped you well then you deserve the de-pip to get back to ranks that you can play against until you get better and move forward in ranks!
Too often gens going quickly has nothing to do with "map pressure". If you are a killer like the clown on a map like Rotten Fields, and they survivors are doing gens optimally, there is nothing you can do. Also if the game is taking 20 minutes it's because the survivors aren't doing gens, and the killer isn't downing people quickly. If you don't like 20 minute games, do gens.
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@sirhooksalot said:
I was in the locker for 8 seconds or more as the killer looked around for me before coming to the locker it was on Xbox one
were you exiting the locker to head on them, or were you completely in the locker?
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oh lol
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Technically this would be true if the killer looped the Haymaker normally, but killer themselves can actually make that jump aswell by lunging.
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@Shaped said:
Do you have a video proof?
No, I just know this as a fact. If u don't believe me go into a KYF and find it out for yourself.
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@gabi0z said:
https://forum.deadbydaylight.com/en/discussion/comment/1178634#Comment_1178634
you tried to be smart but you didn't work out. because usually it breaks down when im against to spirit. she dont have this perk in her build and everybody in my team hear my moan not just me.
With stridor actually, it doesn't make it louder for the killer only, it makes it louder for everyone. This means if the killer had stridor it would make sense that the other survivors could hear you.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1176110#Comment_1176110
That's what I figured as well, I just thought it was best to be explicit about it to make it easy on whichever dev is trying to fix it.
Yea, It was a public match, but the map selection feature seems like something you would expect to see in a KYF. My guess is it is intended for KYF and somehow bugged itself into public games.