What addons do you think billy could have with his new pass?

We know another pass is coming. With basekit changes. (Hopefully making engravings not so entegral and maybe making the quieter chainsaw and chainsaw hitbox addons basekit) with how bad some of his addons are now. And to avoid going back to "faster chainsaw go vrrrrm" i thought id ask for some ideas for addons while keeping billys main basekit feel?

One idea i saw on reddit a bit ago was another purple like lopro "hitting a window with your chainsaw prevents a bump, instead transitioning to a 15% faster vault" making windows less safe vs him.

Some of his addons could just have some drawbacks removed, like the red should just make you undetectable while sawing in general. And the other just makes the saw silent. Whats your ideas?

Comments

  • The Thompson's Mix, Thompson's Moonshine and maybe some of the add-ons he used to share with Bubba.

    Hopefully the engravings remain untouched. Oh, one more thing:

    faster chainsaw go vrrrrm!

    Untitled Image
  • @GeneralV said:

    The Thompson's Mix, Thompson's Moonshine and maybe some of the add-ons he used to share with Bubba.

    Hopefully the engravings remain untouched. Oh, one more thing:

    faster chainsaw go vrrrrm!

    https://64.media.tumblr.com/433171a9afbd96754d4f52632b5ebc67/tumblr_p8ko1rvnno1r5dwc3o4_r1_500.gif

    (On the insta-saw thing) Those were the days but also part of the reason the first rework happened lol. Thats why im trying to think of more unique addons. But yeah itd be fun to see the decomissioned ones return.

  • I think they should get creative with his add-ons and bring in different ways of playing. Some ideas may be.

    1. Reduce the sprint speed, but instead he can steer better and do a Bubba-style chain attack of up to 3 times, where the final swing would be extended at a very rapid speed.

    2. Smashing a breakable wall or pallet with the chainsaw injures any survivor within a 3m 180° angle ahead of him.

    3. If sprinting up am upward incline, Hillbilly can gain extra airtime to go further distances.

    4. A chainsaw down gets everyone within a 24m radius to scream, revealing their location.

    5. Being stunned pr blinded by any means whilst using the chainsaw gives Hillbilly 5% haste for the next 20 seconds.

  • I wonder how an add on to make his dash have significantly slower acceleration, but increase the duration of his faster his turn speed would play out as an easier to control version for controller...

    The hope would be an easier to use, but significantly less effective version of his chainsaw power compared to a skilled Billy... but ofc, could easily become a dumbed down version for PC players too... 🤔

  • @supersonic853 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3617468#Comment_3617468

    (On the insta-saw thing) Those were the days but also part of the reason the first rework happened lol. Thats why im trying to think of more unique addons. But yeah itd be fun to see the decomissioned ones return.

    We add a little: "Charge-time gains do not tack" and we're golden.

  • First off, Doom Engravings should be basekit, makes him much better in chase

    Hoping they add something that gets rid of the collision when initially starting a sprint to make curving a bit easier on more various loops would be neat

    Another one would be to be able to continue a sprint after hitting a Survivor

    Still being able to use your chainsaw while overheated, but it only damages for 1 health state

    After getting a down with the chainsaw, reveal everyone with killer instinct

    My dream tho is that this isn't just an add on pass, but a full on rework. In fact those add ons are mostly from this post:

    @Shroompy said:

    INTRODUCTION

    Hello friends, this is Shroompy (at least according to my username) and today I'm going to ruin yet another killer perfectly in my own image

    Now Hillbilly is a tricky one as he's probably a community favorite in terms of playing as and against. I'm normally pretty nuclear when it comes to making changes (in a good way of course!) but Hillbilly is more going to be a few number changes. Now of course its not in Shroom Boom Boom fashion to touch up a killer without changing at least SOMETHING. So, I'm gonna be looking at all his add ons and giving him an add on pass!

    Enough with the chit chat lets get that rework goin'

    CHAINSAW CHANGES

    • Increased Chainsaw sprint speed from 9.2m/s to 10m/s.
    • Increased Chainsaw charge time from 2.5 seconds to 2.8 seconds.
    • Decreased Chainsaw successful hit cool-down from 3 seconds to 2.5 seconds.
    • Decreased Chainsaw missed cool-down from 3 seconds to 2.5 seconds.
    • When initiating a Chainsaw sprint, for the first .75 seconds you cannot bump into objects.
    • Changed "roar". Only triggers after getting a Successful Chainsaw Hit.

    Overheat Changes

    Overheating the Chainsaw no longer disables it.

    While Overheated:

    • Using your Chainsaw will pause heat dissipation.
    • Successfully hitting Survivors with the Chainsaw will only damage them for 1 Health State.
    • After finishing a Chainsaw Sprint by any means, you suffer a 3.5 seconds cool-down.

    These changes aim to make the Hillbilly feel better to play and make one of the more fun aspects of his kit being curving more accessible

    Add-on Pass

    The Hillbilly has some pretty lack luster add ons, so lets change that!

    Some add ons I think are fine and will remain exactly the same, how ever the majority of them I feel are very situational and even then aren't really helpful.

    The new/changed add ons will have an asterisk ( * ), those without an asterisk will be add ons that are exactly the same

    Common

    * Old Chain Brake (Replaces Steel Toe Boots)

    A safety mechanism for the Chainsaw. While its seen better days, its still better than most stock ones.

    • Reduces Cool-down time after hitting an obstacle during a Chainsaw Sprint by 17%.
    Junkyard Air Filter

    A cracked and dusty filter which still manages to work better than the stock model.

    • Increases Overheat limit of the Chainsaw by 20 charges.
    * Heavy Clutch

    A well-made clutch that keeps the chain moving smoothly.

    • Increases the time you cannot collide with objects when starting a Chainsaw Sprint by 67%.
    * Speed Limiter

    A mechanical device that limits the amount of fuel small engines can intake at one time, forcing a constant safe speed.

    • Grants 100% Bonus Bloodpoints post trial.
    • Reduces Chainsaw Sprint movement speed by 17%.

    Uncommon

    * Spiked Boots (Replaces Dad's Boots)

    Boots with strapped-on pieces of metal which burrow into mud for more stability and control with each step.

    • Increases Turn Speed during the Chainsaw Sprint by 28%.
    Punctured Muffler

    A roughly modified muffler that allows for extra air flow.

    • Increases Chainsaw cooling speed by 50%.
    * Off-brand Motor Oil

    Affordable oil, used to reduce friction as well as increasing the longevity of the chainsaw.

    • Increases Chainsaw missed cool-down recovery speed by 12%.
    * TV Antenna (Replaces Death Engravings)

    An old TV Antenna, it reminds Max Jr of the little peace he had. Greatly motivates the user

    • Increases Chainsaw Successful Hit recovery speed by 12%.
    * Low Kickback Chains (Decreased Rarity from Rare to Uncommon)

    A specialized chain that reduces the likelihood of kickback.

    • Reduces Cool-down time after hitting an obstacle during a Chainsaw Sprint by 33%.

    Rare

    * Ma's Tooth (Replaces Mother's Helpers)

    A cracked and bloody tooth dropped by Evelyn Thompson during her murder. Fills the user with rage and sorrow

    • Decreases Chainsaw Charge Time by 12.5%.
    • Does not stack.
    * Thompson's Mix (Replaces Leafy Mash)

    A special oily substance used in the lubrication of all machinery, concocted by the Thompson's themselves.

    • Increases Chainsaw Missed Hit recovery speed by 20%.
    * Glass Shard (Replaces Black Grease)

    A piece of glass taken from Max Jr's only friend

    • Increases Chainsaw Successful Hit recovery speed by 20%.
    * Doom Engravings

    Engravings found on the Chainsaw body representing the dark beast that lives in the Fog. Fills the user with determination.

    • Increases movement speed during a Chainsaw Sprint by 15%.

    * Tuned Carburetor

    Despite being caked in dirt and oil, this carburetor has been well adjusted.

    • Reduces Charge Time of the Chainsaw by 25%.
    • Does not stack.

    Very Rare

    * Thompson's Moonshine

    A strong beverage made from corn and a recipe passed down in the Thompson's family.

    • Increases Turn Speed during the Chainsaw Sprint by 44%.
    • Increases Cool-down time after hitting an obstacle during a Chainsaw Sprint by 28%
    * Pa's Hand

    The severed hand of Max Thompson Sr, used to endlessly beat and shove Junior around when he wasn't listening . Gives the user a sense of direction.

    • After getting a Successful Chainsaw Hit, any Survivor within your Terror Radius is revealed by Killer Instinct for 3 seconds.
    • Does not work if Overheated.

    "Come on! Show 'em Boy!" -Max Thompson Sr.

    * Pighouse Gloves

    Rancid smelling gloves, soiled with unknown substances. Despite everything wrong with them, they do have thick fabric.

    • Grants the ability to trigger the Dying State on Successful Chainsaw Hits while Overheated.
    • Increases Chainsaw Charge Time by 25% while Overheated.

    "Ain't no mess can stain a hard-workin' man's soul." -Max Thompson Sr.

    Apex Muffler

    A masterfully crafted chainsaw muffler that outperforms all others.

    • Silences the Chainsaw for all Survivors outside The Hillbilly's Terror Radius.

    Ultra Rare

    LoPro Chains

    Light chains that decrease the weight of the Chainsaw, allowing for greater maneuverability.

    • Continue the Chainsaw Sprint after breaking a Pallet or Breakable Wall with the Chainsaw.
    • Survivors hit with the Chainsaw within 5 seconds of breaking a Pallet or a Breakable Wall are only damaged for 1 Health State.
    * Iridescent Brick

    Once representative of Max Jr's confinement, this was the first brick to fall when his room's barricade came crashing down.

    • While recovering from a Successful Chainsaw Hit, press the Active Ability button to immediately start another Chainsaw Sprint.
    • Survivors hit within 5 seconds of The Hillbilly getting a Successful Chainsaw Hit will only be damaged for 1 Health State.

    FINAL NOTES

    Well, thats all folks! I really hope you enjoyed reading through this as much I enjoyed writing it! The Hillbilly is a killer that has been wronged in the past and while Overheat is something we wish we could live without, I think its time we embrace it. This was my shot at keeping it while still keeping him enjoyable.

    Feedback would be greatly appreciated <3

    None of this will happen, the addons wont happen either, but its fun to be creative

  • @supersonic853 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3617468#Comment_3617468

    (On the insta-saw thing) Those were the days but also part of the reason the first rework happened lol. Thats why im trying to think of more unique addons. But yeah itd be fun to see the decomissioned ones return.

    Old Insta-Saw was kind of a by-product of Old Tinkerer, Old Tinkerer has been gutted.

    I think he can used one of his charge speed addons added back, not both though, or at least provide a downside to using both like Billy's current addons.

  • There's a valid argument for LoPro Chains to be basekit. Pretty much the only way to punish pre-dropping, and even then you usually have to hit a curve to do it.

  • I would say make his chainsaw hitbox extend down a bit further so you don't have a chance to miss anyone simply going down a set of stairs and so you slide off them.

  • An addon that allows Hillbilly to keep sprinting after chainsawing through a survivor similar to the one for pallets. edit - Also some sort of stipulation to prevent it from working at hooks to prevent Bubba related incidents. Just think in practice outside of hooks it could be cool to have a low tier addon that can be used for surprise plays such as survivors trying to bodyblock or grouping up in bad spots.

    A single addon to increase chainsaw charge time slightly or alternatively add two varying ones with a drawback on the higher tier one. Stacking rev speed was kind of busted and made worse with tinkerer but that was genuinely the only major issue old Billy had. Even so it wasn't exactly something that made him unbeatable or oppressive.

    I'm mostly banking on overheat being removed for brand new addons honestly. Wouldn't mind lopro chains being basekit somehow as I feel that addon greatly increases Hillbilly's chance for skill expression. Essentially being able to rivet and rebound off of pallets and breakable walls.

  • Give him an addon to vault windows during the chainsaw sprint but then only allow him to injure survivors (LoPros for windows).

    Another addon could set the timer for the increased turn rate to 1 second (would also make him a bit more accessible for console players).

    Mother's Helpers should be merched with Black Grease. Then Mother's Helpers could reduce his movement speed during a chainsaw sprint by 20% but allow him to press a button to give him increased turn rate for 0.75 seconds at will. A hit after this would result in only one lost health state.

    He could also use an addon to make him 5% faster while revving (so he'd move at 97% during that time).


    Most importantly though, he should have an addon that activates whenever he is stunned and plays the voice line: "Oh no. Don't do that." by Pinhead for the survivor that stunned him. And Billy should say: "Gotta go fast." instead of his roar.