So whats the right play here?

Comments

  • According to the current specifications, the killer is checkmated in this situation, so there is no dream. Forced Hesitation will help you.

  • Isn't buckle up being reworked in next update to remove endurance? Or did I just dream of that?

  • The "play" would have been to just dont write something in EGC. In the end, the Survivors just used a combo. (Not that I like FTP + Buckle Up, but it is what it is)

    But the Combo will already be nerfed in the next Patch. Then Buckle Up does not give Endurance anymore, but will provide a Speedboost for the Survivor who has been healed from the ground. So while Feng would probably still be out in this situation, Lisa would have been dead instead. The combo will be purely altruistic after the next Patch.

  • @AetherBytes said:

    https://www.youtube.com/watch?v=_qpPMrnlpKA

    Please nerf this stupid combo already

    What you do is stop taking bad perks like friends till the end, alien instinct, haunted, and retribution, and bring 4 slowdown perks so you never get to that point to begin with.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/415360/so-whats-the-right-play-here

    What you do is stop taking bad perks like batteries, rapid, haunted, and retribution, and bring 4 slowdown perks so you never get to that point to begin with.

    So your suggestion is to counter BS with more BS? I'm not convinced.

    Buckle Up + FTP should have been nerfed months ago. I guess they were too busy messing up Twins and nerfing STBFL though.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/415360/so-whats-the-right-play-here

    What you do is stop taking bad perks like batteries, rapid, haunted, and retribution, and bring 4 slowdown perks so you never get to that point to begin with.

    The fact you only got half the perks right makes me unsure whether or not you even play enough to have an opinion on this matter.

  • It’s being nerfed next patch so you won’t have to worry about this happening soon :)

  • Only thing you maybe could’ve done here is tried to shoot Lisa instead (and earlier too), reeled her in and hit her then immediately reload and try to shoot her again before she gets past the exit line. But idk if that would’ve worked or not, might’ve already been too close anyways.

    Barring that, there’s not really anything else you could’ve done at this point and this is why Buckle Up is changing in the next update. (And with the new version, you would’ve killed Lisa if she did this, Feng would still get out though)

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/415360/so-whats-the-right-play-here

    What you do is stop taking bad perks like batteries, rapid, haunted, and retribution, and bring 4 slowdown perks so you never get to that point to begin with.

    This. Why try to have fun with the game just pick Nurse with 4 slowdown perks every game

  • @RamboBilly said:

    You played killer, there is not counter play against survivor… have you not heard about god pallets?

    I cant in good faith agree with this since I managed to down someone twice earlier at a killer shack with the pallet dropped

  • I would have shot and reeled her just out of the gate and held onto it to waste the deep wounds, most survivors expect you to swing immediately in that scenario as soon as theyre close to you and they'll let you reel them right in with no resistance so that you hurry up to eat that deep wounds before it's gone , but if you ever see a for the people assume they both have deep wounds is a good rule of thumb because nobody is just gonna pick up in your face to both go down unless they're trolling.

  • @The_Krapper said:

    I would have shot and reeled her just out of the gate and held onto it to waste the deep wounds, most survivors expect you to swing immediately in that scenario as soon as theyre close to you and they'll let you reel them right in with no resistance so that you hurry up to eat that deep wounds before it's gone , but if you ever see a for the people assume they both have deep wounds is a good rule of thumb because nobody is just gonna pick up in your face to both go down unless they're trolling.

    I just shot. By the time I reloaded they were already at the exit

  • @AetherBytes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3727545#Comment_3727545

    I just shot. By the time I reloaded they were already at the exit

    Actually nevermind I was wrong I rewatched it for some reason I thought you reloaded right before for the people but you didn't have time my bad

  • The right play is not to let them do 5 gens.

  • I don't know why it took them so long to change Buckle Up. In fact, I don't know why they made this change in the first place. They never should have released this perk in the state it's in and lasting for so long. I know that because old dead hard existed and it took them years to see any reasonable changes and in the past, gen kick meta perks.

  • @Aven_Fallen said:

    The "play" would have been to just dont write something in EGC. In the end, the Survivors just used a combo. (Not that I like FTP + Buckle Up, but it is what it is)

    But the Combo will already be nerfed in the next Patch. Then Buckle Up does not give Endurance anymore, but will provide a Speedboost for the Survivor who has been healed from the ground. So while Feng would probably still be out in this situation, Lisa would have been dead instead. The combo will be purely altruistic after the next Patch.

    That's good in my book. Guaranteeing the escape of a teammate that has gone down should come at some for of risk.

    Also... The combo will ALREADY be nerfed next patch? As far as I know, that has been in the game for a pretty long time now. It's time for it to go.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/415360/so-whats-the-right-play-here

    What you do is stop taking bad perks like batteries, rapid, haunted, and retribution, and bring 4 slowdown perks so you never get to that point to begin with.

    Oof friend... Oof

  • @Strodie said:

    It does not need a nerf.

    Possibly the most L take I think I've ever seen in DBD's history.

  • Thankfully nerfed next patch.

  • @AetherBytes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3727634#Comment_3727634

    Possibly the most L take I think I've ever seen in DBD's history.

    Then you probably missed era of survivors defending old MFT. It was even fun to read all these ridiculously stupid excuses.

  • @fussy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3727734#Comment_3727734

    Then you probably missed era of survivors defending old MFT. It was even fun to read all these ridiculously stupid excuses.

    I think the era of defending old dead hard and eruption was worse

  • The only thing you can really do is anticipate the play and use the momentum from your swing to try and body block the FTP player from reaching the slug until you can quickly M1 them. Doesn't always work, but I've pulled off. Not a legitimate counterplay.

  • Why has this combo existed for so long, and why doesn't the BhVR staff regularly play killer plays in ranked matches and need the experience of running and being run by trendy perks and combos? That's exactly what Matthew did in the match that led to the weakening of the lights and the strengthening of the hugs.

  • @AetherBytes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3727499#Comment_3727499

    The fact you only got half the perks right makes me unsure whether or not you even play enough to have an opinion on this matter.

    Part of it is the fact that the person is using custom perk icons so it made them look a bit different.

    But it certainly does show how bad alien instinct and friends til the end are when i thought they were the only half decent perks those killers had.

  • @Cuirassier said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3727763#Comment_3727763

    It's worse. I knew back on Dbd Twitter people were defending cheaters and hacking tools. I also remember that they wanted to see spirit bots back because it was more 'challenging' for them.

    I remember people defending stretch resolution. Very cringe

  • @JeanGreyarea said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3727860#Comment_3727860

    I remember people defending stretch resolution. Very cringe

    People defend everything in this game, I even got into an argument with someone recently who said the Potential Energy exploit was fine because 'gens could once be completed faster' which is funny because gens could literally be insta completed with old old bnp if I remember right.

  • On that video, as far as I know, there is no possible counter-play that'd get you a down.

  • @RamboBilly said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3727541#Comment_3727541

    Specific killer like Pyramid Head, Xeno, Artist?
    Or Wraith, Clown, Piggy?

    With deathslinger. Just well timed backpedalling and shooting through the window.