Casual mode.
┐(´∀`)┌
┐(´∀`)┌
Read THIS post.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
She's playing without addons, seems like she already went easy on them, lol
Honestly there should be a cas mode so I can play comp
Is that Nurse or Blight? Maybe Oni too, he is speedy and likes to slug in his power mode.
We request a spirit followed by a bleet plz~
I love the hair on the sacrifice icon 😆
Obviously it was a toxic sweaty genrushing bully swf. Poor nurse lost a whole gen!!! Slowdown perks need to get buffed.
I dont think slugging is a problem, but if you see Dwight's bleeding bar, its slug for 4K.
What is a bleet?
I wish UI portrait could be changed like character select screen, I would make each skull unique
Blight. We call every blight with 4 slowdowns bleets. Plus they doooo bleet like sheep~
"We can't have ranked because people would sweat in casual mode". Good thing it doesn't happen now.
Whats even the point of a casual mode? There is no real rank in this game. Do people really want a game mode where all players are forced to play meta only and pretend every game is a tournament final with a price involved?
Now that i think of it, its a really good idea, let them remove themselves from anyone else.
Wait. This doesn't look like Midwich.
Honestly though, that is pretty much what would happen. The people that want to win by any means will play the casual mode and make everyone, who really does play casual, miserable.
She’s out of Midwich offering. Thats why she lost 1 Gen.
If a casual mode was implemented, what would stop me from doing this while on a casual match?
That is the joke
Nothing stop you from playing Myers, 8 hooks before a kill in comp mode either.
The "true" comp players who prefer challenges, dont mind losing some of their game will play on Comp mode. Even if there is no Casual/Comp mode, MMR should adjust and match them against proper players. Yes sometimes MMR doesnt work right, but still.
Alot of people who wants Casual mode doesnt play casual. I dont think people stacking meta, use high tier stuff, slugging for 4K because 4K is that their meaning of life is a casual mindset. The lack of Casual/Comp, the MMR itself is to put them against the true comp players.
If there are Casual/Comp mode, fake casual players would free roam against true casual players. While never matched again true comp people.
I'd really love if they added ranked gamemode with some sophisticated system of multiple rounds / perk&addon picks / map bans that actually balanced players prioritising their skill rather than queue times and rewarded players for winning games by any means necessary.
no archives, no daily quests, no events, just raw basic dbd which assumes everyone is playing to win. give us some good rewards in form of unique cosmetics / charms / bloodpoints or iri shards rewards, some leaderboard with monthly rewards and player profile titles and we're good.
default public can be kept for goofing around, events and more casual gameplay. ofc you can't force sweaty lowskills boost their ego in pubs, but you can at least give people who want to sweat an actual legitimate way to do that without spoiling the game for other people who dont want to try so hard.
Gaining MMR is not a reward. People see 4K/escape as rewarding - the winning itself. If you think about it, they want to play against Casual players, means they dont want their MMR gains. Its just the 4K/escape.
RNG can messup 1 side, but that's what make the game more fun.
that's very fun but because of that mentality we have people like knightlight and other competitive / thousands of hours tryhards playing against casual andies because mmr is soft capped at very low numbers to make sure the queues are fast.
because we also lack any separate "clean" gamemode we have events turning game into unavoidable circus for weeks.
ranked gamemode would do this game a lot of good.
that same problem would be solved by increasing the MMR softcap
not really because:
1) they softcapped it for a reason and it didnt work well: people complained because they got "unfair" (actually fair matches where they had to put effort) and matches took way longer to find.
2) making ranked remain obligatory rather than being arbitrary alternative gamemode would achieve nothing I suggest it would do - be pristine version of dbd, unaffected by events/challenges; gamemode where people are coming with one specific mindset rather than having all of them playing together and ruining fun for each other.
I don't think the wait was that big of a deal personally. At least not since I have experienced the current system and how poor the match quality currently is. They need to stop giving in to whiners in situation like this. If someone wants to sweat hard for the 4K every game then their "reward" should be playing against sweaty SWFs every game. They shouldn't be allowed to go into casual games and make everyone else miserable. Having these 6000 hour sweat lords being mixed in with everyone else is hurting the game a lot IMO.
It's a problem that everything that we can control is a mix of both
Since Grades are a joke (only there for ego and BP)
And MMR just takes Kills/Escapes
The whole thing is irritating to a degree
it's not just the issue of people not wanting to play against equally skilled and sweaty opponents, it's the issue of the game not being able to find them quick enough for the sweatiest / strongest players.
streamers couldnt find matches fast enough and the system was soft capped.
plus, it doesn't take away that even if people who sweat deserve to play against sweaty players, it doesn't mean they couldn't want to play more chill and won't be able to at all because all they get matched with is people who, just like them, sweat by default instead of the other way around.
it's best if people have an arbitrary choice whether or not they want to sweat.
Killers can decide to tunnel to make the match favor on them whenever the match isnt on their favor. Which means they dont want to lose -> try hard.
Bonus: playing against teams 4 & 5 who are better than them for awhile, will have the mindset of "have to tunnel to win". Once they lose more frequently, drop their MMR and play against teams 3 or even 2. We will have matches that killers slug for 4K, tunnel at 5 Gens.
that's cool, but if I play "soft", im already not sweating regardless of how the match goes. Im not going to adjust my playstyle and arbitrary limit myself in matches to get an illusion of challenge, that's self deceit.
Forcibly putting myself in extremely unfavourable position and heavily limiting myself is not the kind of challenge that I'd looking for in competitive/ranked gamemode. Im looking for a gamemode which would allow me to use any means necessary to win against survivors who also use any means necessary to win. Your suggestion doesn't fulfill that, neither does it help with other issues the supposed ranked gamemode could fix (quarantine broken events, for example).