Slugging

Slugging has seriously reached a whole new level thanks to the amazing MMR reset announcement. It’s so exhausting trying to just play DBD when you’re constantly getting slugged because some little kids think they somehow deserve a 4K, even though they’re absolute bots. All it does is unnecessarily drag the match out forever, and then people even team up just so the killer can find the last survivor. Something really needs to be done about this already

Tagged: Co-ordinatorMod

Comments

  • Give it a few weeks and they'll be out your games.

  • For the first time in a long time, solo queue doesn’t feel like a massive handicap anymore because people are finally doing gens instead of cleansing 27 totems and opening 31 chests. And now killers have started unnecessarily dragging matches out and manipulating the game instead, which is honestly just exhausting.

  • @blondemagnolia said:

    For the first time in a long time, solo queue doesn’t feel like a massive handicap anymore because people are finally doing gens instead of cleansing 27 totems and opening 31 chests. And now killers have started unnecessarily dragging matches out and manipulating the game instead, which is honestly just exhausting.

    If so many killers are slugging use an anti-slug build for now, slugging gives less mmr so the killers doing the slugging should not gain much mmr and after a few days you should get the killers hooking and then use your normal build.

  • @blondemagnolia said:

    For the first time in a long time, solo queue doesn’t feel like a massive handicap anymore because people are finally doing gens instead of cleansing 27 totems and opening 31 chests. And now killers have started unnecessarily dragging matches out and manipulating the game instead, which is honestly just exhausting.

    IDK I don't have this experience… I am self aware to know that I am not in High MMR because I prefer fun builds over ideal ones but I know the game, 1200 hours… and I am repeatedly getting people that seem to not understand anything, game after game of that where at least one person is totally clueless and the killers are all over the place, either brand new or extremely good… hard to tell with the judgement players cause she's so new and different but my games have been nightmarish for team coordination, tons of survivors just running the killer into the gens being done as well, more than normal

  • @SpyUA said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112229#Comment_4112229

    If so many killers are slugging use an anti-slug build for now, slugging gives less mmr so the killers doing the slugging should not gain much mmr and after a few days you should get the killers hooking and then use your normal build.

    What you’re saying makes absolutely no sense. If they slug the second-to-last survivor just to find me and then basically beg them to team up so they can get me, how exactly are anti-slug builds supposed to help? In some matches, multiple survivors get slugged, and very often the second-to-last survivor is left on the ground just so the killer can find me. So those builds do exactly 0.0 to solve the actual problem.

  • @blondemagnolia said:

    Slugging has seriously reached a whole new level thanks to the amazing MMR reset announcement. It’s so exhausting trying to just play DBD when you’re constantly getting slugged because some little kids think they somehow deserve a 4K, even though they’re absolute bots. All it does is unnecessarily drag the match out forever, and then people even team up just so the killer can find the last survivor. Something really needs to be done about this already

    are you not able to beat bots?

  • I’d genuinely love to watch you juke a killer for 4 minutes when all the pallets are already gone, the killer is teaming with another survivor, and you’re getting sandbagged on top of that. 👏🏼 I’d really like to see how often you manage to escape in that situation.

    If killers couldn’t keep survivors slugged indefinitely, survivors wouldn’t be able to team with them like this in the first place. We’ve even seen the exact same thing happen to various Fog Whisperers, so I guess that must be a “skill issue” too, right?

    It’s pretty sad when someone runs out of actual arguments and immediately resorts to personal attacks just because they can’t handle being confronted with the reality of the issue.

  • @blondemagnolia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112248#Comment_4112248

    I’d genuinely love to watch you juke a killer for 4 minutes when all the pallets are already gone, the killer is teaming with another survivor, and you’re getting sandbagged on top of that. 👏🏼 I’d really like to see how often you manage to escape in that situation.

    If killers couldn’t keep survivors slugged indefinitely, survivors wouldn’t be able to team with them like this in the first place. We’ve even seen the exact same thing happen to various Fog Whisperers, so I guess that must be a “skill issue” too, right?

    It’s pretty sad when someone runs out of actual arguments and immediately resorts to personal attacks just because they can’t handle being confronted with the reality of the issue.

    you shouldnt be able to loop a killer for 4 minutes with no resources. your team has played poorly/been outplayed if that has happened. its not the killers responsibility or fault if your team sandbags or unhooks right in front of their face or tries to heal under hook or the plethora of poor game moves survivor teams CONSTANTLY make over and over and then demand to not be punished for.

    If a killer is teaming with a surv then report it.

    "It’s pretty sad when someone runs out of actual arguments and immediately resorts to personal attacks just because they can’t handle being confronted with the reality of the issue."

    YOU said that people that do a certain action and get 4ks are absolute bots. Those are YOUR words.

    I asked if you are unable to beat bots as your message insin utates. Where did i insult you beyond asking you about your own statement indicating your lack of ability to beat low skilled players? The only person who insulted was you.

    "little kids think they somehow deserve a 4K, even though they’re absolute bots."

    Your own words.

  • @HexSlugged said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112253#Comment_4112253

    you shouldnt be able to loop a killer for 4 minutes with no resources. your team has played poorly/been outplayed if that has happened. its not the killers responsibility or fault if your team sandbags or unhooks right in front of their face or tries to heal under hook or the plethora of poor game moves survivor teams CONSTANTLY make over and over and then demand to not be punished for.

    If a killer is teaming with a surv then report it.

    "It’s pretty sad when someone runs out of actual arguments and immediately resorts to personal attacks just because they can’t handle being confronted with the reality of the issue."

    YOU said that people that do a certain action and get 4ks are absolute bots. Those are YOUR words.

    I asked if you are unable to beat bots as your message insin utates. Where did i insult you beyond asking you about your own statement indicating your lack of ability to beat low skilled players? The only person who insulted was you.

    "little kids think they somehow deserve a 4K, even though they’re absolute bots."

    Your own words.

    So if I was NEVER hooked and won every single chase, the killer somehow deserves a 4K just because they managed to catch the second-to-last survivor? They slug them, can’t find me, then pick them back up and team with them to get me. I’ve reported this multiple times and NOTHING has ever happened. There’s even a killer who posts Reels of themselves doing exactly this and makes fun of it.

    They seriously need to do something about indefinite slugging. I don’t see why I should be punished when I did nothing wrong the entire match just because someone’s ego got hurt after losing every chase against me and they suddenly feel entitled to my kill.

    And this clearly isn’t some imaginary problem. You can see the EXACT same thing happening during escape challenges from various streamers. If killers couldn’t slug indefinitely whenever they felt like it without any consequences, they simply wouldn’t be able to abuse it like this.

    It’s incredibly annoying to drag a match out just to force a 4K you didn’t earn. If you weren’t able to kill that survivor before, you’re not suddenly entitled to their kill just because you can leave someone on the ground forever until you eventually find them. Resources like pallets eventually run out, and Bloodlust exists too. You can’t realistically expect someone to keep winning chases indefinitely under those circumstances.

  • @blondemagnolia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112257#Comment_4112257

    So if I was NEVER hooked and won every single chase, the killer somehow deserves a 4K just because they managed to catch the second-to-last survivor? They slug them, can’t find me, then pick them back up and team with them to get me. I’ve reported this multiple times and NOTHING has ever happened. There’s even a killer who posts Reels of themselves doing exactly this and makes fun of it.

    They seriously need to do something about indefinite slugging. I don’t see why I should be punished when I did nothing wrong the entire match just because someone’s ego got hurt after losing every chase against me and they suddenly feel entitled to my kill.

    And this clearly isn’t some imaginary problem. You can see the EXACT same thing happening during escape challenges from various streamers. If killers couldn’t slug indefinitely whenever they felt like it without any consequences, they simply wouldn’t be able to abuse it like this.

    It’s incredibly annoying to drag a match out just to force a 4K you didn’t earn. If you weren’t able to kill that survivor before, you’re not suddenly entitled to their kill just because you can leave someone on the ground forever until you eventually find them. Resources like pallets eventually run out, and Bloodlust exists too. You can’t realistically expect someone to keep winning chases indefinitely under those circumstances.

    its a team game, not a 1v1 game. thus yes, if your team as a whole plays poorly you do not deserve handicaps or buffs to make up for your team perfroming poorly. that makes no sense.

    unbrekable would be a useful perk for that situation. or your team mate picking you up when not in the killers face. your surv team mate not doing so is not on the killer. nor is the killer obligated to make it easier for you just as it is not the survs responsibility to make things easier for the killer.

    You not liking getting slugged has literally nothing to do with whether someone arned a win or not. thats such a childish and entitled perspective.

    You are not supposed to win chases indefinitely. your not supposed to be able to infinitely use resoruces and have infinite resources to fall back on. if you or your team does not utilise your resources efficiently then thats you/your teams issue not the killers.

    The way dbd works is that survs should only have an reasonable chance of escaping if your team is not plkaying like ameobas. if your team is playing poorly or you are and you do as you guys do 99% of matches which is unhook before the killers made it 10 feet away, healing under hook when killers not in a chase, bodyblock the killer after being unhooked and many many other objectively stupid moves that you or your team consistently does then you are going to not escape very often and thats the way it should be.

    Survivors are supposed to get weaker as the match goes on, not stron ger or maintain the same level of strength as they do at the start of the match assuming the match scales the way its expected to.

    I do not think you properly understand the games design and how things function and i think you need to readdress what you feel you are owed in a competitive game and the selfishness you have with your expectations on what you are supposed to have when your team plays poorly or you dont like being on the ground.

    if all 4 survs die, the killer did its job. as long as its not breaking the rules of the game or using 3rd party software to achieve it, then it was earned. you dont get to gatekeep when a player gets to win the game or not lmao.

    Same in reverse.

    Spend time getting better, not blaming your failures on everything else but yourself.

  • @blondemagnolia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112257#Comment_4112257

    So if I was NEVER hooked and won every single chase, the killer somehow deserves a 4K just because they managed to catch the second-to-last survivor? They slug them, can’t find me, then pick them back up and team with them to get me. I’ve reported this multiple times and NOTHING has ever happened. There’s even a killer who posts Reels of themselves doing exactly this and makes fun of it.

    They seriously need to do something about indefinite slugging. I don’t see why I should be punished when I did nothing wrong the entire match just because someone’s ego got hurt after losing every chase against me and they suddenly feel entitled to my kill.

    And this clearly isn’t some imaginary problem. You can see the EXACT same thing happening during escape challenges from various streamers. If killers couldn’t slug indefinitely whenever they felt like it without any consequences, they simply wouldn’t be able to abuse it like this.

    It’s incredibly annoying to drag a match out just to force a 4K you didn’t earn. If you weren’t able to kill that survivor before, you’re not suddenly entitled to their kill just because you can leave someone on the ground forever until you eventually find them. Resources like pallets eventually run out, and Bloodlust exists too. You can’t realistically expect someone to keep winning chases indefinitely under those circumstances.

    I'm curious… what would you consider an "earned 4k" would it be ONLY crawling back from the jaw of defeat? Because downing 4 and having 1 left standing and downing them sounds pretty earned to me unless the survivors gave up.

  • @blondemagnolia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112257#Comment_4112257

    So if I was NEVER hooked and won every single chase, the killer somehow deserves a 4K just because they managed to catch the second-to-last survivor? They slug them, can’t find me, then pick them back up and team with them to get me. I’ve reported this multiple times and NOTHING has ever happened. There’s even a killer who posts Reels of themselves doing exactly this and makes fun of it.

    They seriously need to do something about indefinite slugging. I don’t see why I should be punished when I did nothing wrong the entire match just because someone’s ego got hurt after losing every chase against me and they suddenly feel entitled to my kill.

    And this clearly isn’t some imaginary problem. You can see the EXACT same thing happening during escape challenges from various streamers. If killers couldn’t slug indefinitely whenever they felt like it without any consequences, they simply wouldn’t be able to abuse it like this.

    It’s incredibly annoying to drag a match out just to force a 4K you didn’t earn. If you weren’t able to kill that survivor before, you’re not suddenly entitled to their kill just because you can leave someone on the ground forever until you eventually find them. Resources like pallets eventually run out, and Bloodlust exists too. You can’t realistically expect someone to keep winning chases indefinitely under those circumstances.

    Its an extremely killer sided game, what this means, that a killer has 100% chance to get 4k after they tunnel out a survivor early.

    Normally would be a comeback mechanic for one survivor, the hatch, but due game design issues, the hatch only spawns if only one survivor alive, so killer can exploit this, and slug when only 2 survivors left, so the killer has unlimited time to find last survivor. Also survivors auto lose when a survivor tunneled out early, and there is no comeback, only killer winning always then.

    So understand when you play solo, there is almost no odds to survive, almost all killer take out the hatch, the game designed around comms, but even then the intended winrate is 40% for survivor or less. While killer almost always 3k the one last remaining one that escapes usually because killer letting live the last one

  • @Piruluk said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112260#Comment_4112260

    Its an extremely killer sided game, what this means, that a killer has 100% chance to get 4k after they tunnel out a survivor early.

    Normally would be a comeback mechanic for one survivor, the hatch, but due game design issues, the hatch only spawns if only one survivor alive, so killer can exploit this, and slug when only 2 survivors left, so the killer has unlimited time to find last survivor. Also survivors auto lose when a survivor tunneled out early, and there is no comeback, only killer winning always then.

    So understand when you play solo, there is almost no odds to survive, almost all killer take out the hatch, the game designed around comms, but even then the intended winrate is 40% for survivor or less. While killer almost always 3k the one last remaining one that escapes usually because killer letting live the last one

    I really wouldn’t say the game is killer-sided — if anything, I’d say it’s more survivor-sided. However, there are certain things you simply can’t do anything about, no matter how well you perform, and excessive slugging is one of them. And in like 98% of those situations, the other survivor ends up teaming with the killer anyway.

  • @HexSlugged said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112260#Comment_4112260

    its a team game, not a 1v1 game. thus yes, if your team as a whole plays poorly you do not deserve handicaps or buffs to make up for your team perfroming poorly. that makes no sense.

    unbrekable would be a useful perk for that situation. or your team mate picking you up when not in the killers face. your surv team mate not doing so is not on the killer. nor is the killer obligated to make it easier for you just as it is not the survs responsibility to make things easier for the killer.

    You not liking getting slugged has literally nothing to do with whether someone arned a win or not. thats such a childish and entitled perspective.

    You are not supposed to win chases indefinitely. your not supposed to be able to infinitely use resoruces and have infinite resources to fall back on. if you or your team does not utilise your resources efficiently then thats you/your teams issue not the killers.

    The way dbd works is that survs should only have an reasonable chance of escaping if your team is not plkaying like ameobas. if your team is playing poorly or you are and you do as you guys do 99% of matches which is unhook before the killers made it 10 feet away, healing under hook when killers not in a chase, bodyblock the killer after being unhooked and many many other objectively stupid moves that you or your team consistently does then you are going to not escape very often and thats the way it should be.

    Survivors are supposed to get weaker as the match goes on, not stron ger or maintain the same level of strength as they do at the start of the match assuming the match scales the way its expected to.

    I do not think you properly understand the games design and how things function and i think you need to readdress what you feel you are owed in a competitive game and the selfishness you have with your expectations on what you are supposed to have when your team plays poorly or you dont like being on the ground.

    if all 4 survs die, the killer did its job. as long as its not breaking the rules of the game or using 3rd party software to achieve it, then it was earned. you dont get to gatekeep when a player gets to win the game or not lmao.

    Same in reverse.

    Spend time getting better, not blaming your failures on everything else but yourself.

    What you’re saying shows me that you haven’t understood the point at all. This kind of slugging CONSTANTLY leads to teaming, which is literally AGAINST THE RULES, yet nothing ever happens no matter how many times you report it.

    Survivors are basically encouraged to team with the killer when nobody helps them and they’re left slugged forever, because they know they might be allowed to escape if they help the killer find and betray the last survivor. If killers couldn’t keep someone slugged indefinitely, this problem wouldn’t exist in the first place — and THAT is exactly the point.

    You’re talking about completely different things that don’t address the actual issue. Preventing this kind of excessive slugging would directly tackle the abuse of this mechanic and the rule-breaking that comes with it.

  • @blondemagnolia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112269#Comment_4112269

    I really wouldn’t say the game is killer-sided — if anything, I’d say it’s more survivor-sided. However, there are certain things you simply can’t do anything about, no matter how well you perform, and excessive slugging is one of them. And in like 98% of those situations, the other survivor ends up teaming with the killer anyway.

    On pub games the game is killer sided, unless you are one the few who runs 4 slot SWF, with thousand of hours per person, and constant and precise call outs. At very highest level of course survivor sided, but on pub its very killer sided, mostly because non existent matchmaking that gives you newbie survivors who has no idea how to play well

  • @blondemagnolia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112262#Comment_4112262

    What you’re saying shows me that you haven’t understood the point at all. This kind of slugging CONSTANTLY leads to teaming, which is literally AGAINST THE RULES, yet nothing ever happens no matter how many times you report it.

    Survivors are basically encouraged to team with the killer when nobody helps them and they’re left slugged forever, because they know they might be allowed to escape if they help the killer find and betray the last survivor. If killers couldn’t keep someone slugged indefinitely, this problem wouldn’t exist in the first place — and THAT is exactly the point.

    You’re talking about completely different things that don’t address the actual issue. Preventing this kind of excessive slugging would directly tackle the abuse of this mechanic and the rule-breaking that comes with it.

    collect video of this constant teaming your alleging and use that with your reports. you cant just report someone slugging you for the 4k as against the rules (which behavior EXPLCITLY states is not rulebreaking and not to submit reports on)

    I play more than enough of this game to know you are being dishonest in your message. It doesnt happen to the degree your saying, its rare. often what people do is misidentify what the killer is actually doing or is unaware of other macro factors on the killer or your other team mates side and thus make erroneus conclusions on what is happening due to a mix of bias/ignorance to all aspects of the game state.

    Luckily, it seems Behavior is aware of these exaggerative reports (both by killers and survs) and dont invalidate playstyles just because you dont like it and find a win undeserved.

    (if someone is actually teaming, sure thats undeserved as its breaking the rules) but if its happening as frequently as you are asserting then its on you top document it and report it properly instead of breaking the rules of behaviors report system and throwing baseless accusations out because your mad at losng.

  • @HexSlugged said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112279#Comment_4112279

    collect video of this constant teaming your alleging and use that with your reports. you cant just report someone slugging you for the 4k as against the rules (which behavior EXPLCITLY states is not rulebreaking and not to submit reports on)

    I play more than enough of this game to know you are being dishonest in your message. It doesnt happen to the degree your saying, its rare. often what people do is misidentify what the killer is actually doing or is unaware of other macro factors on the killer or your other team mates side and thus make erroneus conclusions on what is happening due to a mix of bias/ignorance to all aspects of the game state.

    Luckily, it seems Behavior is aware of these exaggerative reports (both by killers and survs) and dont invalidate playstyles just because you dont like it and find a win undeserved.

    (if someone is actually teaming, sure thats undeserved as its breaking the rules) but if its happening as frequently as you are asserting then its on you top document it and report it properly instead of breaking the rules of behaviors report system and throwing baseless accusations out because your mad at losng.

    It’s pointless talking to you because you’re making false accusations simply because you’ve run out of arguments. I could send you 20 videos from just the last six weeks proving the exact opposite of what you’re claiming.

    I’m not talking about slugging someone and letting them bleed out. I’m specifically talking about the killer picking that Survivor up afterwards and even letting them wiggle free. Then either the killer kills them anyway, or lets them escape as a “thank you” for helping them find the last Survivor.

    Say whatever you want, I have absolutely no reason to lie. I’m not here childishly complaining about being tunneled or camped because I genuinely don’t care about things like that. I’m specifically talking about a game mechanic that is GUARANTEED not to be intended to work this way. I know several streamers who would agree with this 10000%, simply because it has nothing to do with a fair match anymore. It’s purely about satisfying the killer’s ego by finally killing the Survivor they weren’t able to kill before.

    It doesn’t happen every game because, thankfully, there are also plenty of normal Survivors with a brain who won’t help the killer. But in Solo Queue, it still happens often enough that Survivors get triggered because you don’t pick them up anymore when the game is already over, so they betray your location just to save their own ass.

  • @blondemagnolia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112281#Comment_4112281

    It’s pointless talking to you because you’re making false accusations simply because you’ve run out of arguments. I could send you 20 videos from just the last six weeks proving the exact opposite of what you’re claiming.

    I’m not talking about slugging someone and letting them bleed out. I’m specifically talking about the killer picking that Survivor up afterwards and even letting them wiggle free. Then either the killer kills them anyway, or lets them escape as a “thank you” for helping them find the last Survivor.

    Say whatever you want, I have absolutely no reason to lie. I’m not here childishly complaining about being tunneled or camped because I genuinely don’t care about things like that. I’m specifically talking about a game mechanic that is GUARANTEED not to be intended to work this way. I know several streamers who would agree with this 10000%, simply because it has nothing to do with a fair match anymore. It’s purely about satisfying the killer’s ego by finally killing the Survivor they weren’t able to kill before.

    It doesn’t happen every game because, thankfully, there are also plenty of normal Survivors with a brain who won’t help the killer. But in Solo Queue, it still happens often enough that Survivors get triggered because you don’t pick them up anymore when the game is already over, so they betray your location just to save their own ass.

    "It’s pointless talking to you because you’re making false accusations simply because you’ve run out of arguments. I could send you 20 videos from just the last six weeks proving the exact opposite of what you’re claiming."

    feel free to do so. If we assume you arent lying about it so send me a handful then if you have it. and send those in when you report people.

    I have no reason to believe you just because you decided to claim so on a forum. We both know that doesnt mean you are being truthful.

    I have played the game for 10 years. I also know that slugging is done sometimes and slugging for the 4k is done sometimes. I also know it is not every game or the majority of games either. (in the NA servers at least but i have no reason to believe that other servers have completely different demographics)

    Slugging for the 4k isnt teaming and isnt breaking the rules. your original message never mentioned the specific qualifier of "teaming" that you added on after i had countered your argument.

    Pay more attention to what you own words say before you do this.

    Lets be very clear here so that you can improve your own communication. you have tried to twist the conversation based on a point that you never included in your original message for it to be relevant in any capacity to my message. That is dishonest. We can disagree on any and all topics without you resorting to lying or being disingenuous in order to do so.

  • @blondemagnolia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112248#Comment_4112248

    I’d genuinely love to watch you juke a killer for 4 minutes when all the pallets are already gone, the killer is teaming with another survivor, and you’re getting sandbagged on top of that. 👏🏼 I’d really like to see how often you manage to escape in that situation.

    If killers couldn’t keep survivors slugged indefinitely, survivors wouldn’t be able to team with them like this in the first place. We’ve even seen the exact same thing happen to various Fog Whisperers, so I guess that must be a “skill issue” too, right?

    It’s pretty sad when someone runs out of actual arguments and immediately resorts to personal attacks just because they can’t handle being confronted with the reality of the issue.

    It's a bit hypocritical to accuse players of being "little kids" and "bots" and then get defensive about personal attacks. Please keep posts on topic and civil.