Stop with forcing Killers to look down after every action.

You got roasted for trying to force killers to look down after a hit, and now you're forcing every killer to look down as they vault. Do you just not play Killer at all or something? Is Vaulting extremely slowly even with Bamboozle not enough of a drawback? We have to also make you blind for the duration? STOP WITH THIS FFS.

Comments

  • Indeed horrible idea to mess with these sorts of things. One of the reasons why i can't play nurse cause of the look down stuff,

  • I don't know why bHVR has such a big interest in making it as uncomfortable to play Killer, how our vision must be forced in certain ways. How about you let Killers control their own vision and stop making forced vision animations for the game? Just an idea.

  • @Emeal said:

    I don't know why bHVR has such a big interest in making it as uncomfortable to play Killer, how our vision must be forced in certain ways. How about you let Killers control their own vision and stop making forced vision animations for the game? Just an idea.

    one of reasons i can't play nurse the look down stuff makes me dizzy

    they seem to forget the killer is being played by a person not a bot

  • @Emeal said:

    I don't know why bHVR has such a big interest in making it as uncomfortable to play Killer, how our vision must be forced in certain ways. How about you let Killers control their own vision and stop making forced vision animations for the game? Just an idea.

    No. Not for Loop-based interactable objects where camera angle provides counterplay. In these cases the camera follows the object you interacted with, at the very least providing a connection between action and the camera movement.

    The on-hit lookdown was stupid because to actually provide any benefit in open ground it would have to be as significant as Nurse or Legion Lookdown, and Survivors already got the on-hit speed boost which they could use for distance to break line of sight with terrain.

  • Hmm, if you look down like Wesker does, does that mean you can't get blinded? That would be amazing!

  • @AssortedSorting said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493099#Comment_3493099

    No. Not for Loop-based interactable objects where camera angle provides counterplay. In these cases the camera follows the object you interacted with, at the very least providing a connection between action and the camera movement.

    The on-hit lookdown was stupid because to actually provide any benefit in open ground it would have to be as significant as Nurse or Legion Lookdown, and Survivors already got the on-hit speed boost which they could use for distance to break line of sight with terrain.

    You are free to look down if you wish to look down when vaulting for immersion sake. I don't want to do it.

    Im busy killing survivors instead of worrying if my immersion when vaulting is good. And yes ofc bHVR trying to control my vison gets in the way. All I ask is for bHVR to stop getting things in the way of my ability to Observe the world I kill survivors in, Thanks.

  • @Emeal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3494474#Comment_3494474

    You are free to look down if you wish to look down when vaulting for immersion sake. I don't want to do it.

    Im busy killing survivors instead of worrying if my immersion when vaulting is good. And yes ofc bHVR trying to control my vison gets in the way. All I ask is for bHVR to stop getting things in the way of my ability to Observe the world I kill survivors in, Thanks.

    Oh, thought you were talking about looking to the left/right.

  • Make killers look up instead i think it would be funny

  • I also don't get it. It's not like that makes the Killer loose sight of the Survivor. It's just annoying and makes People sick. Forced camera movement only makes sense for the Nurse and the Blight when they use their Power.