Freddy rework idea
This isn't mine Pixel Bush on yt made this I simply wanna share it to see what others think
Freddy Krueger (The Nightmare)
Power: Dream Demon
Survivors start the Trial awake, and when the Trial begins Survivors are put on a 2 minute sleep timer, trackable with clock overlays on their portraits. Awake Survivors cannot see Freddy or hear his Terror Radius, but if he’s within 16m the Freddy lullaby will play to any awake Survivors. Freddy’s Terror Radius will play normally inside the Dream World though; just like it used to on old Freddy. At the end of the 2 minute timer, they are pulled into the Dream World.
When a Survivor falls asleep, their sleeping body falls to the ground and they become a Dreamwalker, their soul navigating the dream world as their body sleeps. Dreamwalkers can be harmed by Freddy, and can do normal game actions like unhooking, healing, sabotage etc. The only actions they can’t do that they normally could are gens and gates. Injuries and status effects applied to Dreamwalkers will be applied to their sleeping bodies: e.g. if a Dreamwalking Survivor becomes injured, both their Dreamwalker form and their sleeping body will bleed, and perks that would apply to the Survivor such as Dark Devotion or Streetwise apply to the sleeping body as well as the Dreamwalker form.
Falling Asleep and Waking Up
Survivors fall asleep in one of two ways: their 2 minute timer puts them to sleep passively, or Freddy’s power, Dream Master, accelerates the timer. When a Survivor wakes up by any means, they wake up in their sleeping body, back where they were first put to sleep. Any Survivor downed by Freddy wakes up instantly, Freddy gains Killer Instinct on them and any Survivor within 12m of the body for 6s and can teleport directly to the body during that time using the POWER button.
Aside from being downed, Survivors can wake up in one of two ways: either an awake teammate can wake them up in a 16s interaction, or they can complete a Bring to Light action to wake themselves up. In the Dream World, the standard “repair” and “open gate” actions Survivors can perform on generators and gates is replaced by “Bring to Light”. Bring to Light actions take 8s and require constant Merciless Storm skillchecks to complete: accomplishing this will wake the Survivor up in their sleeping body and restart their sleep timer, but failing it allows Freddy to teleport instantly to the Dreamwalker’s location for 8s using the POWER button once the action is failed.
Dream Master
Freddy’s M2 has him aim an invisible beam at awake Survivors, and while the beam is touching a Survivor their sleep timer accelerates to 15x its normal speed: this will put a fully awake Survivor to sleep in 8 seconds. During this time, Freddy can be seen by the targeted Survivor as they are pulled into the Dreamwalker state. The “Dream beam” has a 10m range and slows Freddy to 3.86m/s as long as he’s holding it out.
Dream Props
Freddy’s power has 12 tokens. Using the “Dream Beam” for 1 second on any space where a pallet could be placed will place a Dream Pallet there at the cost of 1 token, that will be refunded when the pallet is dropped. Pretty much the same as current Dream Pallets.
Using the “Dream Beam” on any interactable object other than a generator, window, pallet or exit gate for 2 seconds will turn it into a Dream Prop at the cost of 1 token.
When Freddy is within 18m of any non-pallet Dream Prop, he can teleport to it instantly using the POWER button, turning the Dream Prop back into a regular prop. Dreamwalkers within 8m of the Dream Prop will scream when Freddy arrives at his teleport destination and the Dream Token will be refunded to Freddy. This teleport travels at the same speed as Dredge teleporting in Nightfall and will be on a 8 second cooldown.
ADD-ONS
Black Box: The Obsession starts the Trial asleep and cannot wake themselves up. The Obsession can progress generators and gates inside the Dream World. Whenever a Survivor wakes up the Obsession, they become the Obsession.
Red Paint Brush: Whenever Freddy hits a Survivor while his teleport is on cooldown, the cooldown is completely refunded and he gains an additional Dream Token.
Pill Bottle: Freddy can hit awake Survivors while carrying another Survivor. Survivors hit this way immediately fall asleep.
Swing Chains: Increases the duration of Bring to Light actions by 4s.
Class Photo: Whenever a Survivor becomes hooked, the auras of all Dreamwalkers are revealed for 6s.
“Z” Block: Whenever a Dream Prop teleport causes a Survivor to scream, that Survivors’ camera is forced to snap to the direction of the Dream Prop.
Unicorn Block: Decreases the time taken to wake a Survivor up by 12s. When a Dreamwalker inside Freddy’s Terror Radius is woken up by another Survivor, Freddy can teleport to them as if they had just been downed.
Paint Thinner: Increases Freddy’s Dream Token count by 6.
Nancy’s Masterpiece: Whenever an injured Dreamwalker completes a Bring to Light action, their body becomes Broken for 30s.
Blue Dress: When a Survivor enters the Dream World by any means, they become Exhausted for 10s.
Jump Rope: When a Survivor enters the Dream World by any means, they become Oblivious for 30s.
Green Dress: Increases the speed at which Dream Master accelerates the Survivors’ sleep timer by 25%.
Cat Block: When a Survivor enters the Dream World by any means, they gain Blindness for 60s. Any auras they would see that Blindness is preventing are seen by the Nightmare instead.
Prototype Claws: Whenever a Survivor loses a health state within 12s of dropping a Dream Pallet, that Dream Pallet is instantly restored. This does not cost the Nightmare a Dream Token.
Nancy’s Sketch: Increases the range at which a Dream Prop can be teleported to by 6m.
Outdoor Rope: Increases movement speed while using Dream Master by 0.16m/s
Wool Shirt: Decreases the time taken to turn a prop into a Dream Prop by 0.5s.
Kid’s Drawing: Increases the Killer Instinct radius when a Dreamwalker is downed by 8m.
Garden Rake: Props that can be turned into Dream Props are highlighted to the Killer when they are within 12m of one.
Sheep Block: Increases the range of Dream Master by 2m.
Comments
I saw that video, seems far more interesting than what we already have
It's pretty much exactly what I want as a big Freddy fan. An updated version of old Freddy with a focus on dream illusions. I really like the basekit slowdown that he came up with.
No, i already don't want old freddy back in any way, fact that this is coming from pixel himself makes me not want it even more.
Why does Pixel make you not want it? I'm newer to the community did he do something?
I think his gameplay/power rework ideas are awful, as well as how both his lore coverage videos and his takes on the lore overall are even worse.