StB nerf obliterates the perk while not fixing the scenario where it is unhealthy

The new Shoulder the Burden is absolutely obliterated for anyone that isn't in an experienced SWF. The penalty is 3 times as long and broken also makes you a more obvious target, and you also waste time healing after the 2 minutes are over. The most controversial part of the change is removing the ability to use it if another survivor has used it once in the trial already. Again, this only makes the perk more unusable in solo queue and it is still impactful in SWFs.

The hilarious part is that the biggest issue with StB was when it was used in a scenario where hooks looked like 2-1-1-0. Despite the killer not tunneling at all, they are punished and even if they need someone out of the game sooner because they spread hooks, they can't. Using StB multiple times on one survivor was not an issue, if the survivors had to do that the killer was probably tunneling, which, you know, is the point of this anti-tunnel perk.

I'd much rather see StB changed to something like 60s of broken and no longer be usable when at least 3 different survivors have at least one hook stage. it would be a much healthier change that actually tackles the main issue with the perk, keeps it more viable in solo queue and, while not giga punishing a survivor for helping their teammate who is getting tunneled, also make it easier for the killer to know who is vulnerable and when the effect ends.

Tagged: Perks

Comments

  • Honestly, also a good idea, they want to fix the problem that swfs can abuse the perk to juggle hook stages, your suggestion would fix that and it would still be an anti tunnel perk, but can not be used mid/late game to get rid of pressure by a survivor that was just hiding to avoid hooks, just to trade a stage, I like that

  • Not bad idea. I also think it could be like an Invocation where you are permanently broken after using it. That way all 4 survivors can use it and it has a massive downside. Could also add de-buffs for using it for a set amount of time like healing 15% slower or something like that.

  • @T1MEXII said:

    Not bad idea. I also think it could be like an Invocation where you are permanently broken after using it. That way all 4 survivors can use it and it has a massive downside. Could also add de-buffs for using it for a set amount of time like healing 15% slower or something like that.

    The entire Invocation Mechanic is just outright trolling, there's no reason to ever use them and there shouldn't be more until BHVR fixes that design.

  • @DodoSwarm said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117943#Comment_4117943

    The entire Invocation Mechanic is just outright trolling, there's no reason to ever use them and there shouldn't be more until BHVR fixes that design.

    Yeah I have a huge issue with Invocation myself, I have a better rework listed.