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Axelocke

Axelocke

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Axelocke
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  • Woah, a chapter featuring a killer with a mix of flesh and technology that uses fleshy camera-like pods was announced during DbD's 7th year anniversary! I didn't really expect this to become a reality all those years ago. Still, pretty cool!

  • I think they just want to draw attention from killers that need a little tuning so that they can release more DLC to nerf three days after release.

  • Cooldown on (most) killer perks are just dumb, like Trail of Torment and the mentioned Surge. Instead of being able to change up your playstyle with a perk build, they basically make it so your playstyle becomes a limited one time use cooldown.

    Trail of Torment has it especially rough with showing every survivor that you are currently undetectable. This removes all sense of paranoia and pressure from the perk, and would only work in super casual KYF matches.

  • It's not toxic. Just don't complain when I bring NOED to punish survivors for not spending time cleansing every totem on the map.

  • It's honestly big brain from the company. Pay the same amount, but for less value.

  • These animations could go a loooong way into being immersed in the game world. I for one love healing other survivors, and hope for some clean animations!

    Imagine actually having the medkit as a part of the medkit healing action, two separate animations for both healing others or healing yourself, possibly with a leftover bandage akin to how Left 4 Dead's animations work.

    As long as it isn't "hey scratch my back while I moan" "okay thanks."


    While we're at it, I'd love to see a new mori animation for Trapper, Wraith, and Hillbilly. They've all still got their stiff early 2016 lookin' animations that forever pale in comparison to the legendary DLC moris.

  • Yes, please. If nothing else, please at least implement #2. I'm tired of Decisive Strike being used as an offensive baiting tool when it was clearly envisioned to be an anti tunneling perk.


  • @Critical_Fish said:

    The only thing is the Hex perk is really weak, hindered isn't a really good effect. Maybe if a Survivor sees the Killer's aura, their screen is changed, their controls are flipped, and of course still afflicted with hindered, or any mismatch of those for 20/24/28 seconds.

    That would work! Good idea, it could act similar to how random madness effects are chosen with the iridescent king for Doc! ๐Ÿ˜ฎ

  • @Demogorgon84 said:

    Very cool creation! I wish the devs would do something with this idea!

    You're very kind! Thank you for the comment. ๐Ÿ˜Š

  • @Lemming said:

    Who cares? Devs will just gut it and leave it.

    And then announce a cosmetic for that killer that nobody will pay for.

  • @Andreyu44 said:

    Me too.

    Having a Claudette in your team is a disadvantage

    Amen. They seem to prioritize hiding behind that tree over there instead of repairing a gens.

    "No heartbeat... guess I better hide!" ๐Ÿ˜ฒ

  • The way I see it, the faster a survivor is dead means more time to earn those extra blood points. It's one less survivor rushing the gens, I guess. I personally try to hook everyone twice, and try to avoid killing them until late game.

  • Claudettes I can respect. A brown default reskin Claudette? They won't play fair, so why should I? If I see one of *those* in MY killer lobby I'll whip out Leatherface and claim I was camping for the face skin.

    Otherwise, Claudettes are fairly respectable.

  • Did you see the framerate in the DbD Switch trailer? I hope they straighten that out. Nobody deserves 15 frames.

  • This is shockingly brilliant and well thought. By the end of the post I could envision Springtrap in Dead by Daylight's lighting with it's eyes piercing through the night. Thanks for sharing this, it was a delight to read.

  • Trapper - Upon stepping into a bear trap, you are now susceptible to being hooked by a survivor. You can no longer pick up already placed traps. Survivors now have a 100% chance to ignore the traps.

    Clown - Bottles have been replaced with barrels of laughter that can be thrown 1/2/3 metres ahead of you, depending on the addons used. When a barrel connects, survivors will laugh at you and call you names. 85% chance for racial slur that will slow the Clown down by 25% each slur. Stacks.

  • It definetly crushed my end game Pig build, for sure. My concern is that these changes are only going to remove some killer diversity. I expect to see more Hillbillies and Nurses if they continue to unnecessarily harm the middle tier killers.

  • As a player who ocassionally frequents the Pig, I am utterly devestated. However, I'm not about to give up playing my favorite liscenced killer!