My feedback from todays developer update
Pig:
The buffs to her chase are nice and really welcome.
But why did you nerf the coolest part of her kit: the bear traps. I already think they are too weak currently and now, it will be nearly impossible to kill someone with them. It is a saw killer, that means they can escape the traps, but they will most likely die through it.
I would buff the bear traps and nerf the scream builds.
Make that the progress of jigsaw boxes is lost over time, when interrupted or leaving the box like haemorrhage. That would allow you to chase people of the boxes and make the scream builds extremely weak on her.
I also would reduce the timer to 2min +10-20s, that would make them a bit more threatening and not only slow down.
You should also be able to still see the box auras, it is really important to make strategic decisions.
Huntress:
She does not need any buffs, but if I had the choice please only give her more hatchet’s. It‘s already hard enough to dodge a good huntress, I don‘t want them to move faster.
Hag, Doctor, Demo got really good changes!
Clown:
I don‘t want him to be stronger, because I don‘t like to play against him. I‘m just bad against him, but that‘s maybe on me.
Mangeled:
I never thought this part of sloppy is the problem. It is: Hemorrhage! Please give this effect the cooldown.
Comments
I think Clown changes for better screen visual as survivor is fair trade...
If that’s the case, I‘m happy, but I think I will still suck against him.
I would probably play him instead of Skully, but I really don't like his skins...
His free rift skin is so cool. It looks like a fat Pennywise
Let's say I don't like this body shape at all...
Understandable