The devs show once again the community knows more about the game than them

The onryo buff just made it so people only slug and play for condemned and it’s so easy now to tbh I think it needs a full revert

Comments

  • Her only viable build prior to this buff was to slug and play for condemned, using Ring Drawing and Iri Tape.

    Her update has been live for only a day and a bit, so people's strategies are still developing on both sides. At least wait to see if survivors take on board means to counterplay her new methods of gaining Condemned and if killer players find an engaging yet rewarding strategy to undertake on her before asking for reverts to a version of Sadako that requires an Iridescent addon to be functional.

  • @kit_mason said:

    Her only viable build prior to this buff was to slug and play for condemned, using Ring Drawing and Iri Tape.

    Her update has been live for only a day and a bit, so people's strategies are still developing on both sides. At least wait to see if survivors take on board means to counterplay her new methods of gaining Condemned and if killer players find an engaging yet rewarding strategy to undertake on her before asking for reverts to a version of Sadako that requires an Iridescent addon to be functional.

    I agree that it's still too early and time is needed to see what counterplay strategies will develop, but the idea that old Sadako could only slug with Ring Drawing and Iri tape is just wrong. I warmed up on the new rework, but the old kit allowed her to play in many different ways -and yes, chase builds existed and they were pretty fun- and the new Sadako can't really do that anymore, what with the nerfs to her chase and to add-ons that helped with that, like Reiko's Watch.

    Sadako is definitely stronger now, but she has a lower skill floor and there's only one proper viable strategy to her now, whereas the old kit was more versatile

  • @kit_mason said:

    Her only viable build prior to this buff was to slug and play for condemned, using Ring Drawing and Iri Tape.

    Her update has been live for only a day and a bit, so people's strategies are still developing on both sides. At least wait to see if survivors take on board means to counterplay her new methods of gaining Condemned and if killer players find an engaging yet rewarding strategy to undertake on her before asking for reverts to a version of Sadako that requires an Iridescent addon to be functional.

    Who wants to be slugged on the ground all the time it’s boring gameplay and the devs know how awful it is to play against

  • I don't think you understand how Sadako works, It is objectively better to keep survivors on their feet to spread more condemnation. If you are slugging to build condemnation you are playing her wrong. I think there's a bigger issue here that is minor and huge. Against solo queue, she is a steamroller, and against the best of the best, you have no fighting chance. This either means something needs to be changed to the killer's power or you simply need to learn how the killer works and understand how to counter her. Old Sadako would Slug way more than the current patch. She is overall more healthy just with polar extremes of winning and losing.

  • @WiseTraveler said:

    I don't think you understand how Sadako works, It is objectively better to keep survivors on their feet to spread more condemnation. If you are slugging to build condemnation you are playing her wrong. I think there's a bigger issue here that is minor and huge. Against solo queue, she is a steamroller, and against the best of the best, you have no fighting chance. This either means something needs to be changed to the killer's power or you simply need to learn how the killer works and understand how to counter her. Old Sadako would Slug way more than the current patch. She is overall more healthy just with polar extremes of winning and losing.

    refusing to hook and slugging someone is still an issue with her tho and when I play in a 4 man it’s not an issue but why should things only be easy for swfs solo always gets left to Rot

  • @jayz666 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495666#Comment_3495666

    refusing to hook and slugging someone is still an issue with her tho and when I play in a 4 man it’s not an issue but why should things only be easy for swfs solo always gets left to Rot

    I understand your frustrations I have a post that brings up the polar ends of pub stomping solo queue but also leaves her with no power when all survivors use the counter correctly. I want to have all survivors to be able to express their skill in countering Sadako. But the counter shouldn't be able to limit the killer's skill expression either. I'm open to suggestions as long as it doesn't limit the killer and survivor skill expressions.

  • @jayz666 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495666#Comment_3495666

    refusing to hook and slugging someone is still an issue with her tho and when I play in a 4 man it’s not an issue but why should things only be easy for swfs solo always gets left to Rot

    Let's be real, being slugged is always better than being hooked no matter how you think.

  • @fulltonon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495803#Comment_3495803

    Let's be real, being slugged is always better than being hooked no matter how you think.

    With the way Sadako works, slugging isn't efficient for condemnation. they don't gain condemnation from teleports and an extra hook state is better than bleed out. If you think slugging with this Sadako is better than the previous Sadako I would beg to differ. Your primary focus shouldn't be purely focused on one survivor always being slugged for condemnation. your focus should be on the whole team and stopping tape holders.

  • @fulltonon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495803#Comment_3495803

    Let's be real, being slugged is always better than being hooked no matter how you think.

    That's not really true with Sadako.

  • @fulltonon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495803#Comment_3495803

    Let's be real, being slugged is always better than being hooked no matter how you think.

    I'd rather be hooked over slugged, especially if nobody's coming to get me.

  • @kit_mason said:

    Her only viable build prior to this buff was to slug and play for condemned, using Ring Drawing and Iri Tape.

    Her update has been live for only a day and a bit, so people's strategies are still developing on both sides. At least wait to see if survivors take on board means to counterplay her new methods of gaining Condemned and if killer players find an engaging yet rewarding strategy to undertake on her before asking for reverts to a version of Sadako that requires an Iridescent addon to be functional.

    I HARD disagree as a sadako main since release that her only viable Playstyle was slugging with ring drawing.

    I played Sadako with : Stbfl, hex face the darkness, Discordance, jolt and only the cabin sign.

    I hooked a lot and still got my 1-3 condemned kills in most matches.

    You saying that slugging with ring drawing was the only viable way is reducing all what she was to something lower skilled players did.

    When you where good enough you could condemn people with her base power on a regular basis.

    Im so sick of people saying that all sadakos that played for condemned slugged all survivors to death.