Nurse and blight should work like dredge

If they use any of there ability its on one long cool down instead of segmented.

Tagged: Killers

Comments

  • That would quite literally not work within the structure of their power or kit. Dredge isn't meant to use charges of his ability, Nurse and Blight are.

  • @NeverSolus said:

    That would quite literally not work within the structure of their power or kit. Dredge isn't meant to use charges of his ability, Nurse and Blight are.

    Dredge does use charges tho when he teliports to lockers but has a single cooldown and im saying nurse and blight should work the same when they recharge so blight injecting himself and nurse being out of breath they should have one coold down no matter if they used one charge or all charges just like dredge.

  • @Domicci said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096192#Comment_4096192

    Dredge does use charges tho when he teliports to lockers but has a single cooldown and im saying nurse and blight should work the same when they recharge so blight injecting himself and nurse being out of breath they should have one coold down no matter if they used one charge or all charges just like dredge.

    You realize if that was done they would both have to be buffed significantly to keep them viable, right?

  • @NeverSolus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096195#Comment_4096195

    You realize if that was done they would both have to be buffed significantly to keep them viable, right?

    or we could just not buff them sense they are the 2 strongest killers by a large margin and billy a killer that needs significantly more skill to use could be the best killer in the game and hes still free so the argument for nurse needing to be the best falls away

  • @Domicci said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096198#Comment_4096198

    or we could just not buff them sense they are the 2 strongest killers by a large margin and billy a killer that needs significantly more skill to use could be the best killer in the game and hes still free so the argument for nurse needing to be the best falls away

    That's… That's the point, my man. If they implemented the nerf you are suggesting they would be D-tier over night. A nurse that can only blink once and then enters a cooldown of any meaningful length is useless. Blight's ability is similar. The abilities are built to be used rapid times in succession. That's why they have charges.

    Nurse doesn't need to be the best, I'm not arguing that. No one in this thread (which is just us) is arguing that.

    Simply nerfing two killers into being beyond worthless isn't going to help anything. They'd have to be rebalanced to handle the change.

  • @NeverSolus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096207#Comment_4096207

    That's… That's the point, my man. If they implemented the nerf you are suggesting they would be D-tier over night. A nurse that can only blink once and then enters a cooldown of any meaningful length is useless. Blight's ability is similar. The abilities are built to be used rapid times in succession. That's why they have charges.

    Nurse doesn't need to be the best, I'm not arguing that. No one in this thread (which is just us) is arguing that.

    Simply nerfing two killers into being beyond worthless isn't going to help anything. They'd have to be rebalanced to handle the change.

    im not tho im suggesting they would be weaker but no d teir also dredge isnt d teir bes low b tier

  • @Domicci said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096215#Comment_4096215

    im not tho im suggesting they would be weaker but no d teir also dredge isnt d teir bes low b tier

    I know Dredge isn't —

    My man. My brother in christ. Dredge's kit encompasses more than just the CD of his ability. His ability is also a map wide teleport, with an insta kill on condition. Additionally he has nightfall.

    Nurse, just blinks. Blight, just dashes. That's it. There is no secondary anything. Neither of them are map wide teleports. This is apples or oranges. Just because Dredge can have a cooldown and be B-tier does not mean that all killers can have cooldowns and be a B-tier. That's not how that works.

    Huntress with a 10 second cooldown would be F-tier, immediately.

  • @NeverSolus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096216#Comment_4096216

    I know Dredge isn't —

    My man. My brother in christ. Dredge's kit encompasses more than just the CD of his ability. His ability is also a map wide teleport, with an insta kill on condition. Additionally he has nightfall.

    Nurse, just blinks. Blight, just dashes. That's it. There is no secondary anything. Neither of them are map wide teleports. This is apples or oranges. Just because Dredge can have a cooldown and be B-tier does not mean that all killers can have cooldowns and be a B-tier. That's not how that works.

    Huntress with a 10 second cooldown would be F-tier, immediately.

    the blink and dash get to attack. and again this wouldnt make them bad it would just nerf them from s tier to low a tier. they are the strongest killers in the game and and the blink and dash are better then dredges teliport sense you have a more control where you are going can see everyone and can attack which dredge cant. just nerf these 2 so other killers can be buffed

  • @Domicci said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096220#Comment_4096220

    the blink and dash get to attack. and again this wouldnt make them bad it would just nerf them from s tier to low a tier. they are the strongest killers in the game and and the blink and dash are better then dredges teliport sense you have a more control where you are going can see everyone and can attack which dredge cant. just nerf these 2 so other killers can be buffed

    Unless the cooldown was short, which would make the problem worse, they would hit D-tier quickly. 5 Seconds might land them in C tier, but would open up new issues.

    Buffing the lower tier killers is not dependent on nerfing the S-tiers. Nurse does need to be addressed, but putting her on a CD wouldn't 'fix' her, it would either destroy her or overpower her. Blight was already significantly nerfed and is already much less of an issue. Ghoul is still an issue of his own, but he's another matter.

    A killer with an ability to blink up to 20 meters and attack once per 10 seconds, would be useless. That's not enough to down anyone, and it's almost enough time for a surv to heal. Her movement is 3.85 m/s, which is to say her movement is lower than Survivor movement. With 10 second intervals, she would be instantly worthless as a result. Survivors could easily destroy her.

    If you move the cooldown to 5 seconds, it may be tennable, but now you can't run her out of charges either. Any lower and she becomes too strong.

    Furthermore, her blink is actually mechanically kitted for being used multiple times in a row. What you're talking about is not a nerf, what you're talking about is literally changing how her ability works at base. It's not as simple as 'add a cooldown', she would need to be rebuilt. Chain-blinking is hard-coded into what she is.

    image.png
  • @NeverSolus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096224#Comment_4096224

    Unless the cooldown was short, which would make the problem worse, they would hit D-tier quickly. 5 Seconds might land them in C tier, but would open up new issues.

    Buffing the lower tier killers is not dependent on nerfing the S-tiers. Nurse does need to be addressed, but putting her on a CD wouldn't 'fix' her, it would either destroy her or overpower her. Blight was already significantly nerfed and is already much less of an issue. Ghoul is still an issue of his own, but he's another matter.

    A killer with an ability to blink up to 20 meters and attack once per 10 seconds, would be useless. That's not enough to down anyone, and it's almost enough time for a surv to heal. Her movement is 3.85 m/s, which is to say her movement is lower than Survivor movement. With 10 second intervals, she would be instantly worthless as a result. Survivors could easily destroy her.

    If you move the cooldown to 5 seconds, it may be tennable, but now you can't run her out of charges either. Any lower and she becomes too strong.

    Furthermore, her blink is actually mechanically kitted for being used multiple times in a row. What you're talking about is not a nerf, what you're talking about is literally changing how her ability works at base. It's not as simple as 'add a cooldown', she would need to be rebuilt. Chain-blinking is hard-coded into what she is.

    https://us.v-cdn.net/6030815/uploads/QMV1I1OARZ87/image.png

    You really think nurse would be d teir if ot was a single cool down. Also the chain blinks would still be a thing how do you not get this nothing would change n how the power works you just have to wait the full recharge instead of partial recharge so for blight instead of waiting 2 seconds to be able to dash again would have to wait 10 second and nurse instead of waiting 3 second you have to wait 9 so it would reward good player who use there resources well and punish bad player who just spam them because of the short cooldown. They would drop to low a or high b tier not d tier.

  • Nurse needs a full rework if we are honest to ourselves.

    Blight is probably fine if they steal double speed from him in the near future.