And its guaranteed to spawn like this, its my 3rd match on this map
Yeah its pretty insane every map has their main building gen taken over by a table 90% of the time and 90% of the time there is a table right next to it.
With this kind of setup, there are always three food items lined up on the table. Plus, if someone gets injured during a chase, an instant heal and a buff trigger immediately. A standard 4.6 m/s Killer wouldn't stand a chance.
With this kind of setup, there are always three food items lined up on the table. Plus, if someone gets injured during a chase, an instant heal and a buff trigger immediately. A standard 4.6 m/s Killer wouldn't stand a chance.
Imagine a 4.4 m/s without a projectile dealing with that XD
I don't think the devs are necessarily survivor sided, its balanced out a lot more as of late. I mean literally every killer that has released in the past year or two has been A tier or top of B tier, pair this along with the fact that we got some new meta perks with Vecna 2.0 and Silent Shadow is pretty great and underrated.
I don't think the devs are necessarily survivor sided, its balanced out a lot more as of late. I mean literally every killer that has released in the past year or two has been A tier or top of B tier, pair this along with the fact that we got some new meta perks with Vecna 2.0 and Silent Shadow is pretty great and underrated.
yes, the devs arent survivour nor killer sided, they just dont test their game. If they did, we wouldnt see food carts spawn so close to tables, or all gens so close to each other that its really hard to do even 1 of them. I mean Badham and Crotus Prenn.
yes, the devs arent survivour nor killer sided, they just dont test their game. If they did, we wouldnt see food carts spawn so close to tables, or all gens so close to each other that its really hard to do even 1 of them. I mean Badham and Crotus Prenn.
Well still as nobody has mentioned this just thought to bring it to the attention of people. The cart being that close does not really make it that fast to fill it will be about the same speed if the cart would be about 3-5 meters futher away. Reason is that same survivor can't take a plate from the same cart right after they took one already. There is small downtime timer but have to admit it could be way more than it currently is but there is one.
It’s incredibly frustrating that Gen’s placement bias when placing event objects has been the same for years—we’ve been repeating the same mistake over and over. Is the reason the “Déjà Vu” perk hasn’t been nerfed even after the 3-Gen system was implemented because they anticipated this kind of situation?
Well still as nobody has mentioned this just thought to bring it to the attention of people. The cart being that close does not really make it that fast to fill it will be about the same speed if the cart would be about 3-5 meters futher away. Reason is that same survivor can't take a plate from the same cart right after they took one already. There is small downtime timer but have to admit it could be way more than it currently is but there is one.
still you can minimise risk of running around map and getting plates. You dont need to stay there, but you can and it will be faster than normal. And if swf wants to refill in an instant, they just can
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And its guaranteed to spawn like this, its my 3rd match on this map
Yeah its pretty insane every map has their main building gen taken over by a table 90% of the time and 90% of the time there is a table right next to it.
It will do this on Aliens Map too sigh…
With this kind of setup, there are always three food items lined up on the table. Plus, if someone gets injured during a chase, an instant heal and a buff trigger immediately. A standard 4.6 m/s Killer wouldn't stand a chance.
Imagine a 4.4 m/s without a projectile dealing with that XD
I don't think the devs are necessarily survivor sided, its balanced out a lot more as of late. I mean literally every killer that has released in the past year or two has been A tier or top of B tier, pair this along with the fact that we got some new meta perks with Vecna 2.0 and Silent Shadow is pretty great and underrated.
yes, the devs arent survivour nor killer sided, they just dont test their game. If they did, we wouldnt see food carts spawn so close to tables, or all gens so close to each other that its really hard to do even 1 of them. I mean Badham and Crotus Prenn.
Well still as nobody has mentioned this just thought to bring it to the attention of people. The cart being that close does not really make it that fast to fill it will be about the same speed if the cart would be about 3-5 meters futher away. Reason is that same survivor can't take a plate from the same cart right after they took one already. There is small downtime timer but have to admit it could be way more than it currently is but there is one.
It’s incredibly frustrating that Gen’s placement bias when placing event objects has been the same for years—we’ve been repeating the same mistake over and over. Is the reason the “Déjà Vu” perk hasn’t been nerfed even after the 3-Gen system was implemented because they anticipated this kind of situation?
still you can minimise risk of running around map and getting plates. You dont need to stay there, but you can and it will be faster than normal. And if swf wants to refill in an instant, they just can
ANOTHER ONE