Why do we even have map offerings anymore?
Stop polluting our blood webs with ######### that barely even works in the first place. Just remove them at this point
Stop polluting our blood webs with ######### that barely even works in the first place. Just remove them at this point
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Couldn't agree more honestly, the whole map offering system was pretty bad anyway and now its been gutted into oblivion it may as well get removed entirely.
I can imagine the only reason is because Achievements exist which require you to play on a certain map or do something on a certain map. And since those are still achievable, they cannot be changed (especially Console does not really allow changing achievements if they are achievable).
IMO they should remove Map Offerings and press for a case that it is not reasonable to do some of the Achievements anymore without Map Offerings. Because even with Map Offerings at 20% chance, it is just not possible to really play for some Achievements. I mean, opening the Exit Gates on RPD 20 times would require at least 100 Map Offerings on average. And this is when in all those 20 games the Survivor actually survives AND opens the Exit Gates. And IMO you can easily argue here that this is not possible anymore in DBD and therefore this achievement should be removed and with it the RPD-Offering (and every other Map Offering).
They are just Bloodweb-Clutter at this point and we have really enough of that.
Right now I put on an offering a few times when I haven't played on a certain map for a while. They could up it to 25% I suppose, but maybe 20% is the amount that doesn't bother teammates or killers when they do get that map.
Also for the achievements the Map Showcase is perfect, and they said it would come back between events. RPD took a while for me too but I think that made it more satisfying to get it ๐
They should just allow them back to 100% but ban a specific realm instead of forcing one. That's a map ban system right there.
They should switch it to 100% avoiding the map instead so if I choose Eyrie of Crows offering for Trapper I know 100% I don't have to play on that map.
I know the PlayStation policy regarding trophies is that they really truly discourage adjusting trophy difficulty because it "undermines the integrity of the system." However, the devs are free to adjust it as they see fit. Sony really stresses that, where possible, a trophy should not be made easier or harder. Not sure about Microsoft's policy on Achievements, but they seem more flexible.
This 100%.
Map offerings would actually have a use and be healthier for the game.
Nintendo straight up says absolutely not, unless it becomes actually physically unable to be completed. Microsoft is similar but somewhat more reasonable.
I generally never use my map offerings. I really would enjoy a voting/ban system instead. Maybe the existing offerings could be converted into items that would be used for this system so you still can redeem them for something.
Problem is, that we still need not so good stuff in the Bloodweb. If we remove all bad stuff we can just give out purple Medkits, Party Streamers and fat toolboxes for free. Likewise on the other side why have "nerfing yourself" addons when you could just get the best ones all the time.
If BHVR removes the "clutter" from the blood web the good stuff would inflate the game to a really not so healthy spot.
They could remove a lot of garbage, make bloodwebs smaller and the remaining stuff more expensive. I'd be in favor of that because currently I feel that >90% of my bloodpoints are completely wasted on crap I will never use.
I understand your point.
But at this Point you could ask yourself why BPs exist at all if its not for the random clutter and the chance to get something useful.
If only good Item/Addons remain than BHVR could hand out some after each match you played. Making all the Bloodweb useless.
The bloodweb has plenty of mediocre filler without needing completely dead items in it
I know but if you are eradicating the "bad" offerings the next person will ask why are there still the new "bad" offerings. Till only the best are left.
Bloodpoints do still serve a purpose, there has to be something to grind in DbD.
After thinking on this more I don't want nothing but good stuff in the bloodwebs and I don't think that is possible, I just don't want 90% of it to be straight trash. Maybe if they could cut it to 75% it wouldn't be so bad. I don't think it's even possible to get the bloodwebs to be less than 50% trash as half of all the items and addons are garbage along with some weaker offerings that can't/shouldn't be deleted. But they could slightly improve the bloodweb trash situation.
If they got rid of map offerings, luck offerings, wreaths and flowers that would be a reasonable enough improvement.
This would lead to players getting more Bloody Party Streamers, Escape! Cakes and Survivor Puddings so the grind wouldn't be as bad. If that's all that changed I don't think they'd even have to raise prices or make bloodwebs smaller.